- May 8, 2021
- 134
- 1,049
Oh Yeah, immensely.......But it has to be the smallest resolution possible, in which I can get 25-30 fps, 60-70 Render latancy, 30-40% CPU utilization, and still 99% GPU utilization. Plays much better but still.I asked the dev and they said the next release should be around the beginning of march, which should give them enough time to work on optimizing the game. I'm not sure if the poor performance is mainly from high poly count, due to lack of LOD's and proper culling techniques, or post processing.
I do know that that game runs better at smaller resolutions by pressing 1.
Personal suggestion I have which could immensely improve the performance, replace most of the tress with this sprite.
Cut down the polygons and see how it plays.