Maviarab

Doing Mafia Helmet Things....
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Jul 12, 2020
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Cloth collision dynamics can actually be added to pretty much every single piece of clothing from G3 onwards.

However, it's ten times the major PITA that even clothing that actually has dForce included which, is a huge PITA in and of itself. It's not a good system and if you wanted to use it exclusively, you could be looking up to hours per render...it just isn't really feasible.

So while annoying as hell, looks absolutely fucking stupid, there's a reason hardly anyone actually bothers...it's just not worth the damn effort unless it's for a one-off special render.
 

youbet567

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Jun 21, 2023
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Cloth collision dynamics can actually be added to pretty much every single piece of clothing from G3 onwards.

However, it's ten times the major PITA that even clothing that actually has dForce included which, is a huge PITA in and of itself. It's not a good system and if you wanted to use it exclusively, you could be looking up to hours per render...it just isn't really feasible.

So while annoying as hell, looks absolutely fucking stupid, there's a reason hardly anyone actually bothers...it's just not worth the damn effort unless it's for a one-off special render.
usually bumping up the smoothing iterations solves the boob pockets.
if the boobs are not crazy big
then you need to do an d force animation with the default skinny model first which turns into the final model.
all Daz 3D clothes starts at the skinny models.

as i see it boob pockets with daz 3d content only comes from amateurs or lazy artists.
im not sure which one is which here ;)
 

sbarabaus

Member
Dec 29, 2017
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Im sorry but the way Vanessa’s dress is molded to her cleavage is hilarious. Like…does DAZ not have proper cloth simulation or did Vanessa glue the fabric to her tits to like seduce Ash?
i guess it depends on the asset and yes, it looks bad
 

Maviarab

Doing Mafia Helmet Things....
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Jul 12, 2020
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as i see it
And someone using Daz (and Poser before that) for over 20 years....you don't see it.

Simulations are a huge pita, hardly ever work right the first time which causes you to reset and redo....it's just not worth it. Want to call that lazyness...you go ahead...i suppose in some way it is yes, but no VN artist is going to spend hours poer scene (Unless they wish to spend forever per update on a few renders)...because the simulaiton will constantly crash, go haywire and have other issues which will just make you spend days in postwork.

So I'll say it again, there's a reason none do it in regards to a VN with constant different renders per scene because Daz is just bloody awful and the vast majority of AVN devs are not profficient in Blender, Zbrush et cetera.
 

pitao

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May 18, 2023
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And someone using Daz (and Poser before that) for over 20 years....you don't see it.

Simulations are a huge pita, hardly ever work right the first time which causes you to reset and redo....it's just not worth it. Want to call that lazyness...you go ahead...i suppose in some way it is yes, but no VN artist is going to spend hours poer scene (Unless they wish to spend forever per update on a few renders)...because the simulaiton will constantly crash, go haywire and have other issues which will just make you spend days in postwork.

So I'll say it again, there's a reason none do it in regards to a VN with constant different renders per scene because Daz is just bloody awful and the vast majority of AVN devs are not profficient in Blender, Zbrush et cetera.
Yep they can't even imagine it. Barely I have knowledge of this kind of designing work (not much of a creative person I'm afraid hehe) but I have 2 good friends that are brothers and one is a Graphic designer and the other a Photographer so I have some idea of how much work (and issues to solve) graphic design and edition programs entails.

That is one of the reasons I'm very sympathetic with all the struggles that all those (mostly solo) AVN developers have to face to deliver their product in a timely manner and with an acceptable quality at least. They can't work on things that keep them stuck forever like you mentioned or too much stress and pressure will happen, that is one of the reasons some will eventually burnout or get a creativity blank.
 
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OneWayMissile

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Jul 24, 2018
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And someone using Daz (and Poser before that) for over 20 years....you don't see it.

Simulations are a huge pita, hardly ever work right the first time which causes you to reset and redo....it's just not worth it. Want to call that lazyness...you go ahead...i suppose in some way it is yes, but no VN artist is going to spend hours poer scene (Unless they wish to spend forever per update on a few renders)...because the simulaiton will constantly crash, go haywire and have other issues which will just make you spend days in postwork.

So I'll say it again, there's a reason none do it in regards to a VN with constant different renders per scene because Daz is just bloody awful and the vast majority of AVN devs are not profficient in Blender, Zbrush et cetera.
You should just ignore this user, they come here every couple of weeks to call the dev lazy and complain about random shit
 

pitao

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May 18, 2023
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You should just ignore this user, they come here every couple of weeks to call the dev lazy and complain about random shit
Yep I have that user ignored for a while, no idea from what thread and don't remember the why but if it is ignored probably was because was tired of their ignorance haha. Only clicked on the quote Maviarab replied to see what triggered that response hehe.
 
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damnedfrog

Engaged Member
Nov 11, 2020
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usually bumping up the smoothing iterations solves the boob pockets.
if the boobs are not crazy big
then you need to do an d force animation with the default skinny model first which turns into the final model.
all Daz 3D clothes starts at the skinny models.

as i see it boob pockets with daz 3d content only comes from amateurs or lazy artists.
im not sure which one is which here ;)
Reading your posts, you seems to be very proficiency in DAZ, and I suppose you aren't an amateur nor a lazy artists.
So, where we can see all the perfect games and renders you have created?
 

Dutch93

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Apr 17, 2023
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Got to love the dude commenting and throwing shade to other artists hoping it'll make people check out his stuff, 10/10 strategy
 

RC-1138 Boss

Message Maven
Apr 26, 2017
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Episode 6 - Progress Report #14
Hey everyone
I've had a bit of a chaotic week, but I still got some stuff done!
Here's the progress:
  • Writing: 100%
  • Coding: 90%
  • Environments: 75%
  • New Characters: 7/7
  • Background Characters: 18/40
  • Renders: 4%
    • Part 1 (9:00pm): 160/720
    • Part 2 (10:00pm): 0/360
    • Part 3 (11:00pm): 0/550
    • Part 4 (12:30am): 0/750
    • Part 5 (2:00am): 0/500
    • Part 6 (3:00am): 0/600
  • Music/Sound: 0%
  • Testing/Polish: 0%

Release date estimate: June/July 2025
Happy Valentine's Day, by the way ! I actually wanted to do a quick bonus render for the occasion, but with the week being as hectic as it was, I used the little time I had to work on the game. So... instead of a bonus render I present you with something almost equally as sexy: Graphs!
Or, alternatively check last year's render
A while back I asked you about your preferences for the routes. For each route you had to choose one of 4 answers:
  • - This is my favorite/canon route.
  • - I'll probably give this route a full playthrough.
  • - I'll probably skip through this route to see what's in it.
  • - I have no interest in playing this route.

The results are in! The SIREN route is the most popular, the KITTEN is second, and CUCKQUEAN is third. No big surprises here, I think. The CUCKQUEAN comes in last to watch SIREN top KITTEN... seems appropriate somehow .

All routes have a substantial fanbase, so that's nice to see . And just to reiterate... these polls don't influence the game directly. The three routes will all have about equal amount of content, no matter the popularity here.
For the Silver/Gold people: The Kimmy Outfit poll is completed as well... the winner is the "Style 3 - Purple/White" combo.
That's it, see you next week!

❤ Enjoy your weekend! ❤
This update is going to be huge, that is almost 3500 renders (3480).
Also that was a funny way to read the results of the poll. :LOL:
 

Maviarab

Doing Mafia Helmet Things....
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Jul 12, 2020
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Got to love the dude commenting and throwing shade to other artists hoping it'll make people check out his stuff, 10/10 strategy
What's more hilarious is that his (non AI crap) stuff also suffers the issues he is bitching and whining about hehehe....too fucking funny.
 
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Udayana

Well-Known Member
Oct 19, 2021
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Oh yeah? And what's yours? I'm all ears.

Personally I don't care about ntr, I just like a story or don't like it.
Some threads are full of Byzantine discussions about NTR, a question even more obscure than the sex of angels. Go and learn :ROFLMAO:
More seriously, like you I don't care about categories, only about the story, and the graphics of course.
 
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