I agree, even the least potentially profitable exposure is still a form of marketing in and of itself.
As long as the developer, game creator, and team have some say in how the marketing is executed, even F95 can be an amazing tool to get the word out, discuss things with fans, and solve problems that crop up on occasion.
The double edged sword comes with the naysayers and relentless critics who have nothing better to do than take massive dumps on every little thing they imagine is even slightly not to their personal tastes or preferences. Every game dev who has a spot on this site understands how challenging it is to pinch their nose and wade through the most belligerent of Karens.
FYI - I am not involved with Driftborne's development. I was involved with LTA, but stepped away after that was completed. I have too many IRL things to deal with, so all I see is this beta like everyone else. I simply support my colleagues and respect them too much to stand idly by when they are attacked.