Mod Cheat Mod Ren'Py Eternum - Multi-Mod [v0.8.6 Public] [LightmanP]

5.00 star(s) 6 Votes

Rahveryn

Newbie
Jul 12, 2018
37
117
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LightmanP I just DLed 0.8.4-pc from Patreon, so there was another update since that 8.3 message. I suppose we'll have to wait to see what version makes it on here before an official Mod Update gets set. I'll test your current one to see if it works.

Update: Yeah, your mod works just fine on 0.8.4. Thanks for your hard work!
 
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LightmanP

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Oct 5, 2020
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The mod has been updated to v0.8.4!
  • Added text outline offset to Preferences, minor dialogue appearance changes
  • Added Cheats icon - thanks to SpaM1x!
 
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Porthas

Well-Known Member
Feb 26, 2021
1,450
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The mod has been updated to v0.8.4!
  • Added text outline offset to Preferences, minor dialogue appearance changes
  • Added Cheats icon - thanks to SpaM1x!
I recommend replaying the update (or at least starting before Annie's scene) because of some variable changes.
Just a friendly FYI. Used your 8.0 mod for 8.0, no issues. Now, even going back to start of update, can't load any saves, getting this:
Screenshot 2025-01-12 000132.png
 

DesRucGor

New Member
Jul 7, 2017
8
7
13
Heya! First of all, thansk a lot for this amazing mod!
I don't know if someone already asked (searching "sync" lead to no results, but I installed both the Android port and the PC version of the modded game, and the Android port has a "UL Sync" "DL Sync" function in saves, but I don't find this in the PC version of the mod. Am I missing something? Are the saves between PC and Android incompatible? Or has this feature not been implemented for PC?
I wanted to play the game both on phone and PC, and that feature seemed amazing to do so ngl.
 

ToniNavas88

New Member
Jan 2, 2023
5
5
13
Hi all, my compressed unofficial Android port of Eternum 0.8.0 with LightmanP walkthrough and gallery unlock mod.
Usual gestures and features etc etc...
Alternative persistent saves/log location

**Special Instructions:**

Install apk.
Grant storage permissions on first run!
On first run you will get a prompt to copy the archive.rpa file to documents/Wills747/eter.num/game folder.
(game will quit now)
Copy the archive.rpa file to the directory indicated in game.
Restart the game.
Keep in mind if your default install location is an actual SD card and slow speed this may slow the launch.

Also, keep archive.rpa. I'll use it for future updates to minimise the apk size.

archive.rpa:


0.8.0 APK:
any mirror? i cant download big files from mega :c
 

Radical_Dreamer

Active Member
Donor
Aug 26, 2018
641
1,181
328


Overview:
The mod adds an in-game walkthrough, a gallery unlock button, help option during freeroams, an option to see multiple paths, a cheat menu (on the Heart screen), and allows using keyboard numbers for menu choices. Enjoy!
It's easy to lose a girl's path, so you should follow each positively marked option.

Updated: 2025-01-16
Game/Creator: Eternum / Caribdis - - -
Modder: LightmanP
Mod Version: 0.8.5 Public
Game Version: 0.8.5 Public
Language: English
Features:
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Installation:
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Changelog:
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You are my hero. <3
 
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Jul 17, 2019
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Hey LightmanP.

After today's debacle with the removal of a good amount of music from Eternum and it being replaced, I made a small music restoration patch. However doing this fully would require me to edit the script, which would make it incompatible with your multimod as you also edit the script
In your mod, if you keep the current script5.rpy, script7.rpy, script8.rpy and can add the gallery_replay.rpy (included in the mod), you should in question be able to just add my existing music restoration patch (that I will link here as well) to your mod and have them be compatible & play all original music. If you don't want to do that however, I will probably not be able to restore 4 songs without creating incompatibilities with your multi mod, and it seems to be a super easy fix, albeit making your mod 100mb heavier.

 
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LightmanP

Well-Known Member
Modder
Donor
Game Developer
Oct 5, 2020
1,848
18,125
718
Hey LightmanP.

After today's debacle with the removal of a good amount of music from Eternum and it being replaced, I made a small music restoration patch. However doing this fully would require me to edit the script, which would make it incompatible with your multimod as you also edit the script
In your mod, if you keep the current script5.rpy, script7.rpy, script8.rpy and can add the gallery_replay.rpy (included in the mod), you should in question be able to just add my existing music restoration patch (that I will link here as well) to your mod and have them be compatible & play all original music. If you don't want to do that however, I will probably not be able to restore 4 songs without creating incompatibilities with your multi mod, and it seems to be a super easy fix, albeit making your mod 100mb heavier.

Nice, I'll take a look, mb a separate dl.
 
Jul 17, 2019
137
508
263
Nice, I'll take a look, mb a separate dl.
Hey, sorry to be back again so soon, but since I got given a tip I decided to go with it.
Since the last mod would've involved keeping your current script5 and script7, and would require me to add a new updated gallery_replay.rpy to add the new replay content (which I realized later), I decided to instead create full compatibility by simply adding a 2nd copy of 5 songs that had their name completely changed, which increased the size by about 10mb, but the benefits are that it should now be fully compatible with your mod without any alterations, as it doesn't require script changes anymore.
For example, if you don't change your current script7, it'll ask for pilgrim1 and pilgrim2, which are included, but if you update your script to the new version of script7, it'll ask for lunasex1, which I've added by combining pilgrim1 and pilgrim2 in a single track and renaming it to lunasex1.
Same with riofluye & riofluyeb. Current script5 calls for those 2, new script5 calls for lunaodd and lunaoddins. Same with hyrilarcliff.ogg in script8, which got replaced by hyrilarclifflong.mp3. The same files are included in my music mod under both names, so compatibility should be there. And since you don't alter the original gallery_replay.rpy, having them under their new names as well ensures compatibility with replays too.

 

razeee.

Member
May 21, 2023
278
69
161
Hi all, my compressed unofficial Android port of Eternum 0.8.0 with LightmanP walkthrough and gallery unlock mod.
Usual gestures and features etc etc...
Alternative persistent saves/log location

**Special Instructions:**

Install apk.
Grant storage permissions on first run!
On first run you will get a prompt to copy the archive.rpa file to documents/Wills747/eter.num/game folder.
(game will quit now)
Copy the archive.rpa file to the directory indicated in game.
Restart the game.
Keep in mind if your default install location is an actual SD card and slow speed this may slow the launch.

Also, keep archive.rpa. I'll use it for future updates to minimise the apk size.

archive.rpa:


0.8.0 APK:
update?
 
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Jan 12, 2022
155
223
142
Is this one of those mods that will break your save if you don't keep using it? I'm thinking about downloading it just to change the nickname for my MC.
 
5.00 star(s) 6 Votes