4.40 star(s) 8 Votes

Bob69

Uploading the World
Uploader
Donor
Compressor
Mar 2, 2019
23,713
324,175
998
I already had one open a week ago but they told me to first make the thread then ask for the badge. The ticket is still "pending" should i open a new one or just wait?

(Btw the game thread was edited to say "demo" but the game is completed, so i re-edited it. Hope thats ok?)
Just write a new msg in the open ticket.
Is this the full version or the Demo cause I checked the files and it matches the demo from Itch.
 

Slime Battery

Member
Game Developer
Aug 27, 2024
113
209
111
Just write a new msg in the open ticket.
Is this the full version or the Demo cause I checked the files and it matches the demo from Itch.
Ah, if you mean the file size then the itch demo and f95 versions weigh the same because i didnt actually delete any content from the demo because i was afraid it would bug everything out because spaghetti code. I simply added an "exit" command to every function that should've been blocked.

The Itch paid full version weighs more because it has some extra (non game) stuff in it like "making of" process pictures, a wallpaper, and the dream cg's jpg's.

(also i did just download the game from every source to make sure i didnt fuck up somewhere and everything is as it should be, all the f95 download links have the full version)
 

Slime Battery

Member
Game Developer
Aug 27, 2024
113
209
111
your gofile is set to private, so no one can download it btw


I've no idea why that showed up for you but here's what uncle google had to say :
(If it'll look broken for more people i'll just delete that link. Or beg the mods/uploaders to upload it through their accounts.)
 

TJ412

Member
Sep 24, 2018
276
354
182
Slime Battery
My future games will not be this shit.
Stop being silly. It's everything a good ero game needs to be - the art is great, the animations are even more impressive - tentacles especially. Clicker-style game mechanics - sure, they're nothing to write home about, but it gets the job done and respects my time in this case. I found the UI intuitive enough without words or tooltips, the only thing I'm still confused about is the electrified "modules", and what I imagine is a corresponding meter on the right. But I experienced no bugs, and the only thing I felt was a bit janky is not being able to hot-swap the "cards", by selecting the one from the menu, and clicking it on the one to replace - and that's a very minor complaint. You've knocked it out of the park.

If you think this is "shit" - I'd be really interested to hear about what you'd consider "good".

I will say, I find it hard to enjoy android/cyborg girls when they're clearly not fully human, but this is an exception through the sheer quality of the art.
 

BonkToHJail

Member
May 21, 2022
369
1,284
267
Damn pretty decent game.

At first UI is pretty confusing, but all this sort of switches and screens are pretty cool in design.
+ it pretty refreshing -> gives feeling of exploring, since there is no tutorial which spoon-feeds you what you should do or click.

Will agree tho that it's not for everyone...

Anyway main problem currently in this game is battery charge...
It pretty easy to understand without tutorial (once you open screen on the right side) that any tool, except shocker - use energy. And once battery dead it not as effective as it was at full.

Over time will notice that as long as shocker, well anything that shocks - is active, battery is will charge,
But if you hold it for too long, you get it overcharged and it will short-circuit and make you lose all pleasure
(Need to buy better battery)

But my problem was not with this stuff but with "generator"...
To say that I understood that it was generator at moment when I no longer needed it - is to say nothing...

You need press X to actually activate it
Then it will appear (will disappear if change suit/pose) which
And only then you start figuring out that it charges parts that you activated.

I think it would be better if there was some kind of indication of charge/discharge
When battery charging it glows green, when discharging red. Or even better there are little numbers below it
from 0 to 1000 or 9999. That way it easier to understand for player when battery is losing power when it not and when you charging it.
As currently it only shows when battery is fully charged and above (lighting icon is white)

And generator probably should be from the beginning or the button to call it should not be [X] which looks like a close button/part of design.


Overall its a pretty good ero-sandbox like Rinkan Hut, Silver Prisoner & ect.
Wish there were more cum play (ability to make her dirty/clean up, completely fill her up), make her lose lewd-heat overtime if do nothing, or even wake up?
But even without it - that's a solid game.


About gofile (if links yours)

You don't have permission to view the spoiler content. Log in or register now.
 
Last edited:
  • Hey there
Reactions: WellIGuess

Slime Battery

Member
Game Developer
Aug 27, 2024
113
209
111
But my problem was not with this stuff but with "generator"...
To say that I understood that it was generator at moment when I no longer needed it - is to say nothing...

You need press X to actually activate it
Then it will appear (will disappear if change suit/pose) which
And only then you start figuring out that it charges parts that you activated....
...And generator probably should be from beginning or button to call should not be [X] which looks like a close button/part of design.
This, i did realize mid development that people just will not notice how to turn on the bloody thing but i was already way behind schedule so the only bandaid i was able to summon was make the x flicker which was also done poorly because im just an illustrator not a programmer. Made it with a simple switch in a step event and alarms. Which doesnt work that well but does work somewhat so i left it like that.
I did think about making the thing permanently visible but... There's already too much clutter as is.


I think it would be better if there was some kind of indication of charge/discharge
When battery charging it glows green, when discharging red. Or even better there are little numbers below it
from 0 to 1000 or 9999. That way it easier to understand for player when battery is losing power when it not and when you charging it.
As currently it only shows when battery is fully charged and above (lighting icon is white)
I actually did try to do just that but just wasnt able to make it work even with chatgpt helping out. It just would not work as it was supposed to and also.... Would you believe me if i told you i came up, drew and put in both the battery menu and the battery/speed shop 2 weeks ago in 2 days? -_- I was already mentally dead and shriveled up like a fish in the sun when i was making it. I'd take more time to make it work if i wasnt so exhausted already...

Wish there were more cum play (ability to make her dirty/clean up, completely fill her up), make her lose lewd-heat overtime if do nothing, or even wake up?
The cum play and waking up was actually planed at the start. Especially the wake up part but too late i realized the absolute motherload of work that would take, i had to give that up. The switch at the lower left on the console was actually dedicated to waking her up.

There was a lot of good ideas that i had to cut like for example my favorite one was that every single console was supposed have its own avatar as a chibi girl and react to the things you do. When you open and close their menu they'd get pissy, when you used the syringes they'd get horny etc etc (it'd mostly be text with simple sprites but i think it would've had been very fun)
This was actually very doable but again... Time and exhaustion didnt allow it, had to focus on the main side of the game. I probably will attempt to add a small version of this in at least one of my future games. (small version because i dont intend to clutter my future games with dozens of different openable menus)

But even without it - that's a solid game.
For a self-hating perfectionist like myself these comments actually mean alot, so thank you, and everyone else that praised it.
 
Last edited:
  • Like
Reactions: solipsisticstone

Locreus

Newbie
Jul 27, 2017
29
24
147
the art is seriously impressive ! As an amateur myself, I'm in awe at the amount of work it clearly took to get to this point

I can agree with the criticism that the UI feels a bit overdesigned and the lack of text direction (which seems to be an intentional choice so I applaud that one) makes it hard to grasp at first, but I think you get the hang of it pretty quickly

while it's not really my fetish, I did want to give it a try because the game has a way of catching your eye. Looking forward to more games!
 

SinfulLatexDoll

New Member
Jul 30, 2024
1
0
79
Sorry but I can't figure out how to stop a discharge. Like once something discharges Is there a way to stop it from discharging? I can't figure it out. Could someone tell me how to remove a discharge/fix it because I was clicking around and not sure If I needed to unlock something first to be able to do that.
 

Slime Battery

Member
Game Developer
Aug 27, 2024
113
209
111
Sorry but I can't figure out how to stop a discharge. Like once something discharges Is there a way to stop it from discharging? I can't figure it out. Could someone tell me how to remove a discharge/fix it because I was clicking around and not sure If I needed to unlock something first to be able to do that.
It will stop by itself eventually. The toys use up electricity so to make it stop faster put a toy in the slot where its discharging. The faster the toy the more energy it consumes so that should also help. (toy speed selection can be bought from the shop menu at the top left side of the screen (right next to the credits (C) menu))
Also to remove the discharge thing entirely you can buy a battery upgrade in the shop i mentioned earlier above for 1500C. With that upgrade you can blast her with electricity to your heart's content. (never thought i'd say a sentence like that...)
 

tak51

Newbie
Dec 17, 2017
63
37
182
Hi, when i try to extract and install the game, it says it can't found entry point "MFCreateDXGIDeviceManager". Is there some file required to make the game work?
 

Slime Battery

Member
Game Developer
Aug 27, 2024
113
209
111
Hi, when i try to extract and install the game, it says it can't found entry point "MFCreateDXGIDeviceManager". Is there some file required to make the game work?
It shouldnt. Im no programmer so i've 0 clue what that error means. The only 3 files it needs is the main exe, the "data.win" and "options.ini" all of which is contained in the zip file. Maybe your download got corrupted? Try redownloading it.

Also the game was built for windows and i've no idea if it works on other devices/OS so maybe thats what it is.
 
  • Like
Reactions: tak51
4.40 star(s) 8 Votes