4.60 star(s) 11 Votes

Porn_Jesus

Forum Fanatic
Jun 21, 2017
5,540
5,448
Yikes! Thanks for the report! We'll see if we can identify the issue asap!
No worries, as long as the save file isn't fucked forever i can endure. I'm not even that mad if it's lost even after fixing and i have to start from the beginning again. It's not that tedious to do unlike some other games.^^
 

Kallikrates

New Member
Jun 3, 2018
3
1
There is an error loading json files in the html download: characters/battlesprites.json. The file is present and looks like valid json at a quick glance. Maybe a pathing issue? I'm on linux so there could be issues with the type of slashes in paths.
 
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ZTex

Engaged Member
Apr 3, 2019
2,896
4,182
No worries, as long as the save file isn't fucked forever i can endure. I'm not even that mad if it's lost even after fixing and i have to start from the beginning again. It's not that tedious to do unlike some other games.^^
It looks like the saves are fine (as in the data is good) it's just not loading any gui elements.
 

HydroHexxx

Active Member
Aug 4, 2017
608
1,639
We received reports that some users were having issues loading their save game files with version 0.08b, and so we wanted to push out a quick fix for it with 0.08c! Now your save game files should load without issue!





Erolon: Dungeon Bound v0.08c-Alpha (9/14/2019)

Bug Fixes
  • Fixed an error that caused saves made in the town not to load correctly.
  • Fixed an image of the Dark Elf Healer Cyleen where she appeared with an extra pair of ears.
  • Fixed a typo in one of Cyleen's scenes.
 

Porn_Jesus

Forum Fanatic
Jun 21, 2017
5,540
5,448
We received reports that some users were having issues loading their save game files with version 0.08b, and so we wanted to push out a quick fix for it with 0.08c! Now your save game files should load without issue!





Erolon: Dungeon Bound v0.08c-Alpha (9/14/2019)

Bug Fixes
  • Fixed an error that caused saves made in the town not to load correctly.
  • Fixed an image of the Dark Elf Healer Cyleen where she appeared with an extra pair of ears.
  • Fixed a typo in one of Cyleen's scenes.
So quick, thanks a lot for the fast and hard work. (y)
 
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HydroHexxx

Active Member
Aug 4, 2017
608
1,639
Sex Curse Studio Does anyone know where the save folder is located on the android version?
We're honestly not sure. All we know is the file structure for Erolon is the exact same as it would be for PC with a "www" folder and a "save" folder when we build it.

Looking online some people say game saves are located in something like /data/data/com.nameofmyapp/

Other sites say it's stored in a root/root folder which is apparently tough to get into.
 

Madking2

Newbie
Mar 15, 2018
16
26
The tech demo at the start might be off putting for new players with how long it is and you can't open the menu to save.
THIS. I uninstalled the game and redownloaded/installed the game thinking I had a broken version. I also lost my progress 3 times because I would hit "esc" looking for the menu to save, and when that didn't work hit the "F1-F12" buttons hoping for a quick save/load hidden feature, instead I found a crash game feature(F5 exits the game without a prompt to ask if you really meant to exit). A very frustrating experience, one of the times I was 20 minutes into the game!
I won't be playing the game further, because of the previous issues, and when I play I like to check all dialog trees to see how the story changes, and that's impossible in this game.
 

Levy

Newbie
Jul 19, 2017
34
15
We're honestly not sure. All we know is the file structure for Erolon is the exact same as it would be for PC with a "www" folder and a "save" folder when we build it.

Looking online some people say game saves are located in something like /data/data/com.nameofmyapp/

Other sites say it's stored in a root/root folder which is apparently tough to get into.
Thanks for letting me know
 

HydroHexxx

Active Member
Aug 4, 2017
608
1,639
THIS. I uninstalled the game and redownloaded/installed the game thinking I had a broken version. I also lost my progress 3 times because I would hit "esc" looking for the menu to save, and when that didn't work hit the "F1-F12" buttons hoping for a quick save/load hidden feature, instead I found a crash game feature(F5 exits the game without a prompt to ask if you really meant to exit). A very frustrating experience, one of the times I was 20 minutes into the game!
I won't be playing the game further, because of the previous issues, and when I play I like to check all dialog trees to see how the story changes, and that's impossible in this game.
We actually have come up with a solution to this issue in the latest version. You can now skip the intro right from the start of a new game, and can go straight to the dungeon. We also have added an auto-save feature that will save after every battle and every floor in a dungeon!
 
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Suwi

Member
Feb 8, 2019
200
110
Just a question, Is it just me or my phone is heating up a lot and having lag issues in the mobile version of this game?

Specifically when you're defending the city from the skeletons with the paladin....
 

HydroHexxx

Active Member
Aug 4, 2017
608
1,639
Just a question, Is it just me or my phone is heating up a lot and having lag issues in the mobile version of this game?

Specifically when you're defending the city from the skeletons with the paladin....
Some people have said the game is slow at certain points, but we haven't heard of any phones or tablets heating up during the intro battle.
 

BackRunner

Active Member
Jun 19, 2017
801
886
Some people have said the game is slow at certain points, but we haven't heard of any phones or tablets heating up during the intro battle.
Well, for me, the lag occurs whenever I am in the dungeon. The lag is real bad that I pretty much expect to step on every trap. and probably get ambushed a lot of times, and have no advantage whenever I get into a fight.
Granted that it probably just my laptop.
 

AmazonessKing

Amazoness Entrepreneur
Aug 13, 2019
1,898
2,918
I really want to support the sex curse guys. I tested the game and so far is pretty good, but I think the combat UI is pretty rough... Wish I could do more to help.
 

AmazonessKing

Amazoness Entrepreneur
Aug 13, 2019
1,898
2,918
What do you feel is rough about the combat UI?
Let me see if I can sum this up, but consider that this is also something that can be very subjective, but it's my opinion nonetheless.

Taken from the tutorial:
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I don't think the UI is bad per se. I just think it's way too empty and it needs more contrast, I like the icons and everything else The monster is VERY basic, but I see why it is that way and I wonder if it will be changed later for something more fitting the style or something.. But it's easy to get distracted just by this. I think some kind of background, even if it's transparent and in a form of a box, it would be more fitting, and in fact, it would be a nice throwback to old PC-98 rpgs. I think everything should have a purpose, and the screen just feels empty. Here a couple of simple examples:
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Notice one thing. The screen is full most of the time. There are various reasons for this, and I used old RPGs examples for a reason: There was always a reason to have the screen full. Old PCs were more limited in what they can show, so they had to reduce the picture they can show, like how you can make Doom smaller in order to run better in old hardware. But the way you make up for this is by making a full UI.

In the case of Etrian Odyssey, it is a more modern approach, and you have 2 screens to navigate, but the concept is basically the same, specially since you did something Etrian Odyssey do right, hiding the screen when attacking, BUT CONSIDER WHY YOU DO IT AND WHY ETRIAN ODYSSEY DO IT: Etrian Odyssey screen is smaller and compacted, meaning that it NEEDS the space by hiding the UI to let you look at the action behind. Your screen is wider, and I know that has to do with the resolution of the game, but when you hide the UI, the screen looks more empty than it already is, and that's exactly why I think the UI can use more things to it, BUT NOT TO THE POINT OF BEING TOO CLUTTERED. Another direct comparison your game has to Etrian Odyssey is the bar on top of the screen. I personally think the bar is way too small in your game, compared to, say, the one in Etrian Odyssey that even uses a day/night cycle.

This could help you in a couple of ways:
  • The screen where the enemies will be will be a bit smaller, meaning that enemies being shown in there can be worked better, and if they are jarring to the rest, it can be forgiven and it will be less noticiable.
  • Your heroes can have more focus on screen and it will be easier to tell them apart, more than it already is, but that's always good.
  • The menu navigation will feel better than it already is. As in, it will come more naturally to look at the action bar once the turn is finished. As it is is ok, but I also think the "dissolve" effect takes a bit too long (I calculated it takes around a second or half a second, when it should take a fraction.
  • Your vision will be focused where it need to be focused (For example, when you navigate, you know you need to look at that "Navigation square", and when you are attacking, you need to look at the "enemy square". Likewise, when the enemy attacks you, you need to look at "your character square".
To put it simple, your game looks way TOO basic, even for an RPG, specially since I know it kinda uses the standard template of an RPG maker game. Consider that, this being an RPG, this screen is where you are going to take more time in, so this is where the players will spend most of their time in, so you should try to make it as attractive as possible, something they don't mind being in rather than something they just wish to be over already, or something they feel bored to look at (wish, without offense, is my case), it needs to be something easy and quick to navigate.

Minimalist UI is good when you have a lot of things to show in your screen, for example, in FFXIII where everything is constantly moving, you can't have the screen being too cluttered, but when you have a couple of static images, is better to go to the other way.

You need to consider every aspect of the screen and why it will be used for, and to put it even more simple: The screen is empty and boring to look at, only a big empty background, with a really small enemy on screen, and your characters that take a bigger space on screen than the menu.

Lastly, to literally illustrate my point, I kinda photoshopped the screen with how it could look better in my opinion (Just center the skeleton a bit to the right:
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I just want to help a little since I really appreciate your work, specially after what happened to your last game. I know these changes can be a bit more of work, so it's just an opinion as to why the game looks so odd for me. And I really like a lot of things, but I see the combat screen and I get turned off with it. Hope it helps, whether you consider it or not, and remember that is your game, and you can do as much as you please with it!

Hope to see more updates soon (y)
 

WOMANpukumaru

Well-Known Member
Apr 28, 2018
1,039
893
Oh wow. I was about to make the wolf girl “liru” but the noticed her name is “leru”

Well played gentlemen. You truly are men of culture. XD
 
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4.60 star(s) 11 Votes