Hey Bob69, sry, is the "Update only" -> 278mb " Universal Comp ressed: v0.7.0 Hotfix -> v0.7.5 Public" mislabeled? If not, what's the difference between it and the smaller 22mb below it? Or is it meant to be comp ressed 6.2->7.5? Thx!
I don't know if I should continue playing 0.7 if I'm gonna be traumatized at the end I don't have the masochistic tendencies like Clover Hey Chadmazotz did you play 0.7 to the end and if yes did you enjoy the pain?
I don't know if I should continue playing 0.7 if I'm gonna be traumatized at the end I don't have the masochistic tendencies like Clover Hey Chadmazotz did you play 0.7 to the end and if yes did you enjoy the pain?
I don't know if I should continue playing 0.7 if I'm gonna be traumatized at the end I don't have the masochistic tendencies like Clover Hey Chadmazotz did you play 0.7 to the end and if yes did you enjoy the pain?
Well...yes, if you're coming from 0.6 there are obviously hours worth of new content in 0.7(.5). I just meant if you're coming from 0.7.0 there isn't really new content in 0.7.5 apparently.
Well...yes, if you're coming from 0.6 there are obviously hours worth of new content in 0.7(.5). I just meant if you're coming from 0.7.0 there isn't really new content in 0.7.5 apparently.
Just minor grammar fixes, some new sentences in Nova's scene depending on conditions, and similar stuff in some previous updates. No new small scenes as sometimes before.
Penelope has a pathing change in a choice via this update (v0.7.5) that wasn't in previous versions. Specifically it's during the Valentino Photoshoot event (Ep2).
And another is you will now lose Luna's path if you don't accept her DayOfTheDead invite during the Ep4 phone text marathon.
SanchoMod's pending update has been updated accordingly.
Take note if playing unmodded or via LMP's mod since these changes are not documented.
What changed? You already got off her path when forcing her to go topless.
Do you know what the "U" variable for each girl does? Seems it's set to false every time you are off a path, but we don't seem to have tests for when it's true.
No, that's not correct. This is the first time (new via 0.7.5). I have all historical scripts as proof but here it is compared to v0.7.0 so you know I'm not just bullshitting you:
Do you know what the "U" variable for each girl does? Seems it's set to false every time you are off a path, but we don't seem to have tests for when it's true.
"U" means "you" as in the MC. Currently it's coupled to paths like a double-barrelled shotgun when being set False from previously True, but almost always singled out when first set to True for the first time. For example, this LunaU in Ep1 is set True without Luna's Path:
No, that's not correct. This is the first time (new via 0.7.5). I have all historical scripts as proof but here it is compared to v0.7.0 so you know I'm not just bullshitting you:
"U" means "you" as in the MC. Currently it's coupled to paths like a double-barrelled shotgun when being set False from previously True, but almost always singled out when first set to True for the first time. For example, this LunaU in Ep1 is set True without Luna's Path:
Not a mystery really. Think of it as "LI interested in MC" if that helps wrap your head around it bud. I'm pretty sure Caribdis first created these particular relp vars to use within the VN's stat screens during the VN's debut but that's just a hunch.
Not a mystery really. Think of it as "LI interested in MC" if that helps wrap your head around it bud. I'm pretty sure Caribdis first created these particular relp vars to use within the VN's stat screens during the VN's debut but that's just a hunch.
Most VN's (including this one) have many many vars that aren't used yet. This is always a thing until a VN is completed bud, nature of the beast since most dev's don't fully storyboard the project (including code outline) before initiating it.
SanchoMod proudly presents: Eternum - MultiMod Edition (v0.7.5 Update)
Go get you some. ( Simply click on the banner image above )
The mod you want.
The mod you deserve.
The best damn mod in all Eternum.
The mod so badass it can't even be listed in the OP.
Changelog:
Updated VN and updated ChoiceGuide to reflect some new variable changes in Ep2 and Ep6 (see post in the VN's thread here for more info).
Resolved a wonky dialogue issue during Ep7's SanchoSplit (see post in the mod's thread here). Thanks to my bud Elhemeer for bringing it to my attention.
Updated ChoiceGuide to provide more detailed info during Calypso's Western scene (see post in the mod's thread here).
Includes the new "Kenny" mod (see post in the VN's thread here). Original idea from sexypeanut and ping requested by DrSoong.
Just look at all these features with even more in-game:
Please enjoy. Mod core is updated to the latest v7b with even more features. I hope you find at least one feature beneficial to your experience. Remember absolutely everything can be toggled on/off as desired and on the fly. Complete information and exhaustive previews can be found on the mod's thread (simply click the banner above).