ChipLecsap
Conversation Conqueror
- Aug 4, 2019
- 7,619
- 27,266
Jerry might be a secret cheater...View attachment 3355692
If whipping his dick out and measuring to level up was a thing...
He would lose, and very badly. This could be his reaction upon seeing the protagonist's manhood:View attachment 3355692
If whipping his dick out and measuring to level up was a thing...
I actually thought that was going to go down and the entire time I was like, "Jerry, my dude, you don't know what you're doing."View attachment 3355692
If whipping his dick out and measuring to level up was a thing...
/sighs and taps post belowWho remembers the early days of AVN's when the devs would get blasted for not meeting a monthly release date?
Yeah yeah quality takes time but 6+ months for an update screams the current system of doing things needs to change.
Older one gets the less interested and able one becomes in following/paying for such projects, no matter how good they are.
Life speeds up so fast the time and inclination fades away.
Love this game and will continue to follow it , but I really think the dev process of AVN's really needs to change.
Tho.... I thought 0.7 almost done right? Or is it just me..../sighs and taps post below
View attachment 3356315
...yeah, I'll take slow and steady dev speed over speedy updates that lead to eventual crash and burn due to burnout, thank you very much...
Check post above. Prog bar recently updated to 89%, and Cari mentioned in latest sneak peek (Sneak Peek #4) that he plans one more sneak either at the end of this month or early next month. And based on past releases, the update follows the week after.Tho.... I thought 0.7 almost done right? Or is it just me....
That's assuming every dev adapts to it and not, say, be so enamored with the hands on development process that they eschew faster ways to make stuff in favor of doing shit on their own.The old way of rendering scenes might soon be gone.
I don't think rendering is the problem per se right now either. The problem lies in that no project manager stops the dev from improving their game all the time in every instance, thus making development time longer and longer consequently.The market will regulate it. If development becomes to slow and people will abandon the games, then the developer have to change their ways. If not then they don't have to.
Also AI will likely change things a lot in the coming decade. The old way of rendering scenes might soon be gone.
The question is, how much could it accelerate the development.That's assuming every dev adapts to it and not, say, be so enamored with the hands on development process that they eschew faster ways to make stuff in favor of doing shit on their own.
Not to mention there are renderers out there that might remain incompatible with AI, HS2 being one of them (and yes, I am suggesting that such a program will likely remain in use a decade from now unless a better competitor program enters the scene).
usually, polishing happens around 95%, then it goes up to 99% and the release date for each tier is revealed. i don't think we ever got a 100% image.Will the game be released at 100% or wil the polishing fase start?
The next update will be released for top tier patreon supporters at 100%. It might leak here within a few days, but we might have to wait a bit longer until more patreon tiers have it.Will the game be released at 100% or wil the polishing fase start?