That stuff ^^^^^^ up there.
That's where I'm seeing a lot of the anger and dissatisfaction regarding animations going.
Some of you just seem to be under this misguided belief or idea that there is a specific way a game needs to be played or enjoyed. And when someone comes along with a different opinion you seem to be getting defensive, offended, and behaving line you want to lash out for whatever reason.
You go from being two people talking about how you like a game to this, to one person stating their opinion and another person doing this:
Mate, you read too much into my post and came up with a total wrong assumption missing the point that I was exaggerating. Obviously.
Just to let you know: I'm a Dev working together with a professional artist who is one of the pioneers for 3DCG porn, going all the way back to the old days when people just started doing comics. He produces one of the best renders you can find in adult games, you may or may have not played our game.
As a dev, of course I want players to play my game as I want it to be played otherwise it wouldn't be my game. The reasons behind that I don't need to explain to you.
And yes, our game features animation. Why? Because animations are what people demand these days otherwise you won't survive among all the devs that pop up. Also, the focus of players shifted over the past few years. First it was better render quality, then more renders, then animations, and now more quality animations.
The major problem here is that players got spoiled by AAA games, cartoons, anime, hentai etc. and assume that producing such content don't take long, don't cost much and can be made by a single person or a handful of people without knowing shit.
Do animation hinder developers? Well, the answer is: Yes and No.
Yes, because animations take extra time to produce and therefore limit the numbers of scenes you can produce per update when aiming for a set release date.
No, because animations are a nice to have and help players to immerse further into MC.
The biggest disadvantage of animations are their size! Quality animations require frames rendered in 1080p or 4K which need to be downscaled further for not bloating up the game size in total, because you have to keep in mind that not every supporter has a Premium MEGA account, unlimited data and/or good download speed. So you will have to look into optimization and lower the quality of your animation further. In the end all the extra work is pointless, because as soon as the game gets leaked here someone will compress it and crunch your animation making them look like shit.
Animations can support a nice scene and make it better, but it requires a good buildup with teasing which you only can achieve with static renders and not with animations. Many sex scenes in many games are soulless because the major work went into making animation than buildup and teasing.
Therefore, in my opinion animations should be added after the game/project is done and going to be released on Steam & Co. as animated, definitive or special edition. The revenue from there is the compensation for the extra work devs put into making animations which should cover maintaining and upgrading cost for their rigs.