VN Ren'Py Dual Family [v1.22.1ce] [Gumdrop Games]

2.10 star(s) 190 Votes

BigTyson

Member
Dec 6, 2017
322
828
I want the drugs his patrons have access too because no reasonable human should be buying this still.

I mean it does not take two weeks two finish two animations and even if he wanted to redo all the previous animations he could finish the two release the game and then finish updating all the previous animations.
 

RC-1138 Boss

Message Maven
Apr 26, 2017
13,481
20,252
You have to hand it to gumdrop: He chose with total accuracy an animator among a cast of thousands every bit as incompetent as he himself is!:LOL: Not really: gumdrop sucks at being a game dev, but he is showing us his great skill as a conman!

Personally I am beginning to doubt there is something behind the animators front. You do not hear much about this animator, this strange animator does not defend himself against gumdrop using him as an excuse. And more, the animations were annouced months ago with mediocre examples, but still examples and is was stated they were worked on already. Now suddenly something from which examples exist(!) has supposedly not even begun yet? There is something foul with that!
No animator worth his salt would need so long to render two sequences! He is not rendering the new Avatar movie, just some VN game animations! Something is not adding up correctly.
I think a likely possibility is that the animator doesn't exist, how else to explain how silent they are when gumdrop keeps shifting the blame for the delays to them or all the time taken to make said animations?
 

Nottravis

Sci-fi Smutress
Donor
Game Developer
Jun 3, 2017
5,132
27,280
The fact you actually trying already puts you far ahead of Gumdrop. You don't need to be perfect. You just need to show that your putting real effort into what you do. That, more than most anything else, will shine through. And above all, don't be afraid to ask people who are better than you for advice. Not me though. I couldn't render a retarded squirrel doing his damnedest to destroy the world with an acorn if my life depended on it.
*curtsies*

Thank you.
 

Nottravis

Sci-fi Smutress
Donor
Game Developer
Jun 3, 2017
5,132
27,280
I find the logistics of that claim baffling.
You set up a bunch of scenes on one rig with 5 GPU's to render, and then set up scenes on the remaining 4 rigs?
The renders would be done faster than you could set them up.
If there were a team working together, that would make sense. But for one guy working alone? One rig with 5 GPU's would be more than enough. He wouldn't be able to physically keep up.
You're right. Totes.

Sorry, I know I shouldn't criticise other devs. It's bad form in a way and you never really know what it's like on the other side of the hill until you start making a game yourself - but this is just....madness.

I had a quick think about this over my morning coffee and a smoke and did some very simple maths.

Let's say, for simplicity sake, that on one of those rigs it takes 5 mins to do a super-dooper render (has no idea, mine take about an hour so is wildly guessing what a 5 card machine could do). So, 12 renders an hour. A 60fps ani would take 5 hours per second per machine.

Working on an assumption that four are used as render machines with one for setting up gives you four seconds of ani every 5 hours or, rounding for the ballpark, 20 seconds of ani per day. Not looped ani's. Pure tailored original ani's. So 140 seconds per week. 560 seconds per month. So ten minutes every month.

In three months that would be a typical TV episode. The game could be made live action. In nine months that would be a film length. So every year, with that rig, you could make a film! A 60fps film....and still have three months left over to make sufficient renders to make a decent update.

It's not baffling I think. It's bullshit. Utterly.
 
Dec 24, 2018
244
1,184
You're right. Totes.

Sorry, I know I shouldn't criticise other devs. It's bad form in a way and you never really know what it's like on the other side of the hill until you start making a game yourself - but this is just....madness.

I had a quick think about this over my morning coffee and a smoke and did some very simple maths.

Let's say, for simplicity sake, that on one of those rigs it takes 5 mins to do a super-dooper render (has no idea, mine take about an hour so is wildly guessing what a 5 card machine could do). So, 12 renders an hour. A 60fps ani would take 5 hours per second per machine.

Working on an assumption that four are used as render machines with one for setting up gives you four seconds of ani every 5 hours or, rounding for the ballpark, 20 seconds of ani per day. Not looped ani's. Pure tailored original ani's. So 140 seconds per week. 560 seconds per month. So ten minutes every month.

In three months that would be a typical TV episode. The game could be made live action. In nine months that would be a film length. So every year, with that rig, you could make a film! A 60fps film....and still have three months left over to make sufficient renders to make a decent update.

It's not baffling I think. It's bullshit. Utterly.
Don't think too hard about it, it's not supposed to make any sense it's just supposed to make his patrons think he's actually working seriously on the game and not just taking advantage of their naivety.
 

lostraven

Engaged Member
Donor
Game Developer
Apr 27, 2017
2,962
13,224
You're right. Totes.

Sorry, I know I shouldn't criticise other devs. It's bad form in a way and you never really know what it's like on the other side of the hill until you start making a game yourself - but this is just....madness.

I had a quick think about this over my morning coffee and a smoke and did some very simple maths.

Let's say, for simplicity sake, that on one of those rigs it takes 5 mins to do a super-dooper render (has no idea, mine take about an hour so is wildly guessing what a 5 card machine could do). So, 12 renders an hour. A 60fps ani would take 5 hours per second per machine.

Working on an assumption that four are used as render machines with one for setting up gives you four seconds of ani every 5 hours or, rounding for the ballpark, 20 seconds of ani per day. Not looped ani's. Pure tailored original ani's. So 140 seconds per week. 560 seconds per month. So ten minutes every month.

In three months that would be a typical TV episode. The game could be made live action. In nine months that would be a film length. So every year, with that rig, you could make a film! A 60fps film....and still have three months left over to make sufficient renders to make a decent update.

It's not baffling I think. It's bullshit. Utterly.
Don't worry too much about that, no dev takes him seriously anymore and he's long lost all credibility on our side as well. He's one of the very few devs whose pretty much free game for ridicule.
 

MykeRosy

Member
Dec 9, 2018
455
690
I've just finished operating on some stage 5 cancer in this thread. It'd be awesome if everyone could stop acting like fuccbois, so I can avoid breaking out the chemotherapy again. Thanks.
Its technically abandon right? But like other asking why not just put "ABANDON" tag to it?
 

Sam

Sysadmin
Staff member
Administrator
Dec 22, 2016
2,676
18,637
I actually read long time ago. My question is, why not put the "ABANDON" tag to it instead of the note. Im not the only one asking this.
The note explains why. It doesn't meet our criteria for abandonment as explained.
 

Man In Moon

Member
Sep 27, 2017
158
183
The note explains why. It doesn't meet our criteria for abandonment as explained.
It's been a solid year (and then some) of missed deadlines after missed deadlines. Along with absolutely zero content added to the game. Sure the dude keeps talking but that's all he does. I mean good lord. I get yall wanna give the guy a fair shake, but if this whole mess doesn't quality as abandoned by now for literally no other reason than he "keeps in contact", how many years of no game activity will it take? No seriously. How many years of no game updates does it take for an Abandoned tag? Are we still gonna be seeing "On Hold" tag this time next year just because he "keeps in contact"? My Uncle has a car he bought scraped back in 95 he swore he was gonna restore. He fixed the body and painted it red. Then parked it in his barn and that's where it stayed. He's been saying how he's gonna restore it for the last twenty years. Oh, he's got the stuff to do it, and the skill. And the money to do the things he can't. But just like the "developer" of this game, despite all promises to the contrary, he has yet to do the job.
 

tarzan999

Active Member
Aug 11, 2016
970
2,338
It's been a solid year (and then some) of missed deadlines after missed deadlines. Along with absolutely zero content added to the game. Sure the dude keeps talking but that's all he does. I mean good lord. I get yall wanna give the guy a fair shake, but if this whole mess doesn't quality as abandoned by now for literally no other reason than he "keeps in contact", how many years of no game activity will it take? No seriously. How many years of no game updates does it take for an Abandoned tag? Are we still gonna be seeing "On Hold" tag this time next year just because he "keeps in contact"? My Uncle has a car he bought scraped back in 95 he swore he was gonna restore. He fixed the body and painted it red. Then parked it in his barn and that's where it stayed. He's been saying how he's gonna restore it for the last twenty years. Oh, he's got the stuff to do it, and the skill. And the money to do the things he can't. But just like the "developer" of this game, despite all promises to the contrary, he has yet to do the job.
Grow up you big baby. The game is not abandoned and that's that.
 

Sam

Sysadmin
Staff member
Administrator
Dec 22, 2016
2,676
18,637
It's been a solid year (and then some) of missed deadlines after missed deadlines. Along with absolutely zero content added to the game. Sure the dude keeps talking but that's all he does. I mean good lord. I get yall wanna give the guy a fair shake, but if this whole mess doesn't quality as abandoned by now for literally no other reason than he "keeps in contact", how many years of no game activity will it take? No seriously. How many years of no game updates does it take for an Abandoned tag? Are we still gonna be seeing "On Hold" tag this time next year just because he "keeps in contact"? My Uncle has a car he bought scraped back in 95 he swore he was gonna restore. He fixed the body and painted it red. Then parked it in his barn and that's where it stayed. He's been saying how he's gonna restore it for the last twenty years. Oh, he's got the stuff to do it, and the skill. And the money to do the things he can't. But just like the "developer" of this game, despite all promises to the contrary, he has yet to do the job.
As explained in the note, it doesn't meet our criteria, we're not going to add the abandoned tag. We're not going to break our rules over the shady practices of a single developer.
 
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Man In Moon

Member
Sep 27, 2017
158
183
As explained in the note, it doesn't meet our criteria, we're not going to add the abandoned tag. We're not going to break our rules over the shady practices of a single developer.
So, just to clarify, as long as a developer "keeps in contact" or doesn't give official notice of the games cancellation, a game will stay strictly on hold. No matter how long the game sits without being updated, or how high the number of missed deadlines gets. Years can pass, and it would still be "On Hold"? That's very generous.
 
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Sam

Sysadmin
Staff member
Administrator
Dec 22, 2016
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So, just to clarify, as long as a developer "keeps in contact" or doesn't give official notice of the games cancellation, a game will stay strictly on hold. No matter how long the game sits without being updated, or how high the number of missed deadlines gets. Years can pass, and it would still be "On Hold"? That's very generous. Well, at least we have official word now.
Yes. There are plenty of games out there (especially kickstarter, nutaku or other non patreon based games) which can release a demo then nothing until the full game releases, months, even years later.

As I said, we're not going to change our rules for single outlier cases like DF. The onhold prefix, the note in the OP, as well as the clear "last update" date is enough.
 
Jan 9, 2019
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As explained in the note, it doesn't meet our criteria, we're not going to add the abandoned tag. We're not going to break our rules over the shady practices of a single developer.
Apparently your rules need an upper bound on the ONHOLD tag (1.5/2 years maybe?). Posting a message on some social platform is a very low barrier that in no way guarantees any continued work. As the other person said, do the rules even consider the possibility of a perpetual ONHOLD tag? what about a new tag? ONHOLD tag for devs who stop payments or are sick is not the same as ONHOLD for being a scam.



The mod team was also very late to add the warning, while other games got sudden petty warnings about the quality of the game, while not even being the blatant scam this is.
 
2.10 star(s) 190 Votes