Skylaroo
Engaged Member
- May 28, 2017
- 2,104
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Seems like this is heading the AOA way which makes me really really sad. 
Yea same Kiara is so hot I pray the dev comes backSeems like this is heading the AOA way which makes me really really sad.![]()
noooooooooooooooooooooooooothe sad abandoned tag rip kiara
Dunno, they still make 170$ without even existing or doing any kind of work.I don’t think the fault lies entirely with the developers. The game simply didn’t have any reach. 69 pages in this discussion is really very little and clearly shows that, for some reason, there wasn’t much interest in this game. Yet in my opinion, it was among the best things that appeared here. And logically, if only a few players here knew about it, then they wouldn’t have much support on Patreon either. They could have tried it on Steam, and maybe that would have been successful. But it’s a shame—I thought for a long time that this would happen when I saw how little interest there was. And I believe that when there isn’t much interest, and therefore not much money either, it naturally kills the developers’ motivation.
You also need a stroke of luck, as they say, “being in the right place at the right time.” Maybe promote the game on platforms like Reddit or even drop a SFW YouTube trailer...Dunno, they still make 170$ without even existing or doing any kind of work.
Imo a lot of these devs surrender way too early and have way too unrealistic expectations. Esp with your first product you have to really push content and renders out there, get 5-6 good and juicy updates in a row and you can build momentum.
But there is a lot of competition so you have to be reliable and ongoing, just one or two chapters wont convince the majority to really support a project longtime on patreon.
You have to invest in your project and commit to it to reap longterm rewards but it feels like some devs expect huge paychecks from the very beginning.
I'm not the type of person to care about sex scenes or anything like that I want a good story and romanceI don’t think the fault lies entirely with the developers. The game simply didn’t have any reach. 69 pages in this discussion is really very little and clearly shows that, for some reason, there wasn’t much interest in this game. Yet in my opinion, it was among the best things that appeared here. And logically, if only a few players here knew about it, then they wouldn’t have much support on Patreon either. They could have tried it on Steam, and maybe that would have been successful. But it’s a shame—I thought for a long time that this would happen when I saw how little interest there was. And I believe that when there isn’t much interest, and therefore not much money either, it naturally kills the developers’ motivation.