Additional feedback, apologies for the text wall.
On the guide section on start: Pretty good! The map art is great, and having the list of type strengths on the top there is a decent reference. It would be nice if this screen or a reference like it was available in game (If it is and I missed it, sorry I can be pretty blind sometimes) It would be good to have a second page or additional info on what exactly gave what kind of XP, or atleast a better explanation. It says that by using items you will get item XP, but the only items I have been awarded XP for using have been fruits/stones not the serums/ethers/herbs/etc. The only times I have gotten reproductive XP is when an egg/mon with special traits (even just the first range of better genetics) pops out. Having the scouts get bred, or an egg with nothing special does not give xp for me.
It would be nice if the food/camping system could be streamlined somewhat. Feeding your mons does not take that long, but it is effectively a time waster action considering how slow the UI can be to operate. Unfortunately, at least on my end, trying to feed them in camp before resting does not do anything so I need to feed them manually through the inventory before camping.
Right now the campsite locations have mostly served as a restrictive leash testing map knowledge in my experience. On several maps there are just not enough campsites. It would be interesting if there were actual issues with running around too late, as currently your only real penalty so long as you have enough food is the time it takes you to sprint over there. Having more "safe zones" where you could set up a tent and camp out would ease play. You cant really go far right now anyways, since you can only get to the stables from the base right now.
On that note, only having the stables accessible from the base feels really bad gameplay wise. If you want to engage with that part of the game, you can only explore so far out. While it could be a neat thing to go exploring out to find fruit/stones/supplies and return back to your main base to use them you cant really get more than a map or two away from your main base unless you are doing speedrun sprints out and back to hit specific loot spots you already know are there. There is not really anything to see or do at your main base right now past the supply screen which is only usable at the start. You can send mons to your stable anyways from several map tiles away, so why not tell the robot machines or whatever over a radio to stick a scout in the pen with the horny fire horse? Seeing that the breeding is one of the main draws of the game, heavily restricting access to it feels a bit odd. If there are balance issues with swapping mons in and out of the stables those should probably just be ironed out instead of limiting the horny. Making people always have to commute 12 hours back to their rocket trailerhome to watch their coworker get pumped full of bug eggs is a cruel thing. Cameras and radios are a thing : (
We can sorta do everything but get the scouts bred from a distance, so why not the horny?
It might also be nice to increase the amount of shiny things that loot locations in far away or high danger areas have. Higher risk vs higher reward, i.e. the caves near the starting area might drop 2 or three stones from the chests. You cant save, so giving players a better chance to do all the cool things in a run with higher risk associated would be nice. Runs are still limited by food amount, but actually playing long enough for that to become a concern is difficult unless you are sitting there only passing time.
A way of saving current the current run would be amazing. I am aware of what a pain in the but that is, but if the exe handles the xp etc an external save file could be made. Its a single player game porn game, ultimatly save editing and cheating is not a concern. Having a txt or equivalent that the game read on start up would solve alot of the pacing issues and make the game much more approachable.
Map images are pretty, the shark keeps suprising me with how sexy they are, and the bug girls are also smokin. Been having alot of fun with your game, the massive walls of hopefully constructive criticism above aside. Thanks for all the work you ahve put in making this!