kivik

Newbie
Game Developer
May 9, 2018
37
45
Anyone know why Karen is skipping her meals ?
Every subject has a set of rules that determines whether they'd do a task (and get the meal) or not. If they reject a task, there should be dialogue that suggests what attribute you need to focus on before they'd perform a task.

Karen's meant to be harder, as she knows what the end game is with her stay in the room (unlike Catherine), so she's more reluctant to do tasks that she knows would take her down the path of enslavement. So you need to bid your time a bit and chip away at her slowly.

She doesn't have a 30 days limit, so you can take your time with her!
 

RT567

Newbie
Oct 14, 2016
24
59
Played this for the first time, here's some thoughts and feedback:
Largely agree with bsjfan69 on the last page, the game currently is mostly about pressing next hour/next day which isn't very enticing gameplay, and there aren't many interactions with the girls to showcase their corruption/programming/dwindling hope etc. Other (sex) games for instance showcase this submission/training with increasingly advanced sexual options, but the sexual content is this game is kind of limited and I'm not sure if the developer is even going down that route. Some more talk or chit chat scenes, even with those already slaves, would be nice though. Showcase their corruption, so to speak.

Other stuff:
-If a stat is useless in the current version (like fitness) it needs to be mentioned somewhere. The game already has a kind of help/keywords system so I think putting a brief description of each stat there would be nice. Karen's hope stat was also not very well explained (and in what way is it different than resistance?). Hunger as well, I think the idea is that they're more open to doing things when really hungry, but I wasn't sure to what extent.
-I fully trained Anna in about 15 days and was confused when nothing happened. I forgot I needed to wait till the end of the month. Probably my fault, but it's not further explained anywhere, and I was at least expecting one of the slaves to pipe up saying Anna's training is complete or something.
-Feels a little weird you can either suggest clothes OR make-up. Splitting them up would feel more natural so you can choose both, or integrate them with the costumes so the skimpier ones automatically use sultry make-up and regular clothes use simple make-up.
-Speaking of make-up, I think both of Anna's make-up options are the same? I tried to compare them a few times and couldn't see a difference, so might be a bug.

Don't get me wrong though, this game is heading in a good direction and I mostly liked it. The models look good, writing's decent, UI is clean, I like little things like the integration of hotkeys (few games care about this) and color-coded names in chat, and judging by the developer's posts here, I'm looking forward to next versions.
 
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kivik

Newbie
Game Developer
May 9, 2018
37
45
Other (sex) games for instance showcase this submission/training with increasingly advanced sexual options, but the sexual content is this game is kind of limited and I'm not sure if the developer is even going down that route.
I'm not 100% sure how I'd go down this path. Whilst the advancement path is pretty common in these type of games, I'm curious if there's another approach to it.

I don't have anything concrete yet, but the game is built on dynamic meters, which means I could in theory just let the characters themselves develop their preferences overtime what type of sex they prefer. For instance, a lot of games sees blowjob comes before penetration - but IRL a lot of girls would go the other way.

The other factor in play is - this is a mind control game and not a dating sim, so the progression ought to be different I feel. I do want to do something interesting, likely using the mechanics above. Hopefully I can deliver something interesting and enjoyable long term!

putting a brief description of each stat there would be nice.
Good idea! I'll look into it

Karen's hope stat was also not very well explained (and in what way is it different than resistance?). Hunger as well, I think the idea is that they're more open to doing things when really hungry, but I wasn't sure to what extent.
This part I want to leave to players to experiment with and understand. The aim is to have each character behave differently, and part of the gameplay is to figuring out the relationships between the stats. For example with Karen:
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-Feels a little weird you can either suggest clothes OR make-up. Splitting them up would feel more natural so you can choose both, or integrate them with the costumes so the skimpier ones automatically use sultry make-up and regular clothes use simple make-up.
This is a tricky one that I've addressed before. Ultimately I have to either keep them separated or make them "combos". I'm thinking you can get an idea of what your subject's like based on what makeup / outfit they choose by keeping them separate. Again if I feel there's definitely value in changing this, I will :)

-Speaking of make-up, I think both of Anna's make-up options are the same? I tried to compare them a few times and couldn't see a difference, so might be a bug.
Ooh, I'll check this!

Don't get me wrong though, this game is heading in a good direction and I mostly liked it. The models look good, writing's decent, UI is clean, I like little things like the integration of hotkeys (few games care about this) and color-coded names in chat, and judging by the developer's posts here, I'm looking forward to next versions.
Thank you, I'll continue to build on the feedbacks I'm getting, but I'm a bit slow on development at the moment until I go full time at this!
 
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kivik

Newbie
Game Developer
May 9, 2018
37
45
can someone help please with how to trigger the karen/catherine makeout scene please?
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damn i cant have the 100% programing
Who are you struggling with? There're some posts earlier in the thread that discusses both Catherine and Karen. The third character should be straight forward though.
 

Culain

Member
Jan 23, 2018
111
101
Well, anyone may help me with this game.
I tryed best to get Catherine programmed, but no way to make it 30 days.
As soon she refused something, I went back one step and took the earlier option again until she accepted.
Though, I ran out of time and had her programmed about 50% at day 30.
Maybe a walkthrough for the steps would be nice, means, what to do at which percentage, so ppl can play fine.
By now, this is just a boring "skip-one-hour-and-over" or "reload-reload-reload" game with a little bit softerotic.
I dont mind about grinding a bit, but at grind games, I know what to do and dont need to search really evry single minor step for hours.
 

spam753

Member
Aug 6, 2017
312
320
I'd like to suggest to have some kind of hint when there is a new talk-option available. On my first play-through of Catherine with 3.2.3 patch I never noticed that I can suggest the cloth and modeling options (which makes it almost impossible to finish). You can also just block the advance of time like when you do for the food-poisoning talk and instead display something like "I better to with Karen." each time the player tries to advance time.

I'd also suggest to skip the whole calendar thing and just display a Day 1/30 (or just Day 1 in Karens case).

I'd also love some explanations for the effects of contentment, hunger, ...
 

t4nk44

Newbie
Aug 7, 2017
54
16
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Thankyou, had a second playthrough with some different options and figured it had something to do with that.

Awesome game, just found it today and will be looking forward to future updates. The writing is great, love the clothing system, i wish more games would incorporate dress up systems into them.
 

kivik

Newbie
Game Developer
May 9, 2018
37
45
Well, anyone may help me with this game.
I tryed best to get Catherine programmed, but no way to make it 30 days.
As soon she refused something, I went back one step and took the earlier option again until she accepted.
Though, I ran out of time and had her programmed about 50% at day 30.
Maybe a walkthrough for the steps would be nice, means, what to do at which percentage, so ppl can play fine.
By now, this is just a boring "skip-one-hour-and-over" or "reload-reload-reload" game with a little bit softerotic.
I dont mind about grinding a bit, but at grind games, I know what to do and dont need to search really evry single minor step for hours.
and
I'd like to suggest to have some kind of hint when there is a new talk-option available. On my first play-through of Catherine with 3.2.3 patch I never noticed that I can suggest the cloth and modeling options (which makes it almost impossible to finish). You can also just block the advance of time like when you do for the food-poisoning talk and instead display something like "I better to with Karen." each time the player tries to advance time.

I'd also suggest to skip the whole calendar thing and just display a Day 1/30 (or just Day 1 in Karens case).

I'd also love some explanations for the effects of contentment, hunger, ...
There's a hint toggle in preferences that brings up hints of new dialogue options when they're available. I'll make it a pop up in the future so you get to set it at the beginning of the game.

old saves dont work? i tried loading them and it throws a lot of errors..
I'm afraid not due to major changes to the game. Future releases most likely won't work with old saves either, as there's a fair bit of stuff about the subjects that are being saved and altered at the moment as I refine the mechanics. I will however add the "skip day" option from the start in a future version.

Fuck i can't
Could you elaborate please?
 

mrl1mb0

New Member
Jul 18, 2017
8
26
Love this game. I gotta say this though - when you get into the machine, i kinda wanted to have an option to become a slave yourself. Kinda like a bad end scenario. I know that sounds like a weird option to have but it's just my 5 cents. I like bad ends and this setting you got going is really cool. Keep up the great work
 

UnDeaD_CyBorG

Well-Known Member
Apr 6, 2018
1,217
711
Played this through now, enslaving catherine for my benefit and going from there.
Tried both options when it came to deciding on my forgiveness, now.
Just, I wonder: Are there any proper endings for not enslaving catherine?
Seems to me they all end with her and the MC dropping all contact, only with a slightly different text.
 
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