Dorfnutter

Engaged Member
May 21, 2017
3,484
19,844
That is probably the biggest downside of Eternum: Most choices are kinda..."meh". They are either obviously bad or meaningless or so cryptic that you can't even make an informed decision without a guide.
As much as I enjoy the VN, this is its biggest shortfall: Player choices have no impact - they don't do anything but access/avoid NSFW content. The story is on rails all the way. Still a great VN though.
Hearkens back to the old school JP AVNs with so much wall-o-text that you might as well turn the thing into a lewd Light Novel. I remember playing some that have choices that are just as head-scratchy and that there is only one correct choice out of 3-4 choices, so Cari might've been influenced by those (maybe a little too much). Not sure if he can course correct for this title, but maybe he'll take that criticism into consideration for his next work and make the choices a little less cryptic and the story being a bit less on-rails (which he did with this game fixing certain issues that were present in OIAL's storytelling and presentation).
 

Takkatakka

Engaged Member
Nov 11, 2022
2,920
9,205
Hearkens back to the old school JP AVNs with so much wall-o-text that you might as well turn the thing into a lewd Light Novel. I remember playing some that have choices that are just as head-scratchy and that there is only one correct choice out of 3-4 choices, so Cari might've been influenced by those (maybe a little too much). Not sure if he can course correct for this title, but maybe he'll take that criticism into consideration for his next work and make the choices a little less cryptic and the story being a bit less on-rails (which he did with this game fixing certain issues that were present in OIAL's storytelling and presentation).
In the end it all has its advantages and disadvantages. The fact that the game is relatively coherent helps him to get the updates done in a reasonable speed without having to account for hundreds of permutations that get worse and worse as the story progresses. In the end even having a harem ending is pretty much part of not having to make a game with separate branches for every LI.

The opposite right now is probably BaDIK where the game splits in multiple paths half way through and now some of these paths seem to branch out even further, so updates take about a year and will likely become rather short for each individual branch. I honestly have no idea how DPC will be able to keep that game together for another 6+ episodes.
 

Frowster

Member
Nov 4, 2022
135
1,449
Apparently the backlash was so bad, that Caribdis never wants to do anything like that anymore.

I mean...it was an obvious idiotic choice to begin with so in a way people that took it had it coming...on the other hand I'm not sure, why you would build in such an obvious bad and wrong choice to begin with.
Yeah, when I was presented with that choice in OiaLT, my reaction was pretty much this:

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Or in other words: as if I would fucking do that to Lauren. I never even considered making that choice. I only learned what happens when I read some comments here and honestly, I don't get the backlash. I mean... who could have thought that an obviously shitty decision would have negative consequences?

If I really had to complain about something in relation to that scene, it's that it doesn't really go with the tone of the rest of the game. Sure, it gets dark in places, but this was something straight out of Depraved Awakening. Or that making it took time and resources that could have been spent on giving extra scenes or character development to some of the girls.

Still ridiculous of people to blow up the way they did... but it doesn't surprise me anymore. At any rate, Eternum won't have anything of the sort and I'm okay with that.
 

Dorfnutter

Engaged Member
May 21, 2017
3,484
19,844
Or in other words: as if I would fucking do that to Lauren. I never even considered making that choice. I only learned what happens when I read some comments here and honestly, I don't get the backlash. I mean... who could have thought that an obviously shitty decision would have negative consequences?
The backlash I feel isn't really for the addition of the scene but rather what the inclusion of such a scene foreshadows for the story's future. It's basically a pre-emptive shutdown to Caribdis ever adding any NTR-tier bad ends that could happen if the MC fucks up in his choices. Like, imagine if Stabby ends up betraying MC and steals all the women, or Oliver is played as a straight-up NTR antagonist and steals Judie if you ignore him. Or Tom doesn't get brainwashed and he steals Lauren or teams up with Oliver to gangbang the girls. That kind of paranoia was probably what fueled some vocal people to go on the offensive and tell Cari "NO."

At least, that's my speculation on the matter, anyway.
 
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Papertrail013

Member
Apr 8, 2023
230
605
Yeah, when I was presented with that choice in OiaLT, my reaction was pretty much this:

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Or in other words: as if I would fucking do that to Lauren. I never even considered making that choice. I only learned what happens when I read some comments here and honestly, I don't get the backlash. I mean... who could have thought that an obviously shitty decision would have negative consequences?

If I really had to complain about something in relation to that scene, it's that it doesn't really go with the tone of the rest of the game. Sure, it gets dark in places, but this was something straight out of Depraved Awakening. Or that making it took time and resources that could have been spent on giving extra scenes or character development to some of the girls.

Still ridiculous of people to blow up the way they did... but it doesn't surprise me anymore. At any rate, Eternum won't have anything of the sort and I'm okay with that.
Yea for people who don't like ntr I understand if ntr is shoved in then that's not good but if it was one optional scene then honestly I don't understand. If you don't like ntr then don't make that choice in game. I definitely agree with you at most parts.
 

quorkboy

Active Member
Sep 26, 2020
801
1,623
Apparently the backlash was so bad, that Caribdis never wants to do anything like that anymore.

I mean...it was an obvious idiotic choice to begin with so in a way people that took it had it coming...on the other hand I'm not sure, why you would build in such an obvious bad and wrong choice at all?

That is probably the biggest downside of Eternum: Most choices are kinda..."meh". They are either obviously bad or meaningless or so cryptic that you can't even make an informed decision without a guide.
Why have the choice to betray Penny at the college party? It's not on the same level, but it's the same kind of thing: deliberately choosing to hurt someone who is sweet and loving. Are they really much different from choices which could lead to bad endings for the MC (and presumably that means something bad for everyone else even if we don't see or read about it)? We either have meaningful choices or we don't. Meaningful choices, when you don't want a branching story that gets complicated to hold together, must necessarily be about either choosing certain characters over others, or be the difference between something good and something bad as a consequence.

Admittedly the Lauren choice seems like it was misjudged, given how people often react to that kind of content, optional or not, but I'll be forgiving, as I am of some other choices I've had to make in OiaL to proceed with certain characters (I'm not finished yet, only up to the end of the costume party) which make the MC into a not so good guy. I see OiaL as Caribdis learning from how other AVNs are made and choosing some aspects (like manipulating LIs into sex or taking advantage of them when they are not aware it is you) because they're very popular, even though they don't fit with the type of MC Eternum has (and mostly, apart from those things, so does OiaL) or the atmosphere of the story. If I was to pick one thing where Eternum wins easily over OiaL, ignoring the art and general improvement in writing, I'd rate that as the most significant. So far there have been only a couple of scenes where the MC had an option to do something not in keeping with the good guy I see him as, once of which could be written off as "immature horny teenage male" (Dalia in the bathroom), and both were easily avoidable and not necessary for future content.

As for "most choices in Eternum are obviously bad or meaningless or cryptic": I like the cryptic choices. They give me a feeling that there are stakes. I'm not going to automatically win. And I don't want to follow a guide because I like that feeling. For the rest of the choices, some people might want to be only friends with some characters, so the character selection choices are for them. The rest aren't much (e.g. which way you go on Andromeda doesn't really matter), but allow for some slight variation of experience, so I wouldn't call them meaningless.

I hope that choices like the amulet and similar are always in Caribdis' AVNs. Otherwise all you're left with is obvious choices. In that case you may as well eliminate every choice except "which characters do you want as LIs?"
 
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Don_Ubba

Newbie
Feb 12, 2018
65
44
Why have the choice to betray Penny at the college party? It's not on the same level, but it's the same kind of thing: deliberately choosing to hurt someone who is sweet and loving. Are they really much different from choices which could lead to bad endings for the MC (and presumably that means something bad for everyone else even if we don't see or read about it)? We either have meaningful choices or we don't. Meaningful choices, when you don't want a branching story that gets complicated to hold together, must necessarily be about either choosing certain characters over others, or be the difference between something good and something bad as a consequence.

Admittedly the Lauren choice seems like it was misjudged, given how people often react to that kind of content, optional or not, but I'll be forgiving, as I am of some other choices I've had to make in OiaL to proceed with certain characters (I'm not finished yet, only up to the end of the costume party) which make the MC into a not so good guy. I see OiaL as Caribdis learning from how other AVNs are made and choosing some aspects (like manipulating LIs into sex or taking advantage of them when they are not aware it is you) because they're very popular, even though they don't fit with the type of MC Eternum has (and mostly, apart from those things, so does OiaL) or the atmosphere of the story. If I was to pick one thing where Eternum wins easily over OiaL, ignoring the art and general improvement in writing, I'd rate that as the most significant. So far there have been only a couple of scenes where the MC had an option to do something not in keeping with the good guy I see him as, once of which could be written off as "immature horny teenage male" (Dalia in the bathroom), and both were easily avoidable and not necessary for future content.

As for "most choices in Eternum are obviously bad or meaningless or cryptic": I like the cryptic choices. They give me a feeling that there are stakes. I'm not going to automatically win. And I don't want to follow a guide because I like that feeling. For the rest of the choices, some people might want to be only friends with some characters, so the character selection choices are for them. The rest aren't much (e.g. which way you go on Andromeda doesn't really matter), but allow for some slight variation of experience, so I wouldn't call them meaningless.

I hope that choices like the amulet and similar are always in Caribdis' AVNs. Otherwise all you're left with is obvious choices. In that case you may as well eliminate every choice except "which characters do you want as LIs?"
TLDR pls
 
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Takkatakka

Engaged Member
Nov 11, 2022
2,920
9,205
Why have the choice to betray Penny at the college party?
That was just an obvious "leave her path" choice. Basically an obvious choice for the people that don't like her, I guess. Not a decision I need to have in the game, because it is pointless in my opinion. It probably was more of a joke in the end.

As for "most choices in Eternum are obviously bad or meaningless or cryptic": I like the cryptic choices.
Cryptic choices aren't really choices. If you can't have any idea what a choice does it might as well not exist or make it a coin toss instead or something. A good choice shouldn't be absolutely obvious but a mindful player should be able to make an informed decision and should be able to ascertain most of the outcome.
 
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