Still enjoying the game, and the art is just getting better as the game goes, but it is starting to feel a bit like they are learning the wrong lessons from similar games out there.
The new girls are great, the variety is good and I like the choices Hardcorn is making for characters to use, but it feels a bit like quantity over quality and I'd kinda like more time with the girls we already have, corrupting them further in interesting ways, than a new one with just a few options again.
Have Doom use the Doominator 3000 on some of the other girls, or have Doom call in Vaneesa to watch them be used by him to shame them by having an audience watch them get used. Doesn't need to be too crazy, just using elements already introduced to introduce new elements of corruption to the girls.
It's not that I don't understand the appeal of more girls, some of the ones teased in the postcard images would be great to see, just I think the game could use a bit more balance in terms of more quality interactions with the existing girls versus more girls with less development.
Not that I expect things to change, and this is still a couple updates behind, but it feels like this is the trend for a lot of games here - throwing a whole lot of characters at you but without much development of those individual characters.