That is a lot of tags for an initial release, are they in the game already or planned? Tags can only be used when the content is already in the game.
The changelog as it stands is pointless.
There are 645 GIFs and 182 images. That suggests there is a lot more content than 'Initial Release' would suggest. You should be shouting about this, not hiding it.
Okay I've played it now, its best described as a text based tower defence game. There are loads of images as they are randomised for each type of adventurer and there is no continuity to it.
I.e a witch comes to the dungeon so it shows a random image for the witch as the current adventurer, she gets attacked by zombies then it will go to the witch/zombie folder and pull a random image. Capture that witch then visit her in you lair and it will just pull a random image from the witch folder as her profile pic. and then another random pic for what ever sex move you pull.
Its a game, it works, I found no bugs, buts its really basic. I was bored after the first few adventurers and you have to get through 14 on your first night.
Console Commands / Cheats
Player
SugarCube.State.variables.pcgold Adds money
SugarCube.State.variables.pccurhp Sets current health
SugarCube.State.variables.pchp Sets max health
SugarCube.State.variables.pcmana Sets Mana
SugarCube.State.variables.pcstr Sets player Strength
SugarCube.State.variables.pcend Sets player endurance
SugarCube.State.variables.pcmgc Sets player magic
SugarCube.State.variables.pccharisma Sets player charisma
SugarCube.State.variables.pcexp Sets player experience points
Mistress stats
SugarCube.State.variables.miscurenergy Sets your mistresses energy
SugarCube.State.variables.miscenergy Sets max energy for mistress
SugarCube.State.variables.misstr Sets strengthy for mistress
When fighting an adveturere:
SugarCube.State.variables.cur_girl_runner.curhp adventures current HP
SugarCube.State.variables.cur_girl_runner.hornylimit How high you need to get her lust
SugarCube.State.variables.cur_girl_runner.horny Current lust