The first time I saw this game on the Latest Games page, I didn't have any interest because, for one, I don't like horror, and I'm not really into giant ladies. However, after playing the second game (
The Knight Girl and Dungeons) from the developer, I was very happy about that one and decided to give this a try, and I have to say this game is nowhere near as complete as the second one.
First, this game is horribly optimized. The good thing is that it's made in Unity. I was lucky enough to get a playable frame rate with some command-line switches:
-window-mode borderless -screen-width 1280 -screen-height 720 -screen-quality performant
I could play the second game with the balanced preset at 1080P, but for this one I had to go as low as possible on my potato. Nice to see that the developer has learned how to optimize games.
Second, I haven't played long enough to say anything about the game mechanisms, but what I've experienced so far is already very annoying: the slow walking speed and horrible camera that keeps pushing my view around corners into the MC like this:
However, seeing how well the second game is compared to this one, I'd say the developer is excellent at learning, which makes me very looking forward to his next game to come.
EDIT: Just beat the game in under 30 minutes. Welp, that was short - much shorter than the second game from the developer. My strategy was: shoot the dogs, knives the rest to save ammo, unload all ammo at the giant boss lady and the game is cleared.
The game isn't difficult, and the camera isn't as bad as I thought it would be. It's still a problem around narrow corridors, but luckily there isn't really too much of that. The combat part is ... well, manageable. Also, the game is so dark that half the time I have no idea what I picked up.
I suppose there isn't a gallery mode? I really don't enjoy the idea of going through the game again and losing on purpose.
Also, the game has cheats built in: (numpad)
num0 - reset clothes
num1 - ammo
num2 - potion
num3 - money
num9 - stamina