So I've just played a bit of Eternum and it's seems like it will be another great game like Once In A Lifetime, if not better.
I like that the developer finally realized the importance of audio and not having N64-tier ground textures.
What I don't like is that the character models are becoming too realistic while most backgrounds are still stuck in the Dreamcast area.
This creates 2 clashing art-styles and it often looks like the character models are copy-pasted 2D sprites rather than 3D models inside the scene.
The lack of character shadows doesn't exactly help either.
Now the developer probably won't switch to Daz3D for this game since it would take a few months to remake everything, but I hope at least his next game will use a better rendering engine, because outdated graphics are the biggest flaw his games have.
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