slut_summer

Newbie
Dec 26, 2024
16
10
132
Can someone tell me how the story progresses later on? I tried this and was quite bored after about 3 puzzles. The initial worldbuilding seemed fun, but I have zero interest in puzzles. I will get through them for the sake of a good story but currently I find it hard to continue. Is there going to be a continuous single narrative going forward or will it keep being a bunch of disparate puzzles joined together?
 
Oct 23, 2022
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Can someone tell me how the story progresses later on? I tried this and was quite bored after about 3 puzzles. The initial worldbuilding seemed fun, but I have zero interest in puzzles. I will get through them for the sake of a good story but currently I find it hard to continue. Is there going to be a continuous single narrative going forward or will it keep being a bunch of disparate puzzles joined together?
there is a walkthrought on the first page, or the pantreon page of the dev, so you can breeze through all the puzzle
 

slut_summer

Newbie
Dec 26, 2024
16
10
132
there is a walkthrought on the first page, or the pantreon page of the dev, so you can breeze through all the puzzle
I can breeze through them without the walkthrough they're not that hard. What I want to know is, does the story become worth that? Is there anything else to the story later on or does it just keep being like going to places and solving puzzles?
 

Meiri

Well-Known Member
Nov 1, 2019
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I can breeze through them without the walkthrough they're not that hard. What I want to know is, does the story become worth that? Is there anything else to the story later on or does it just keep being like going to places and solving puzzles?
Where did you stop playing? Did you make it out of the hotel room, met everyone, and into the new world? I would say keep playing until you make it to Ravena's world and a bit after that. This will give you a general idea of where the story is going and if it is for you.
 
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jacbox

New Member
May 4, 2025
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Can someone tell me how the story progresses later on? I tried this and was quite bored after about 3 puzzles. The initial worldbuilding seemed fun, but I have zero interest in puzzles. I will get through them for the sake of a good story but currently I find it hard to continue. Is there going to be a continuous single narrative going forward or will it keep being a bunch of disparate puzzles joined together?
After finishing the riddles you will be sent to a standard fantasy isekai world and there will be some story there, also you'll meet some new characters as well. Writing and art gets better by every update, the progress is significant. Although, to be perfectly clear, the story itself as of now is pretty standard, with a lot of potential for further chapters.

I definately recommend to try to get the main part of the game and then give it a chance for at least few scenes.
 
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slut_summer

Newbie
Dec 26, 2024
16
10
132
After finishing the riddles you will be sent to a standard fantasy isekai world and there will be some story there, also you'll meet some new characters as well. Writing and art gets better by every update, the progress is significant. Although, to be perfectly clear, the story itself as of now is pretty standard, with a lot of potential for further chapters.

I definately recommend to try to get the main part of the game and then give it a chance for at least few scenes.
Okay ill give it a try till we reach a new world. I was more worried that the story would just be the puzzles more and more.
 

FnB Productions

Member
Game Developer
Feb 20, 2025
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Can someone tell me how the story progresses later on? I tried this and was quite bored after about 3 puzzles. The initial worldbuilding seemed fun, but I have zero interest in puzzles. I will get through them for the sake of a good story but currently I find it hard to continue. Is there going to be a continuous single narrative going forward or will it keep being a bunch of disparate puzzles joined together?
Hi! The game has more puzzles as it continues. We are adding a puzzle-free mode in 0.5 for those of you that don't like them, though! And the narrative takes more and more shape as the story progresses. At around the end of 0.2 I sat down to fully plot out the story and it's been set in stone for the past 7 or 8 months!
 
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Meiri

Well-Known Member
Nov 1, 2019
1,502
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I keep seeing many Mexico references... Are any of you devs from there? I just find it curious :LOL:

I am still early on, but I think Ravena is my favorite so far.
Well I got caught up with everything, honestly I generally like the puzzles they are not too complicated and they are entertaining enough if you try them without getting too obnoxious, except the one about finding the 5 keys which was way too dark for my screen.

Ravena and also Nat are my favorites, and I am eager to see if we'll get to see more of Sophia and Aqua since the first got her own gallery section...

Anyway, I enjoyed the story and the game a lot, good job!
 
Aug 16, 2023
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Anyway, I enjoyed the story and the game a lot, good job!
FnB Productions - I also have really enjoyed the game thus far and am excited for Chapter 5!!

---
But going along with the implication of this other part of the comment....

.... which was way too dark for my screen.
I found the game to be a bit dark in general - not just with respect to the mini-game the commenter mentioned.

I know color toning, lighting and environment controls are tricky and telling you to "make the game ligher" and "have more contrast" are easier said than done. I get that, I do... but I would be remiss if I did not suggest it as a way to overall improve the visual quality of the game imho. Another directional light source as well as another soft ambient light source could help the overall vibrancy of the colors and contrast of the characters, helping them be more distinct from the backgrounds and generally more appealing to the player.

Just like in TV and movies, the scenes do not have sacrifice visual clarity for the sake of realism. There is already a necessary level of 'suspension of disbelief' when it comes to porn games so no need to rely on trying to approximate natural lighting exclusively for each setting.
 
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FnB Productions

Member
Game Developer
Feb 20, 2025
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FnB Productions - I also have really enjoyed the game thus far and am excited for Chapter 5!!

---
But going along with the implication of this other part of the comment....



I found the game to be a bit dark in general - not just with respect to the mini-game the commenter mentioned.

I know color toning, lighting and environment controls are tricky and telling you to "make the game ligher" and "have more contrast" are easier said than done. I get that, I do... but I would be remiss if I did not suggest it as a way to overall improve the visual quality of the game imho. Another directional light source as well as another soft ambient light source could help the overall vibrancy of the colors and contrast of the characters, helping them be more distinct from the backgrounds and generally more appealing to the player.

Just like in TV and movies, the scenes do not have sacrifice visual clarity for the sake of realism. There is already a necessary level of 'suspension of disbelief' when it comes to porn games so no need to rely on trying to approximate natural lighting exclusively for each setting.
Hi Commander Booty, I fully agree. Lighting has been a thorn on my side for a long time but we're getting there. I've been working for a while with ChainZ, the developer of the upcoming game Divine Intervention, on how to actually do lighting properly. It's been absurdly helpful to also take notes from how other developers do their scenes, which hopefully I'll be able to translate properly into our game. I am confident that Chapter 5's visuals will leave many people impressed with how much the visual quality has improved!
 
Aug 16, 2023
261
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Hi Commander Booty, I fully agree. Lighting has been a thorn on my side for a long time but we're getting there. I've been working for a while with ChainZ, the developer of the upcoming game Divine Intervention, on how to actually do lighting properly. It's been absurdly helpful to also take notes from how other developers do their scenes, which hopefully I'll be able to translate properly into our game. I am confident that Chapter 5's visuals will leave many people impressed with how much the visual quality has improved!
Awesome to hear and I am looking forward to seeing the results of your hard work!
 
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