- Dec 27, 2017
- 88
- 175
God bless you, you've made my day.Also dev mentioned on Discord that it's likely going to be late game or epilogue content.
God bless you, you've made my day.Also dev mentioned on Discord that it's likely going to be late game or epilogue content.
Be warned: It will be years until then we reach the end.God bless you, you've made my day.
Exactly! I very much prefer to have a good game that takes longer, than a rushed game that makes me feel nothing. Doing things right takes time, and that's the tea.It's actually really sad when people take games like this or BaD and scream 'abandoned' and 'scam' if it takes longer than a few months to update. Every chapter of this game is dense, well made and delightful. It's art. Art takes time.
That being said, if the next chapter isn't in the next 30 days I'm gonna kill myself.
You're totally right. But sometimes it's so hard not to feed the trolls...We could just ignore it...
This logic doesn't work because as processing power increases so do graphics. There's a reason why NES games were made in a couple months and modern games take like 6-7 years. And that's with 100s more people working on them too.Lets hope computational capabilities(Processing power)of everybody leapfrog into the super computer esque level in the next 10 years in.Hopefully then the developers take less time to finish rendering and the only time that is spent will be to design art and everything else just takes a minimal time to process.Then people like DPC and CARI can give us updates as quick as they can.I am following discussions on both BAD nd Eternum and came to the conclusion that to get faster updates the only room for improvement will be a faster computer.To purchase a state of art computer the dev needs money which in turn means he needs to have more patrons and so on but the problem is only the devs whose games are hits will have patrons whereas somedevs who make good games cant find enough patrons to upgrade to the latest tech.So A general Quantum leap in computational power for everyone would make wonders in the field of AVNs.
While I tried to keep out of this horrible discussion, this is plain out wrong. A project has usually a defined end scenario or end date and that usually means technology keeps advancing while working on it. If every project in the world would act like you describe, we wouldnt have a single car , plane etc to use. A project is usually based on a defined platform, technology etc. It is one reason we see so many revamps of games as the games are finished and just have to be remastered. Just to remaster up to a new standard is a project in itself.Lets hope computational capabilities(Processing power)of everybody leapfrog into the super computer esque level in the next 10 years in.Hopefully then the developers take less time to finish rendering and the only time that is spent will be to design art and everything else just takes a minimal time to process.Then people like DPC and CARI can give us updates as quick as they can.I am following discussions on both BAD nd Eternum and came to the conclusion that to get faster updates the only room for improvement will be a faster computer.To purchase a state of art computer the dev needs money which in turn means he needs to have more patrons and so on but the problem is only the devs whose games are hits will have patrons whereas somedevs who make good games cant find enough patrons to upgrade to the latest tech.So A general Quantum leap in computational power for everyone would make wonders in the field of AVNs.
Lets hope computational capabilities(Processing power)of everybody leapfrog into the super computer esque level in the next 10 years in.Hopefully then the developers take less time to finish rendering and the only time that is spent will be to design art and everything else just takes a minimal time to process.Then people like DPC and CARI can give us updates as quick as they can.I am following discussions on both BAD nd Eternum and came to the conclusion that to get faster updates the only room for improvement will be a faster computer.To purchase a state of art computer the dev needs money which in turn means he needs to have more patrons and so on but the problem is only the devs whose games are hits will have patrons whereas somedevs who make good games cant find enough patrons to upgrade to the latest tech.So A general Quantum leap in computational power for everyone would make wonders in the field of AVNs.
For BADIK, yes hardware quality makes a big difference but Eternum uses HS2 so even if Caribdis is rendering at 8K (unlikely!), his PC should be capable of outputting renders in 1-2 seconds because the HS2 graphics engine is a real-time render (i.e. fast as possible, even at the cost of quality). Animations are another story but even those are on the order of 20-30 min depending on the duration of the anim rather than multiple hours or days as is likely the case with BADIK. This coupled with the fact that Eternum doesn't have an extreme amount of animations (iirc on the order of 1-2 dozen per update?) means that the primary bottlenecks in development for Eternum are:Lets hope computational capabilities(Processing power)of everybody leapfrog into the super computer esque level in the next 10 years in.Hopefully then the developers take less time to finish rendering and the only time that is spent will be to design art and everything else just takes a minimal time to process.Then people like DPC and CARI can give us updates as quick as they can.I am following discussions on both BAD nd Eternum and came to the conclusion that to get faster updates the only room for improvement will be a faster computer.To purchase a state of art computer the dev needs money which in turn means he needs to have more patrons and so on but the problem is only the devs whose games are hits will have patrons whereas somedevs who make good games cant find enough patrons to upgrade to the latest tech.So A general Quantum leap in computational power for everyone would make wonders in the field of AVNs.
Because she was so busy staring at Nova's Ass she forgot all her lines and so she had to be temporarily sidelined for content that was ready?How in the hell does Nancy only have 2 scenes, one being just a tease?
I thought she got caught groping Annie's ass.Because she was so busy staring at Nova's Ass she forgot all her lines and so she had to be temporarily sidelined for content that was ready?
Maybe... just saying.
That could also be a possibility (that I would like to do too)I thought she got caught groping Annie's ass.
Don't get me wrong, I certainly do not want a meaningless fuck fest. Pornhub exists./checks latest review
...I mean the sentiment that this game has too many LI's sounds valid, but...
...
/glances at what Cari said a while back
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...yeaaah, you might wanna look elsewhere if all you want is more lewds.
I believe that one statement pretty much sums up the misconception of many including yourself: Adult Game does not mean Porn Game. There are gradients like with anything else in life. 'Adult' ranges from almost innocent romantic stuff all the way up to steamy things like xx shades of something. As there is Soft Porn which is still age restricted.Don't get me wrong, I certainly do not want a meaningless fuck fest. Pornhub exists.
All I'm saying is that if you're going to make a porn game, you should make a porn game. You can do so with characters and story being important and deep. You can have a slow burn, you can take the time, but you can also make it so the LIs have more that 3 scenes, with 1-2 of those scenes being teasing with no actual sex. It just seems to me like this game is close to done. Unless the game is much longer, or the Dev jams in a ton of scenes with each girl in the back half of the game, this game will not meet standards set by other big titles. Nothing necessarily wrong with that... If your dream is to make a 2-3 star porn game, great, dream achieved.
I love the serious game part of this game. Take out what little porn there is and slap it on a non-adult site, It'd be 5 stars. Problem is, it's a porn game. There are expectations set not only by the dev's previous game, but by all the other big successful games. Imagine if in Once in a Lifetime, you only got 2 scenes with each LI, and one was just teasing. It would still be a great regular VN, but a terrible porn game.
You must be new to the genre if you think that AVNs should maximize sexual content to count itself as an AVN.Don't get me wrong, I certainly do not want a meaningless fuck fest. Pornhub exists.
All I'm saying is that if you're going to make a porn game, you should make a porn game. You can do so with characters and story being important and deep. You can have a slow burn, you can take the time, but you can also make it so the LIs have more that 3 scenes, with 1-2 of those scenes being teasing with no actual sex. It just seems to me like this game is close to done. Unless the game is much longer, or the Dev jams in a ton of scenes with each girl in the back half of the game, this game will not meet standards set by other big titles. Nothing necessarily wrong with that... If your dream is to make a 2-3 star porn game, great, dream achieved.
I love the serious game part of this game. Take out what little porn there is and slap it on a non-adult site, It'd be 5 stars. Problem is, it's a porn game. There are expectations set not only by the dev's previous game, but by all the other big successful games. Imagine if in Once in a Lifetime, you only got 2 scenes with each LI, and one was just teasing. It would still be a great regular VN, but a terrible porn game.