VN Ren'Py Eternal Bonds Prequel [v1.0] [Pandering games studio]

Bob69

Uploading the World
Uploader
Donor
Compressor
Mar 2, 2019
23,630
322,548
998
Cover.jpg

Overview:
Prequel proof of concept game for my upcoming Visual novel game Eternal Bonds​

Thread Updated: 2025-10-08
Release Date: 2025-10-06
Developer: Pandering games studio - -
Censored: No
Version: 1.0
OS: Windows
Language: English
Store:
Genre:
You don't have permission to view the spoiler content. Log in or register now.

Installation:
You don't have permission to view the spoiler content. Log in or register now.

Changelog:
You don't have permission to view the spoiler content. Log in or register now.

DOWNLOAD
Win: - - - -

ss-1.png ss-2.png ss-3.png ss-4.png ss-5.png ss-6.png ss-7.png
 

Bob69

Uploading the World
Uploader
Donor
Compressor
Mar 2, 2019
23,630
322,548
998
Requested by sam1234567

Eternal Bonds Prequel [v1.0] [Pandering games studio] - Compressed

Win/Linux [89,7 MB]
- - - -

Mac [83,4 MB]
- - - -

You don't have permission to view the spoiler content. Log in or register now.
 

Jnx

Active Member
Jun 6, 2017
810
4,184
489
Another indian sims game
Everything is the same
 

Pandering Games Studio

New Member
Game Developer
Oct 9, 2025
3
0
1

Hello there
About Me
I am a young creator, (You can call me Maeze) who has been planning to get into the Adult Video games business for a while now and today i've finally taken the plunge.
My skills
Well my skills are incredibly novice i've have a very basic understanding of coding, Writing , and Graphic Design but i'm incredibly eager to learn exciting new things about each one of them
First Game
My first game Eternal Bonds will follow the story of Elijah a man transitioning from his long time career in arcitecture to become a therapist, inspired to do so after the loss of his wife Rebecca.
The Game will feature his attempts to move on past his grief and find love with other characters all the while bonding with the young women who have temporarily moved back into his house to help him with his grief.
Release Schedule
Right now my plan is to release a teaser update by the end of October featuring prequel scenes of the upcoming game to hopefully garner interest and show off what i have planned long term. Another update will be released by the end of November featuring another teaser update and then by January updates will offically be released of the main game.
My long term goal with updates will either be once a month with one side project released alongside it or once every 3 months with two side projects released each month
Other Projects
I plan to focus on small side projects in between updates of my main game mostly one shot games either featuring in the same universe with different characters or just one shot scenarios that are there own thing.
What Programs i plan on using
Well currently i am using sims 4 as my main game creator as that is by far the easiest one for my while i'm starting out, however i have plans to learn and use honey select, Koitasu and Daz as i progress further, but these will most likely be for my side projects only unless heavier demand is expressed for me to do full games with these studio programs.
Wrapping Up
That's pretty much everything i think you guys need to know if you have any questions feel free to ask and if you have any helpful tips or advice that will allow me to create better content for you guys to enjoy please feel free to let me now i will be incredibly grateful for it.
Until next time

Ciao
-Maeze
 

youraccount69

I'm like a karate chop
Donor
Dec 30, 2020
9,018
4,121
436
EternalBondsPrequel-1.0
You don't have permission to view the spoiler content. Log in or register now.
rpdl torrents are unaffiliated with F95Zone and the game developer.
Please note that we do not provide support for games.
For torrent-related issues use here, or join us on !
, . Downloading issues? Look here.​
 

srfsmrf_

Active Member
May 24, 2024
801
746
179
currently i am using sims 4 as my main game creator as that is by far the easiest one for my while i'm starting out, however i have plans to learn and use honey select, Koitasu and Daz as i progress further, but these will most likely be for my side projects only unless heavier demand is expressed for me to do full games with these studio programs
You're planning on learning all of them?

FWIW: personally I do not dislike Sims 4 characters/assets, and animations can be pretty nice.
I find it refreshing amidst the shitload of Daz/HS/Kk based games. What matters most are things like charm, an entertaining story, interesting/expressive characters + development, good writing/pacing/flow etc. Still, with some effort Daz (+ Blender?) can make for some nice/interesting stuff I think.

Moonward Farm [Bowachin] [VN][Ren'Py] comes to mind in this regard.

The Klub 17 + Hook5 [TK17 & Pervokptr] [Others] also has its charm (kinda VAM like), and there are not that many (recent) games done with it.
 
Last edited:
  • Like
Reactions: Sonico