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DBAV

Active Member
Jul 22, 2017
533
354
The only thing killing my fun with this game and distorted minds is the clock, it's suffocating.
 
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C.M.Cas

Dungeon Master
Game Developer
Mar 18, 2018
475
643
The only thing killing my fun with this game and distorted minds is the clock, it's suffocating.
I see you had fallen deep in the Madness, brother. There's no clock in this game.
Don't pay attention to the voices, the illusions are mortal traps. Beware... Beware, brother!!
 

DBAV

Active Member
Jul 22, 2017
533
354
I see you had fallen deep in the Madness, brother. There's no clock in this game.
Don't pay attention to the voices, the illusions are mortal traps. Beware... Beware, brother!!
Must have confused it with the other one, it didn't take me more than five minutes to drop it, it looked interesting the crazy MC and all that.
 
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Janus6966

Member
Oct 15, 2023
144
85
Whelp, I finished the game, so time to give my thoughts on it.

Overall, this was a pretty enjoyable. A lot of people complain about RPGM games, but I happen to enjoy them, if they're done right. And for his first attempt, Cas did a pretty damn good job.

I liked how you could learn skills, but didn't like that you learned them with money. I think a skill point system should have been incorporated. The stat allocation system was nice, but flawed. I think it should be tweaked in future games. Like for one thing, not capping stat allocation at 100. The alchemy system had a lot of potential, but fell short of being particularly useful.

I was disappointed to discover thatthe CGs were done by AI, but it still looks pretty nice. And more importantly, it's consistent. I hate games where the AI art has a single character have 1000 completely different appearances. I think the AI program that Cas used needs to learn a little more about human anatomy for the sex scenes, but there were still some that made me spooge.

The biggest selling point of the game by far, would have to be the story. It keeps you (or at least me) enthralled from beginning to end. The only issue is some of the bad translations, but it really wasn't as bad as what you see in some games. In the future, I'd suggest that Cas collaberate with someone whose first language is English, and has a good grasp of spelling and grammar.

I will say, the story got a little too dark for my liking towards the end, but I was satisfied with how it ended. I hope Cas sticks to thw standard of having a happy ending, with his next game. I hate games with a dark or open-ended ending. I see enough dark depressing shit in the real world. So I wanna actually see something happy in my fiction.

I think that's about all I needed to say. Great job Cas, and I look forward to your next project!
 
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C.M.Cas

Dungeon Master
Game Developer
Mar 18, 2018
475
643
Freya is still in the party, while Hecate is gone. And I can't trigger Pacova's quest.
That's nice! She really likes you.
About the quest, I know the part of Pacova's the Seer give a hint out of order. You must explore around a bit to get things running again. But, if you don't want to explore, you can just follow the walkthrough at the first page.

Good playing~~
 

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Oct 1, 2020
1,201
813
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DeMoS666

Active Member
Jul 30, 2018
998
418
How to discard(or sell) not needed trash items, weapons, clothes etc?

So much bugged gathering points(looting points) (houses etc) where you can endlessly gather items.
 
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Aug 27, 2019
88
72
I do not understand how AI game developers keep picking images like this.
Are they so hurried to push out a garbage AI money grab they literally don't spend a second to take a look at the image they "made"?
View attachment 3516258
1. The dick is missing the connection to the base of the penis, or it's a serpent cock from some nightmare Cthulhu universe.
2. The condom is fusing with or growing out of the woman's chest.
3. Her thumb is not just abnormally long and without phalanges, it's so long that the point where it would connect into the side of the hand indicates that the hand is nearly twice the length of the other hand. She has long noodle fingers and a noodle thumb.
4. Either the lighting on the leg of the man is off, or it's bent forward with it literally bending the wrong way at the knee. The lighting on the joint goes from the lower leg to the upper thigh directly, which makes it seem like both are surfaces are shone at, especially with the small bend in the joint area. This should be the back of knee, but the lighting is way off here, causing Schrödinger's leg.

How do you put an image like this into a game and not notice at least one of these things?
There seems to have been some major DNA modifications committed to the female, so different analyses might be:
1. He's swordfighting with a chest centered futanari, so those aren't breasts, they're chesticles.
2. A condom is always a good idea, no matter how it's worn.
3. How dare he complain about some extra long semi boneless thus super flexible fingers being used to give pleasure. That poor girl and thousands of her long suffering sisters have had to endure decades of tentacle assault and worse! That isn't even close to payback! Put and end to forced sexual molluscaltion!
4. Maybe he's with Circe de So Laid?
5. Why has her left eye been replaced by the leering face of some repellant batrachian spawn of Cthulu? Is it jealous because frogs don't have penises? (Sorry, Kermit! I know I swore I'd never tell....but fair is fair.)
 
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3.70 star(s) 12 Votes