I see you had fallen deep in the Madness, brother. There's no clock in this game.The only thing killing my fun with this game and distorted minds is the clock, it's suffocating.
Must have confused it with the other one, it didn't take me more than five minutes to drop it, it looked interesting the crazy MC and all that.I see you had fallen deep in the Madness, brother. There's no clock in this game.
Don't pay attention to the voices, the illusions are mortal traps. Beware... Beware, brother!!
Enable the FPS Synch in options menu.Is there anyway to speed this game up? Holy fuck it runs so slow!
The first one, no. But it's the only scene with this requirement.Is there a way to get the scene without the cruel requirement?
That's nice! She really likes you.Freya is still in the party, while Hecate is gone. And I can't trigger Pacova's quest.
Bump on this Sylas issue, except I can't trigger it at all. Where/when exactly is it supposed to trigger? Does it have any requirements?Thx! I'll fix it asap. Looks like a loose end passed by me.
Keep a save from before this bug just to be safe.
Thank you!Enable the FPS Synch in options menu.
The first one, no. But it's the only scene with this requirement.
There seems to have been some major DNA modifications committed to the female, so different analyses might be:I do not understand how AI game developers keep picking images like this.
Are they so hurried to push out a garbage AI money grab they literally don't spend a second to take a look at the image they "made"?
View attachment 3516258
1. The dick is missing the connection to the base of the penis, or it's a serpent cock from some nightmare Cthulhu universe.
2. The condom is fusing with or growing out of the woman's chest.
3. Her thumb is not just abnormally long and without phalanges, it's so long that the point where it would connect into the side of the hand indicates that the hand is nearly twice the length of the other hand. She has long noodle fingers and a noodle thumb.
4. Either the lighting on the leg of the man is off, or it's bent forward with it literally bending the wrong way at the knee. The lighting on the joint goes from the lower leg to the upper thigh directly, which makes it seem like both are surfaces are shone at, especially with the small bend in the joint area. This should be the back of knee, but the lighting is way off here, causing Schrödinger's leg.
How do you put an image like this into a game and not notice at least one of these things?