- Oct 8, 2017
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Thank you very much for this, dev!All routes have a substantial fanbase, so that's nice to see . And just to reiterate... these polls don't influence the game directly. The three routes will all have about equal amount of content, no matter the popularity here.
The CUCKQUEAN comes in last to watch SIREN top KITTEN... seems appropriate somehow .
Ah, so Siren is the most preferred by a long way. Nice to see the breakdown more. Not particularly surprised, but still.Episode 6 - Progress Report #14
Hey everyone
I've had a bit of a chaotic week, but I still got some stuff done!
Here's the progress:
- Writing: 100%
- Coding: 90%
- Environments: 75%
- New Characters: 7/7
- Background Characters: 18/40
- Renders: 4%
- Part 1 (9:00pm): 160/720
- Part 2 (10:00pm): 0/360
- Part 3 (11:00pm): 0/550
- Part 4 (12:30am): 0/750
- Part 5 (2:00am): 0/500
- Part 6 (3:00am): 0/600
- Music/Sound: 0%
- Testing/Polish: 0%
Release date estimate: June/July 2025
Happy Valentine's Day, by the way ! I actually wanted to do a quick bonus render for the occasion, but with the week being as hectic as it was, I used the little time I had to work on the game. So... instead of a bonus render I present you with something almost equally as sexy: Graphs!
Or, alternatively check last year's render
A while back I asked you about your preferences for the routes. For each route you had to choose one of 4 answers:
- - This is my favorite/canon route.
- - I'll probably give this route a full playthrough.
- - I'll probably skip through this route to see what's in it.
- - I have no interest in playing this route.
The results are in! The SIREN route is the most popular, the KITTEN is second, and CUCKQUEAN is third. No big surprises here, I think. The CUCKQUEAN comes in last to watch SIREN top KITTEN... seems appropriate somehow .
![]()
All routes have a substantial fanbase, so that's nice to see . And just to reiterate... these polls don't influence the game directly. The three routes will all have about equal amount of content, no matter the popularity here.
For the Silver/Gold people: The Kimmy Outfit poll is completed as well... the winner is the "Style 3 - Purple/White" combo.
That's it, see you next week!
❤ Enjoy your weekend! ❤
It's Lexi and Vanessa for meInteresting that Siren is the most popular route, but Fiona and Rapecop are the most popular characters, or at least were when I was a supporter.
Im sorry but the way Vanessa’s dress is molded to her cleavage is hilarious. Like…does DAZ not have proper cloth simulation or did Vanessa glue the fabric to her tits to like seduce Ash?View attachment 4552912
Also includes the newly introduced character Oriana,I also saw that Fiona is too beautiful in the picture.
I'm sure everyone, like me, is looking forward to the arrival of the new plot. After seeing Vanessa's Preview pictures, I'm already excited.![]()
I think wording the 3 hearts option as "canon" might have skewed things a bit and drained some votes from kitten and cuckquean to siren. Siren promises the type of character growth that would probably be seen as most positive, so even if I think Kitten is the better written story so far, the wording would make me pause and consider putting Siren as my "canon" because I'd prefer the story to be building up to an ending where Ashe isn't a punching bag.Episode 6 - Progress Report #14
Hey everyone
I've had a bit of a chaotic week, but I still got some stuff done!
Here's the progress:
- Writing: 100%
- Coding: 90%
- Environments: 75%
- New Characters: 7/7
- Background Characters: 18/40
- Renders: 4%
- Part 1 (9:00pm): 160/720
- Part 2 (10:00pm): 0/360
- Part 3 (11:00pm): 0/550
- Part 4 (12:30am): 0/750
- Part 5 (2:00am): 0/500
- Part 6 (3:00am): 0/600
- Music/Sound: 0%
- Testing/Polish: 0%
Release date estimate: June/July 2025
Happy Valentine's Day, by the way ! I actually wanted to do a quick bonus render for the occasion, but with the week being as hectic as it was, I used the little time I had to work on the game. So... instead of a bonus render I present you with something almost equally as sexy: Graphs!
Or, alternatively check last year's render
A while back I asked you about your preferences for the routes. For each route you had to choose one of 4 answers:
- - This is my favorite/canon route.
- - I'll probably give this route a full playthrough.
- - I'll probably skip through this route to see what's in it.
- - I have no interest in playing this route.
The results are in! The SIREN route is the most popular, the KITTEN is second, and CUCKQUEAN is third. No big surprises here, I think. The CUCKQUEAN comes in last to watch SIREN top KITTEN... seems appropriate somehow .
![]()
All routes have a substantial fanbase, so that's nice to see . And just to reiterate... these polls don't influence the game directly. The three routes will all have about equal amount of content, no matter the popularity here.
For the Silver/Gold people: The Kimmy Outfit poll is completed as well... the winner is the "Style 3 - Purple/White" combo.
That's it, see you next week!
❤ Enjoy your weekend! ❤
DAZ does indeed have cloth (and hair) simulation.Im sorry but the way Vanessa’s dress is molded to her cleavage is hilarious. Like…does DAZ not have proper cloth simulation or did Vanessa glue the fabric to her tits to like seduce Ash?
could’ve fooled me with that dressDAZ does indeed have cloth (and hair) simulation.
It could conceivably be dress tape. But I had the same initial reaction of it being crazy.Im sorry but the way Vanessa’s dress is molded to her cleavage is hilarious. Like…does DAZ not have proper cloth simulation or did Vanessa glue the fabric to her tits to like seduce Ash?
Does it work with every assets? Anyway it's nothing new, most daz games have this issue of boob pocketsDAZ does indeed have cloth (and hair) simulation.
No, not every asset.Does it work with every assets? Anyway it's nothing new, most daz games have this issue of boob pockets
usually bumping up the smoothing iterations solves the boob pockets.Cloth collision dynamics can actually be added to pretty much every single piece of clothing from G3 onwards.
However, it's ten times the major PITA that even clothing that actually has dForce included which, is a huge PITA in and of itself. It's not a good system and if you wanted to use it exclusively, you could be looking up to hours per render...it just isn't really feasible.
So while annoying as hell, looks absolutely fucking stupid, there's a reason hardly anyone actually bothers...it's just not worth the damn effort unless it's for a one-off special render.
i guess it depends on the asset and yes, it looks badIm sorry but the way Vanessa’s dress is molded to her cleavage is hilarious. Like…does DAZ not have proper cloth simulation or did Vanessa glue the fabric to her tits to like seduce Ash?
And someone using Daz (and Poser before that) for over 20 years....you don't see it.as i see it
Yep they can't even imagine it. Barely I have knowledge of this kind of designing work (not much of a creative person I'm afraid hehe) but I have 2 good friends that are brothers and one is a Graphic designer and the other a Photographer so I have some idea of how much work (and issues to solve) graphic design and edition programs entails.And someone using Daz (and Poser before that) for over 20 years....you don't see it.
Simulations are a huge pita, hardly ever work right the first time which causes you to reset and redo....it's just not worth it. Want to call that lazyness...you go ahead...i suppose in some way it is yes, but no VN artist is going to spend hours poer scene (Unless they wish to spend forever per update on a few renders)...because the simulaiton will constantly crash, go haywire and have other issues which will just make you spend days in postwork.
So I'll say it again, there's a reason none do it in regards to a VN with constant different renders per scene because Daz is just bloody awful and the vast majority of AVN devs are not profficient in Blender, Zbrush et cetera.
You should just ignore this user, they come here every couple of weeks to call the dev lazy and complain about random shitAnd someone using Daz (and Poser before that) for over 20 years....you don't see it.
Simulations are a huge pita, hardly ever work right the first time which causes you to reset and redo....it's just not worth it. Want to call that lazyness...you go ahead...i suppose in some way it is yes, but no VN artist is going to spend hours poer scene (Unless they wish to spend forever per update on a few renders)...because the simulaiton will constantly crash, go haywire and have other issues which will just make you spend days in postwork.
So I'll say it again, there's a reason none do it in regards to a VN with constant different renders per scene because Daz is just bloody awful and the vast majority of AVN devs are not profficient in Blender, Zbrush et cetera.