You are absolutely right - great catch. Not to worry, the flag "ep5_ana_pledge=True" only refers to having mentioned said "pledge". As the dialogue implies, you're not actually missing out on making any pledge, and in the future it will have a minor impact on dialogue at most.First of all, congratulations on being back. Some days ago I was actually thinking about the game and how I missed it. Very pleasantly surprised to see it again!
But there is one thing that seems ass backwards. If you want to remind mom about marrying her and set ep5_ana_pledge=True as a result, one of the requirements is that prlg_askedbriarstead == False. Even though it is exactly through this option that MC talks about wanting to marry her. And it's the first option on the list that everyone picked. Surely that is a bug and it is meant to check if it is True instead?
Still, I compiled a quick fix for anyone who'd like to check that dialogue and can't go through the hassle of unpacking and editing the script. It should work just fine, but let me know if it doesn't for some reason. (just replace the scripts.rpa in the \game folder)
Thanks for reporting it zandalari