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3.90 star(s) 14 Votes

StonedFish

Member
Jun 3, 2017
306
276
probably the same illution which most likely will be with every new developer.

They all think they can come up with a game, do 2 short updates, and expect people to throw support them so they can make tons of money instantly. Then they realize it's not gonna be that way (with few exceptions).
The times where every crap is been hyped, because there are just a few games overall, and you have to "like" them just because there's lack of alternatives, are gone long time ago.

The market is saturated with hundrets of games and developers which probably do better games and more reliable.
Even for well established developers it's getting harder to maintain their supporters.

So in other words, if you want to make money as a new dev (or even want to make a living out of your work fulltime), you either need to come up with something really innovative, or you have to deliver high quality content to play in the same league as other top developers. Both is most unlikely (but not impossible) for new devs.
You need a top render farm to produce updates filled with enough content in an acceptable timespan (even more as animations are expected nowadays and consume huge ressources to create).

OR:
They need to create their games just because of their passion (like years ago), and MAYBE .. just MAYBE ... they will get some supporters over time, but ONLY if they deliver fine content.

NO ONE is throwing money to a new dev with uncertain reliability anymore - they need FIRST to deliver several updates, and THEN maybe ask for further support.
Thinking to be able to get full support after 1-2 crappy releases is just a huge illusion.
Agreed! Too many devs entitled to think that people would throw money at them after 1 or 2 small updates. Or scammers entice people with false promises and manipulations. And too many people have a "toxic positive" attitude to even allow a big or small criticisms.
 
Jan 21, 2020
141
648
Instead of 3 posts you could have, I don't know made a single post and quoted them in it?



Would you do business with a construction company that leaves projects half-finished?

Just like anything in life, you either get a lucky break or you grind yourself towards success. For most people it doesn't fall on their lap though, and giving up a multitude of times only makes it more likely for support to be dropped.

When you reach the stage where people openly say stuff like:
'Oh it's this dev again that dropped a game I like, no way am I going to support him..'


It's going to be dead obvious that people will not support you anymore, these same people would've supported this dev either by subscribing on Patreon or telling people about this game via their signature or outside this site IF the developer finished a game they thoroughly enjoyed.

With the way it's going he will never have any proper support, so he might as well just quit or rebrand and come back under a different name and actually finish a game for once.

------------------------

Personally I feel F95 should ban a developer/remove games from the site or as the bare minimum remove any monetization links from the threads of developers that consistently abandon games.

As it currently feels like F95 is providing a platform for money-grubbing figures to scam people out of their money or to fill the catalog of games that end up being abandoned. There's even some games, actually the only game on this site I reviewed that was so atrociously bad with constant begging for money inside the game, that I feel it should've been downright removed from the site.


From what I can find on F95:
Total games:
19746
Ongoing: 5298 (26.9%)
Completed: 9348 (47.35%)
On hold: 110 (0.56%)
Abandoned: 4990 (25.28%)
(Edit: Apparently wasn't showing all games before)

If you ignore the ongoing and on hold games, add up the Completed + Abandoned games together (14338) so you only are left with the games that are 'finished' one way or the other.

Then you have about 35% or more than 1/3rd of the games on this site being abandoned.

It's actually pretty sad when you look at it like this...
It gets even worse when you remove the Japanese games that come already completed. The number moves to just about 50% completed/abandoned.

That means that a game that starts out Patreon has a 50/50 chance of being abandoned... A literal coin toss! And with people having less money than ever in VN's history to spend on frivolous things... It makes sense no one wants to shell out the cash until a dev has proven they're gonna stick around.
 
Jan 21, 2020
141
648
Only problem with that 'Japanese game' tag is that games made by western developers with Anime art style are counted as well, so it's difficult to filter on those games.
Totally. But if you put in Japanese tag AND the completed tag... Well, it's pretty hard to find a single, western Patreon-funded, game by just casually scrolling through that filter.

I just think even if there is a small discrepancy it still paints a much better picture. But let's be conservative and say ONLY 40% of Patreon funded games have been abandoned then. It's still a laughably bad ratio.
 

Hovis1974

Member
Apr 13, 2019
127
456
It's quite an issue and I don't expect anything like a 90% completion rate but I've seen so many good games being abandoned for unknown reasons, it's a bit of a shame.

Not to say all of those that did get abandoned were cash grabs by any means, but in all likelihood a significant number of them are abandoned for that exact reason.

That's why it annoys me when new developers are being bombarded with hatred or constant nagging about genres that people prefer or not prefer to see in a game. It wouldn't surprise me if a bunch of developers were sick and tired with the constant nagging and just dropped development. Because what we see in these threads is just a small number of complaints, the developers probably receive even more vitriolic messages via social media, Discord, Patreon and similar sites.
It's probably why I laugh my ass off whenever I see Developers push back on some of the the insistent feedback from players that pressure them to go a certain way for their games.

1) The ones screaming the most probably aren't money donors

2) I'm pretty sure most Developers already have a set vision that they want to go in when they created the game

I applaud Devs that stick to their guns and say "Hey, basically you're getting this for free, Shut the Hell up".
 

69Creampie

Member
Oct 1, 2024
490
575
2 good projects abandoned, you get bored easily after a period of work?
My guess is it's not really that, even making a single update is probably 1000+ hours of work if doing everything yourself. Look at his sub numbers. Prob $300/mo isn't worth the effort at 30 cents an hour (maybe 60 cents if he took 2 months for an update). Moral of the story: Don't waste time making AVNs if you are doing it for the money, even just mowing lawns at $5 an acre pays more. And it's actually worse than that, he also had to pay his own increased electric bill for the rendering, assuming he already had a decent PC and didn't buy that too just to make AVNs with.
 

ClockworkGnome

Active Member
Sep 18, 2021
767
2,037
NO ONE is throwing money to a new dev with uncertain reliability anymore - they need FIRST to deliver several updates, and THEN maybe ask for further support.
Or they need to be willing to eat losses on the front end with the hope of trying to eventually get their game on Steam later once it's finished (or at least robust enough). That's an option some devs have used to make money off their work.

Not every game can be an "early access" title supported for years before being finished. Especially in current times when that model has been so horribly abused both by indie devs and AAA studios to produce an endless stream of crap. Some games actually have to release first and then make their money back.


I applaud Devs that stick to their guns and say "Hey, basically you're getting this for free, Shut the Hell up".
The problem is that can be just as much of a trap, dependingly.

If a dev is belligerent about rejecting criticism, people will see them as an asshole and be less likely to support. If a dev just goes radio silent and ignores all criticism they don't like, people won't necessarily trust them enough to support. The ideal situation is a bit of a PR tightrope walk where the dev stays highly interactive with potential fans and either accepts criticism or rejects it politely to build loyalty, which in turn can eventually transform into actual financial support. Basically, even if you're absolutely sick and tired of people constantly badgering you to include stuff you don't want, you need to be nice about it. The moment you have a bad day and start lashing out, you've just screwed yourself.

And yes, I know that sucks for devs. But that's the price you pay if you want to monetize a product.

It's also somewhat idealistic to say that every dev should ignore all suggestions and just stick to their own artistic vision, because not every dev has an artistic vision. For devs that are looking to create a product people will pay for (ie, most of them), they're far better off trying to figure out what most people are willing to pay for, and then including that content in their game. Because that's how you're going to attract potential supporters. Sure, most of the people screaming "Hey, add X to your game!" won't pay for it, but some might. And if you can monetize even 1 out of 100 potential customers, you're doing better than a lot of amateur devs.

The rare "I am making this art for myself and no one else, and you're free to enjoy it if you want" dev who has a very strong vision of what they want to do and how they want to do it are also the ones most likely to be working for free, or treating Patreon support as a nice side-benefit rather than the goal. They can afford to dismiss all suggestions and criticism because money isn't the primary goal. But at the same time, they can't then complain later that they're not getting enough money to support their vision.

As much as people complain about capitalism, that's always been one of the flaws of art. Most people don't really have the free time or resources to produce it unless they can either find a rich patron who supports them for the prestige or they have to be willing to sell their work as a product to multiple buyers. Art is never pure art, the moment someone needs to buy art supplies and needs to make a living from it. And that need to monetize art means you'll always have to consider compromising your intentions to better appeal to the marketplace. Or you need to be willing to starve.
 

Scyths

Active Member
Mar 18, 2019
583
605
This is the second AfterLust game that was on my short list of games to try due to renders looking incredibly good that was abandoned lmao. Just as I was going to try the first game it got abandoned, and just as I was going to try this one it's also abandoned. What's going on lmao.
 
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Hans_

Member
Aug 13, 2017
256
329
TLdidreadsomeofit
I disagree, you do not change your game for some random freebie loudmouth.
Sure you can be nicer then "Shut the hell up" but keep to the story you have planned for.
Starting to listening to random strangers won't make a great game.
Rather give the supporters some things they can vote for that does not change the game.
 

fajiker145

Member
Jan 25, 2024
360
1,607
I know, he should prob just give up and get a 2nd job, more reliable and more money probably. Hardly anyone pays for boring Patreon-safe AVNs anymore. And even on SS it can take a few years of reliably finishing an AVN or 2 with some pretty hardcore taboo kinks to do ok on SS (ok = 1000 subs or more).
He should limit himself to doing the renders, at least he is good at it.

But he should never, ever, ever ever try to write characters or a story again.

His attempts have been pathetic and almost offensive so far, it is incredible that he managed to deliver such garbage with this level of renders, like giving a highend PC to a monkey. :whistle::coffee:
 

holaje12

Active Member
Dec 17, 2018
938
4,138
It's probably why I laugh my ass off whenever I see Developers push back on some of the the insistent feedback from players that pressure them to go a certain way for their games.

1) The ones screaming the most probably aren't money donors

2) I'm pretty sure most Developers already have a set vision that they want to go in when they created the game

I applaud Devs that stick to their guns and say "Hey, basically you're getting this for free, Shut the Hell up".
I've seen this argument so many times and it is always so absolutely idiotic.

The only way this is would be valid is if the dev is a no life loser that just likes wasting his time making porn games and doesn't expect any return from doing it.

If they do want to make money then they need to actually know what their intended audience wants, how would they know if they ignore all criticism like some egomaniac redditor who thinks their shit doesn't smell.

Second, even if the dev has a vision, there's no guarantee that vision is worth shit, a clear example is this game, dev had a a clear vision that no one else liked, except him and the usual cheerleaders of the site who are afraid of expressing criticism or being seen as "negative". Do you really think this game doesn't have enough quality in its renders to succed if the dev had delivered a different story??? This game has better renders than 90% of other games here, yet it was getting buttfucked by its awfully written characters and plot.

Those positivity cheerleaders usually push devs to "follow their vision" and ignore all criticism. The result? Well, you are seeing it right there, he wasted close to a year working on a project that was dead from start.

Devs are trying to sell their games, so they need to make content people are willing to pay for. That's also why the most successful devs know their audience very well and know what content they want and what other to avoid.

The thought that a dev can come out and just deliver whatever the fuck he wants without considering the audience he is trying to appeal to, is the reason a lot of games fail. This being a great example of that.

This trash game is abandoned and it is not because of some random user posting mean comments on the forum or on discord, it is not because of people criticizing his game, or asking for changes, shitting on tags or whatever. It is the money. That's all that matters, if he was making lots of it he wouldn't care about 90% of people here trashing his game, he would keep going while just laughing about it.

I sometimes wonder if these people who think some "mean" comments are going to make a dev abandon a lucrative project are really adults or are they just that naive or delusional.

And they always say those "loud" people that "pressure" the dev never pay, so then all the other people who supposedly love the game and are the actually majority.... Why dont they pay for it either??????? Because no one is paying for this last I checked.

If they did put their money where their mouth is then those game wouldn't get abandoned but alas, they never do.

So they encourage devs to waste time and resources on games that are bound to fail, encourage him to ignore all criticism that would perhaps help him to turn things around, they don't actually support him monetarily either, and when the game fails, they then pretend it was because of some mean comments???:WaitWhat::WaitWhat:

If I didn't believe they are just low iq I would suspect they have actual bad intentions when doing this.
 
Last edited:

Loxxxthenasty

Active Member
May 1, 2020
587
751
Great renders!!! Crappy crap crap writing and story equals..... SHIT OF SHITS GAME!!
Tried it on first release expecting something uh.... Good... Ish!!!
A memorable "WTF iz dis?? " moment indeed..
 
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dDeux

Member
Dec 22, 2018
230
257
Literally all the games with the BEST Milf designs are canceled within a few updates
Happens a lot. Sometimes i look at my lewd games folder, and i found some games downloaded months ago. I search about it, and i found out the shit been dead for months. That sucks.
 

Cat Of Doom

Newbie
Nov 30, 2024
16
24
Agreed! Too many devs entitled to think that people would throw money at them after 1 or 2 small updates. Or scammers entice people with false promises and manipulations. And too many people have a "toxic positive" attitude to even allow a big or small criticisms.
Agree!! Fuckin devs try to milk ppl after 3 small FAST updates, then delay months next one. Already washed story.
 

Cat Of Doom

Newbie
Nov 30, 2024
16
24
Happens a lot. Sometimes i look at my lewd games folder, and i found some games downloaded months ago. I search about it, and i found out the shit been dead for months. That sucks.
Me too Im here from time to time because im too busy with real life school and work. Just check by more than 90% games are milked to nowhere abandoned or as U said, dead for months or years. Fun fact DEVS using multiple burner accounts on Patreon and sites.They started multiple projects unable to finish any. No wonder most of the games are done after 3 small updates and then delayed next ones for months or years.
 

Cat Of Doom

Newbie
Nov 30, 2024
16
24
I've seen this argument so many times and it is always so absolutely idiotic.

The only way this is would be valid is if the dev is a no life loser that just likes wasting his time making porn games and doesn't expect any return from doing it.

If they do want to make money then they need to actually know what their intended audience wants, how would they know if they ignore all criticism like some egomaniac redditor who thinks their shit doesn't smell.

Second, even if the dev has a vision, there's no guarantee that vision is worth shit, a clear example is this game, dev had a a clear vision that no one else liked, except him and the usual cheerleaders of the site who are afraid of expressing criticism or being seen as "negative". Do you really think this game doesn't have enough quality in its renders to succed if the dev had delivered a different story??? This game has better renders than 90% of other games here, yet it was getting buttfucked by its awfully written characters and plot.

Those positivity cheerleaders usually push devs to "follow their vision" and ignore all criticism. The result? Well, you are seeing it right there, he wasted close to a year working on a project that was dead from start.

Devs are trying to sell their games, so they need to make content people are willing to pay for. That's also why the most successful devs know their audience very well and know what content they want and what other to avoid.

The thought that a dev can come out and just deliver whatever the fuck he wants without considering the audience he is trying to appeal to, is the reason a lot of games fail. This being a great example of that.

This trash game is abandoned and it is not because of some random user posting mean comments on the forum or on discord, it is not because of people criticizing his game, or asking for changes, shitting on tags or whatever. It is the money. That's all that matters, if he was making lots of it he wouldn't care about 90% of people here trashing his game, he would keep going while just laughing about it.

I sometimes wonder if these people who think some "mean" comments are going to make a dev abandon a lucrative project are really adults or are they just that naive or delusional.

And they always say those "loud" people that "pressure" the dev never pay, so then all the other people who supposedly love the game and are the actually majority.... Why dont they pay for it either??????? Because no one is paying for this last I checked.

If they did put their money where their mouth is then those game wouldn't get abandoned but alas, they never do.

So they encourage devs to waste time and resources on games that are bound to fail, encourage him to ignore all criticism that would perhaps help him to turn things around, they don't actually support him monetarily either, and when the game fails, they then pretend it was because of some mean comments???:WaitWhat::WaitWhat:

If I didn't believe they are just low iq I would suspect they have actual bad intentions when doing this.

U KNOW HOW UBISOFT STARTED ?? They finished multiple games.

Why u talk too much its literally 1 word - key word : F-I-N-I-S-H-E-D !!
U build money on your trust by finishing games. Imagine If Ubisoft released 1 update or Prince of Persia for PS2 and Splinter Cell 3 updates...NOPE !! THEY FINISHED MULTIPLE GAMES !! No smart men will pay here for liars who has no history of finishing multi games to cover and gave trust for the next projects. U sell new things when u build reputation on HONESTY AND TRUST not on lies and milking.
 
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Cat Of Doom

Newbie
Nov 30, 2024
16
24
He should limit himself to doing the renders, at least he is good at it.

But he should never, ever, ever ever try to write characters or a story again.

His attempts have been pathetic and almost offensive so far, it is incredible that he managed to deliver such garbage with this level of renders, like giving a highend PC to a monkey. :whistle::coffee:
LolL yo comment makes me laugh especially monkey paRT.
I gree 1000% thats why in movies u have camera men, story writer and regies . Because whoever is talented for 3D design thats a monkey to be a writer and create even decent story or plot .
 
3.90 star(s) 14 Votes