I posted this in the Fan Art thread since that gets more views than this thread, posting it here as well for those looking to deal with the 'kink' in 'D's ponytail...
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Not calling anyone out here, and I'm guilty of not fixing the kink a number of times in post a few times myself, but I want to talk about the 'kink' in D's ponytail.
D is quite short, which messes with the ponytail shape, causing an overlap around the neck, and near the bottom.
There are a few suggestions out here r.e. how to minimize this, I've tried most (maybe all?) of them, and it never quite goes away...
HOWEVER, there is a REALLY EASY WAY to get around this.
After you've loaded your 'D' figure into the scene:
1) Load a second instance/model of Rochelle Ponytail Hair into the scene. Do NOT select any figures before you do this, just load it 'by itself'.
2) Copy the hair textures over from the hair that's on 'D' over to the second ponytail, so that they match.
3) Select 'D's head, so that the 'figure tree' opens up in your Scene tab.
4) Drag the second instance of Rochelle Ponytail Hair onto the Head node of 'D'. Do NOT use 'Fit To', just parent it to the head.
5) Under the Surfaces tab for the hair you just dragged onto 'D's head, Dial the Cutout Opacity of everything except for Back, BackUnder, and HairBand to 0, thus 'hiding' everything except for the ponytail and the hair band.
6) Now, select the 'first instance' of Rochelle Ponytail Hair (that was on her head already) and dial down the Cutout Opacity of Back and BackUnder to 0.
7) The 'second' ponytail that is still visible is probably floating a ways above the head of 'D'. Select it (the one now parented to the head node) Adjust the Y Translate parameter to 0, then nudge it upwards, and nudge the Z Translate a bit until the two hair bands overlap each other perfectly.
8) Since you currently have the second instance selected, adjust the length of the ponytail to taste. It'll be 'full length' for a 5'10" character, and 'D' is a bit shorter than that...
That's it! Save this new 'D' with the new and improved ponytail so that you can easily load her later.
No kink, no need for post work to hide the kink!
Note that you'll need to make sure to select the second ponytail's Tail node to adjust the tail swing, etc. Selecting the 'first' Rochelle tail will just swing the 'invisible' ponytail, which won't help...
BTW, the reason I decided against 'just' going with parenting the hair to the head with one instance was because of the 'scalp fit issues' when you do this. 'Fit to' introduces the kinks, and just parenting means that you need to adjust the x/y/z scaling of the Ponytal Hair head node and attempt to get it to fit 'snugly' against the scalp. Since the first instance already has a nice snug scalp fit, with no gaps, IMHO you are better off 'fitting to' the scalp section, and then 'parenting' the tail section. It's cleaner and easier in the long run...
You're welcome!