3.90 star(s) 20 Votes

Eonor

Active Member
Sep 9, 2017
631
1,429
Made a compressed Android port of Echoes of Deception v0.40 with JokerLeader's walkthrough mod.

Got some basic gestures loaded in: swipe up for save menu, swipe down to hide UI, swipe left to rollback and swipe right to skip. Save files are now stored in the Documents folder. This sometimes means that you may need to close and re-open the port after installing so the save folder is properly created.

Please let me know if you encounter any issues with the port and I'll see what I can do to get them sorted.

Links: -
 
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Thatmonkeyman

Newbie
Feb 14, 2020
60
12
When picking between calling Beth (Carl Path) or Sheril after the break in, will picking Carl cause Sheril to lose scenes?
 

Nerro

Well-Known Member
Sep 9, 2017
1,972
3,291
I had pretty high hopes when I started this game and really thought it might turn out to be awesome, looking at the high ratings, a beautiful and strong MC who's also a detective on top of that, and a type of story that I always enjoy if done right. All great starting points that immediately got me interested.

But right now I'm not even sure if I'll be able to make it through the current content without my head exploding... What the hell is going on with the incessant narration in this game? It feels like 90% of my experience so far has been me reading the words of a narrator and only 10% has been actual dialogue.
Most of the time it doesn't even make sense because I can see what's happening, you don't need to tell me someone is holding a pen or sitting behind a desk when I can literally see them doing it. I don't need to know what Diana's pen smells like, I don't need you to spend an entire paragraph describing how she's leaning against a wall with a cigarette in hand thinking about the meaning of life and I don't need you to tell me in great detail how someone is about to tell me their story (and what they're about to tell me) when 1 click later he starts to actually tell it himself anyway.

We're not playing Dungeons and Dragons and you're not the Dungeon Master.. It's supposed to be a VN, so why does it feel like I'm reading from a Dungeon Master's notebook..?
It's not necessary to constantly describe every tiny detail of how Diana's feeling through narration when you could just have her think about it and convey the exact same message in a single line of text combined with facial expressions. There is also no need to constantly drown us in an endless ocean of words when what you're describing is obvious enough that any of us could fill in those blanks on our own without even having to think about it.

Honestly, I can barely even focus on the actual story with how much word-vomit is being thrown my way. It would be one thing if it actually served a purpose, but THIS --> "Under the intoxicating spell of Diana's seduction, it took less than a minute for Jerry to confess. He revealed his true identity and the fact that someone had paid him to buy the building under his name. Like a river bursting its banks, the words flowed freely from his lips." Immediately followed by THIS --> "My real name is Jerry Alvarez. Someone... someone offered me a lot of money to do this. I don't know why or who they are. They said it was easy money, and I was desperate." Does not serve ANY kind of purpose and the game is littered with fluff like that.

It gives me the feeling that whoever wrote this thinks we're all a bunch of dumbasses who need every bit of information chewed up and spat in our faces in the most wordy way possible, otherwise we just wouldn't understand what they're trying to tell or show us. It's obnoxious, pretentious, insulting and it completely ruins the flow of the game.

This is a VN, not a book. Which means you don't always have to tell us what you could just show us, and you definitely don't need to tell us what you're already showing us. If you do feel the need to tell the player something, at least make sure it serves a purpose other than showing off your writing prowess.
Not every scene requires the narration to pop off about how 'the world feels a certain way in this light, at this time of day while being enveloped by the warmth of the morning sun, making it seem as if the moon is experiencing an existential crisis before finding the courage to appear again come nightfall, following the whispers of a broken promise' (not an actual piece of text from the game, merely an example)... Just take a step back and breathe every once in a while. Let the player actually see and experience it through your characters' actions, instead of just spoonfeeding it to them by way of narration.

By the way, I don't really understand why every single scene needs it's own title.. Every time the game transitions to a new scene, I get a black screen with a title and I fail to see the point of it. It just makes everything feel disconnected, as if I'm playing 30 second long episodes at a rapidfire pace. Not as big of an issue as everything else I've mentioned, but it still serves no purpose other than to add even more fluff to the game.

If you managed to read through all of that without falling asleep, I'm very proud of you. If not, no hard feelings, I know it's a lot. Maybe it's an unpopular opinion (wouldn't surprise me, looking at the game's rating) but I can't imagine I'm the only one who feels this way..
*slow clap*

This sound absolutely awful to play. I hate when creators treat their audience like they're complete dolts who need everything spelled out as if we're little children. This is a VN for adults, no need to dumb the narrative down to Mickey Mouse Clubhouse level.


Hopefully dev will read this and change things around.
 
Last edited:

love sophia

Member
Feb 17, 2021
195
168
Very good update, hope we don’t have to wait so long for the next one. Also dont know how nothing happens when naked Diana walks right by Marco in her house and then just shows the next morning at work. Also want to see Diana and her Dr best friend hookup. Would have been funny as hell to see Diana make her hubby move out to that apartment instead of Jason, and then let Jason live with her and be the man of the house :love:
Maybe either Diana or Marco will remember what happened after. I don't like this unfinished scene either. Otherwise, the update's very nice.
 

Power Broker

Member
Jan 9, 2018
200
501
I had pretty high hopes when I started this game and really thought it might turn out to be awesome, looking at the high ratings, a beautiful and strong MC who's also a detective on top of that, and a type of story that I always enjoy if done right. All great starting points that immediately got me interested.

But right now I'm not even sure if I'll be able to make it through the current content without my head exploding... What the hell is going on with the incessant narration in this game? It feels like 90% of my experience so far has been me reading the words of a narrator and only 10% has been actual dialogue.
Most of the time it doesn't even make sense because I can see what's happening, you don't need to tell me someone is holding a pen or sitting behind a desk when I can literally see them doing it. I don't need to know what Diana's pen smells like, I don't need you to spend an entire paragraph describing how she's leaning against a wall with a cigarette in hand thinking about the meaning of life and I don't need you to tell me in great detail how someone is about to tell me their story (and what they're about to tell me) when 1 click later he starts to actually tell it himself anyway.

We're not playing Dungeons and Dragons and you're not the Dungeon Master.. It's supposed to be a VN, so why does it feel like I'm reading from a Dungeon Master's notebook..?
It's not necessary to constantly describe every tiny detail of how Diana's feeling through narration when you could just have her think about it and convey the exact same message in a single line of text combined with facial expressions. There is also no need to constantly drown us in an endless ocean of words when what you're describing is obvious enough that any of us could fill in those blanks on our own without even having to think about it.

Honestly, I can barely even focus on the actual story with how much word-vomit is being thrown my way. It would be one thing if it actually served a purpose, but THIS --> "Under the intoxicating spell of Diana's seduction, it took less than a minute for Jerry to confess. He revealed his true identity and the fact that someone had paid him to buy the building under his name. Like a river bursting its banks, the words flowed freely from his lips." Immediately followed by THIS --> "My real name is Jerry Alvarez. Someone... someone offered me a lot of money to do this. I don't know why or who they are. They said it was easy money, and I was desperate." Does not serve ANY kind of purpose and the game is littered with fluff like that.

It gives me the feeling that whoever wrote this thinks we're all a bunch of dumbasses who need every bit of information chewed up and spat in our faces in the most wordy way possible, otherwise we just wouldn't understand what they're trying to tell or show us. It's obnoxious, pretentious, insulting and it completely ruins the flow of the game.

This is a VN, not a book. Which means you don't always have to tell us what you could just show us, and you definitely don't need to tell us what you're already showing us. If you do feel the need to tell the player something, at least make sure it serves a purpose other than showing off your writing prowess.
Not every scene requires the narration to pop off about how 'the world feels a certain way in this light, at this time of day while being enveloped by the warmth of the morning sun, making it seem as if the moon is experiencing an existential crisis before finding the courage to appear again come nightfall, following the whispers of a broken promise' (not an actual piece of text from the game, merely an example)... Just take a step back and breathe every once in a while. Let the player actually see and experience it through your characters' actions, instead of just spoonfeeding it to them by way of narration.

By the way, I don't really understand why every single scene needs it's own title.. Every time the game transitions to a new scene, I get a black screen with a title and I fail to see the point of it. It just makes everything feel disconnected, as if I'm playing 30 second long episodes at a rapidfire pace. Not as big of an issue as everything else I've mentioned, but it still serves no purpose other than to add even more fluff to the game.

If you managed to read through all of that without falling asleep, I'm very proud of you. If not, no hard feelings, I know it's a lot. Maybe it's an unpopular opinion (wouldn't surprise me, looking at the game's rating) but I can't imagine I'm the only one who feels this way..
It's ironic that somebody who complains about too much text in a VN writes such a wall of text ;).

When picking between calling Beth (Carl Path) or Sheril after the break in, will picking Carl cause Sheril to lose scenes?
Yes.

madkoala When Marco enters the kitchen to "threaten" MC, both options ("Let the alcohol speak" and the other) lead to the same short scene and nothing happens. Mistake?

Good game, in general. My only complaint would be that the three teenagers, Jason, Marco and Carl, are too passive atm and should be more active. I like the trope of "young boy takes charge of older milf", and these three have different angles that could be explored: Marco as the soon-to-be-mafia-boss could be the selfish bully teenager who learns to take what he wants without regards to morals or feelings, Jason as the "son" (wink wink) could turn into the man of the house, maybe even with Dianas help who wants to spite her husband or just wants her "son" to become a strong man. And Carl, well, troublemaker and wonnabe criminal who makes trouble I guess. I'm not interested in the other romance options and I'm just a bit dissappointed that these three in their personality and character are so passive / shy towards Diana. A bit more confidence and a bit more selfishness would be appreciated (e.g. when Diana asks Carl to leave his own room so she can change, he should have just said No and forced her to change in front of him. Who does she think she is trying to kick him out of his own room? ;) )
 

onefingersalute

Well-Known Member
Mar 30, 2022
1,112
1,038
why in the hell is it we can avoid well skip sex scene that has nothing to do with the story but yet we cant skip or avoid lesbian scenes that were not wanted nor geared towards in play through what in the flying fuck ! i hope that this is like a one off or integral to the story otherwise it is pointless to shove pointless sex scenes that are unwanted and unwarranted for some that was not on that path otherwise the VN is not half bad
 

onefingersalute

Well-Known Member
Mar 30, 2022
1,112
1,038
the big problem is he changed the whole story
well it worked for me as well so i dunno what your talking about even if he changed the story . the opening bullshit story part is just to get around patreon rules and shit it boils down to it being incest were jason refers to MC an hubby as mom and dad or whatever you want it to be for smart people it would be mom and dad otherwise it is detarded to use the patch to begin with and to play the story
 
3.90 star(s) 20 Votes