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Corvo Bianco

Member
Aug 1, 2019
142
339
The game is really good, seriously, i like it, but for what gold in that? Crystals for a open missions and sex-scenes, but for what gold?
Glad you like the game! :)

You can use gold to instantly finish a mission with timer on the world map. When you use LMB on these missions, you launch them normally, the timer starts and so on. But if you use RMB, it launches so called Raid, which just instantly finishes the mission giving you the reward.

Also when the timer is nearly finished, it turns green. For a smaller price you are now able to instantly finish the mission. Useful when you are on the world map already and don't want to wait those 20 seconds :)

P.S. New character reveal soon!
 
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Corvo Bianco

Member
Aug 1, 2019
142
339
Hey, everyone! I have a significant update to share.

After the initial Demo release, I have received plenty of feedback with some gems of useful criticism. I've given it a lot of thought and decided to make some fundamental adjustments to how the game feels and plays.

I have also realized the project is not a good fit for the Patreon business model, where people expect frequent updates. Some of you have commented on how good the graphics, the optimization, the girl, and the animations are. But all of this takes a massive amount of time to make. For example, adding one new character to the game may take 2 to 3 months of work (modelling + texturing + rigging + animating + setup in the engine).

Having to make the changes to the core gameplay, I won't be able to keep up the pace to meet the expectations. It brings me to the biggest change I will make.

The game will be tailored to Steam instead of Patreon, which will be paused and eventually closed. I feel it is not fair to keep the Patreon running while I can't provide substantial regular updates.

Everyone who has supported me will be getting a Steam key once the project launches. The keys will be emailed to all past and present Patrons.

Drifter Prince will evolve into a short yet exciting experience. I was mistaken in trying to water down the game to be able to provide more playtime. The game will work a lot better as an interactive experience with a maximum of 2-4 hours of playtime.

From now on I will mainly use to share all the news, come join me :)
 
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Corvo Bianco

Member
Aug 1, 2019
142
339
but your game is boring :( only find objects and that's all :( no sex in 30 minutes game
If you've played for 30 minutes, you are very close to the sex scenes :)

But yeah, I will be working on making the game shorter and more rewarding. This is my key focus from now on!
 

reducto

Member
Apr 5, 2019
146
126
Hey, everyone! I have a significant update to share.

After the initial Demo release, I have received plenty of feedback with some gems of useful criticism. I've given it a lot of thought and decided to make some fundamental adjustments to how the game feels and plays.

I have also realized the project is not a good fit for the Patreon business model, where people expect frequent updates. Some of you have commented on how good the graphics, the optimization, the girl, and the animations are. But all of this takes a massive amount of time to make. For example, adding one new character to the game may take 2 to 3 months of work (modelling + texturing + rigging + animating + setup in the engine).

Having to make the changes to the core gameplay, I won't be able to keep up the pace to meet the expectations. It brings me to the biggest change I will make.

The game will be tailored to Steam instead of Patreon, which will be paused and eventually closed. I feel it is not fair to keep the Patreon running while I can't provide substantial regular updates.

Everyone who has supported me will be getting a Steam key once the project launches. The keys will be emailed to all past and present Patrons.

Drifter Prince will evolve into a short yet exciting experience. I was mistaken in trying to water down the game to be able to provide more playtime. The game will work a lot better as an interactive experience with a maximum of 2-4 hours of playtime.

From now on I will mainly use to share all the news, come join me :)

I think that Steam is the right decision. It's more more practical.

The graphics and animations are just amazing. I don't know if spending that much time worth for just adding a new girl or not at this point. Maybe more animations and more fetishes can be more effective at this point. I'm not sure, but i saw your work and i know that you know what you doing. (Just well done)

Also thank you for the pm. Conversation seems closed so i couldn't answer. Thank you. Also i want to support you, when the game comes out on Steam, i'll buy it.
 
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Corvo Bianco

Member
Aug 1, 2019
142
339
Thanks for kind words :)

I don't know if spending that much time worth for just adding a new girl or not at this point. Maybe more animations and more fetishes can be more effective at this point.
I would like to have at least 3 different girls for the early access version of the game. They are my key selling point :) And I like working on monster girls after all, haha.

To be completely honest, I don't find it fun to work on human girls (including the one in the Demo). There is a chance I will completely remove her from the game. I am going to get crazier and crazier with the characters. Wings, tails, cute tentacles is my jam.
 

reducto

Member
Apr 5, 2019
146
126
Thanks for kind words :)


I would like to have at least 3 different girls for the early access version of the game. They are my key selling point :) And I like working on monster girls after all, haha.

To be completely honest, I don't find it fun to work on human girls (including the one in the Demo). There is a chance I will completely remove her from the game. I am going to get crazier and crazier with the characters. Wings, tails, cute tentacles is my jam.
Well, nice ideas. (Especially i like the tentacle :D ) But, please don't remove her, she is so cute and best human model i've ever seen in a porn game ^^
 
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NinjaNamedBob

Member
May 3, 2018
271
469
Don't know if anyone mentioned this already, but he also posted this project on ulmf and arrogantly declared that he has 10 years of experience in the industry. From the first couple pages of replies on here, I can see "10 years of experience" equates to "just started." Even if I were being kind, the characters look really generic and the gameplay seems to be lacking. It's a really bad start for someone who claims to have so much experience, and for a project as ambitious as this.
 

Corvo Bianco

Member
Aug 1, 2019
142
339
Don't know if anyone mentioned this already, but he also posted this project on ulmf and arrogantly declared that he has 10 years of experience in the industry. From the first couple pages of replies on here, I can see "10 years of experience" equates to "just started." Even if I were being kind, the characters look really generic and the gameplay seems to be lacking. It's a really bad start for someone who claims to have so much experience, and for a project as ambitious as this.
You are very persistent being toxic. Exploring your toxicality, huh?

Yes, I do have 10 years of experience of making games. And yes, my experience was obtained by being a cog in the corporate machine. Does it make me a good developer? Yes, you can see it by the amount of bugs and performance issues reported; I know how to do my job. Does it automatically make me a great indie developer who can pop out successful titles? Not really.

An analogy you will have easier time understanding: having 10 years of experience being a manager at a store won't make you a great businessman or CEO at Wallmart.
 
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rabbit1qaz

Member
Feb 24, 2018
138
88
Very short play with demo, but seriously the model, skin are best in any porn game ive seen (and seen a lot of them :D ) , it looks so real . But im not into monster girl. Rather monster with girl :D so if you go that way (like ProjectHelius with Fallen Doll) i will definetely buy it , especialy if you will use VR :)

Once again great job :)

You are very persistent being toxic. Exploring your toxicality, huh?

Yes, I do have 10 years of experience of making games. And yes, my experience was obtained by being a cog in the corporate machine. Does it make me a good developer? Yes, you can see it by the amount of bugs and performance issues reported; I know how to do my job. Does it automatically make me a great indie developer who can pop out successful titles? Not really.

An analogy you will have easier time understanding: having 10 years of experience being a manager at a store won't make you a great businessman or CEO at Wallmart.
 
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