Visuals21

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May 14, 2024
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so im assuming pregnancy will be introduced near the end of the story? does anyone know how many releases are left?
 

slackster

Active Member
Feb 1, 2017
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Getting bored with all the cliffhangers now, they are overused and a cheap cop out for pacing issues.

"Overuse degrades a reader’s trust because not only is it exhausting, but when a cliffhanger is dangled so often, many of them end up being “false” cliffhangers, designed clearly just to fool the reader."
 

Dorfnutter

Forum Fanatic
May 21, 2017
4,559
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Getting bored with all the cliffhangers now, they are overused and a cheap cop out for pacing issues.

"Overuse degrades a reader’s trust because not only is it exhausting, but when a cliffhanger is dangled so often, many of them end up being “false” cliffhangers, designed clearly just to fool the reader."
Might as well drop the game or wait until it's complete coz Cari ain't gonna stop making them, if what he said in a Patreon QnA during 0.8 development is to be believed.

Cliffhangers.png
 

friedkeenan

Newbie
Sep 6, 2018
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Ok, in my replaying I've gotten up to where we meet the Founder, basically. My thoughts so far:

I wonder if the Founder's questions towards our "ideology" and whether we would sacrifice the innocent for our loved ones and such is more of a character moment for him than it is for us. Obviously part of it is about getting the player to think through some tough questions and fill out their own ideals, but the way the Founder talks about it... He's almost wistful, like he could be thinking back to a choice that he himself made in the past, and wondering if it was the right decision, measuring his own choice against our answers.

Thinking forward to the story Calypso tells us in the bath in the cowboy server, which I admittedly only half-remember right now, it seems plausible (likely?) that the Founder is in fact one of the characters in that story, either the guy who frees Anima and falls in love with her, or the evil guy who trapped her? Perhaps they're in truth the same character, but became separated over the millennia. But basically what I'm getting at is, I wonder if the Founder could be thinking of his decision to imprison Idriel in this scene. Maybe he needed to imprison her to protect his loved ones, or she is his loved one, and needed to imprison her to protect the innocent, or he just imprisoned her for his personal power, or perhaps even all three.

I do think the Founder will likely end up as some sort of tragic figure. He just simply isn't portrayed like a straight villain, despite how clearly evil several core aspects of Eternum are, like the NPCs. He appears sincere and earnest in our interaction with him, and like he is genuinely invested in the world of Eternum, and the cunning and talent and curiosity of us and the other players. I do think he will be a force that we need to stop, but I think there will be a certain complexity to his character and backstory. Honestly, the MC appears more scared of Idriel in our interactions with her than he is of the Founder here. Hmm.

I do also wonder what he does all day. He says that he needs to attend many meetings and the like, but we both know that that's just a lie, or at least he's not meeting with Ulysses people or whatever. So does he just have orgies with Praetorians all day or something instead? Oh you know what. All Praetorians have the same face, and have similar eyes to the Founder. I wonder if it could be the face of someone he loved? Someone he chose to sacrifice, perhaps? But anyways, I guess I kind of imagine the Founder is just constantly going on adventures in different worlds. He seems like he would really enjoy that. That's also kind of what I imagine our own ending to be too, with the context of Calypso saying she doesn't love being a princess, but instead loves all the adventures we go on. It would be some cutesy thing where we just keep adventuring with our girls and live happily ever after.

I'm now also realizing the name of Ulysses is also probably pretty meaningful. Odysseus (also known as Ulysses) sailed around the Mediterranean going on adventures for ten years (about as long as Eternum has existed on Earth), all so he can get back home and back to his wife. The Founder probably named it after him for a reason. He does also have a penchant for Greek-ish aesthetics: The Temple of Acheron, Ulysses, the Praetorians are more Roman but close enough, the Weapons of Atlas, all with Greek names, the statues at the mansion. To me, it seems like there might be some cultural differences there to weed out. Like for instance, if we do think that the ouroborous doors in Hyril'ar are the doors of Acheron, then the elves call the temple they lead to "The Temple of the Ten Rivers", which is not actually named by the elves but rather "the ancients". Maybe differences like that could eventually be useful to figure something out.

The Founder also tells us that Ulysses can track when a gem of doom is first discovered, but not when it switches hands to someone new, and that he instead had to deduce that we were the one who stole the gem from Garrington. But that's interesting, because Idriel detected we had the stolen gem of doom and invited us to the party. So there is some function to detect it, it's just not visible to Ulysses I guess? He could be lying, but.. that'd be weird. Maybe Idriel intentionally withholds that information?

He calls the Weapons of Atlas "Idriel's creations", and the MC acts confused about this, but it doesn't at all contradict what we were told before. Idriel says to us "I decided to assist players ... by creating" the Weapons of Atlas. I guess the confusion could come from the Founder himself phrasing it that way, suggesting that Idriel has more agency than previously thought. But I wonder if she created them on her own initiative, or if she created them together with the Founder. They both want the gems of doom discovered seemingly, maybe they both want them used for the same thing. Also, we know that Calypso was never "created" like the other Weapons, but perhaps if Idriel really is Anima, then Calypso would still be a creation of hers by virtue of being her descendant? Or it could be that Idriel created the prison for Calypso and facilitated her capture. Maybe so that she could be freed and Calypso could take her place and become trapped and power Eternum? Or maybe just to aid the MC in the future.

We also got a headache immediately upon meeting the Founder, strikingly similar to the one we got when we encountered Calypso for the first time. I had interpreted the first headache from Calypso as being connected to our powers being unlocked, since our power seems connected to hers, and we were unable to use it before we were near to her. Could our powers be connected to the Founder as well? It is after this that we start slipping into Eternum and whatnot. In the latest update, when we're in Hyril'ar, we can't use our demon powers until Calypso has recovered, but even then we still can't teleport. Maybe it's because we were cut off from the Founder while in Hyril'ar? The moment we're back in Eternum, we're good to go. But we didn't make any remark of feeling cut off from our demon powers once we were out of Hyril'ar. Hmm. I guess we're not cut off from Caly's magic in Eternum, since she can create portals there, so maybe the magic only passes through one way, out of Hyril'ar. That would be symmetric with being able to use our teleporting powers when we're in Earth, but not our demon powers.

At the start of the mansion party sequence, Caly again remarks that she thinks Alex has elven blood in her veins, and that it could be true even if she's far removed from an elven ancestor, since their blood is very strong or whatever. Alex makes an insincere comment about how maybe they're distantly related, which is probably just true. There's not really evidence for it, but it's clear foreshadowing, and in 0.9 there was repeated emphasis made on the "Peredhil", or human-elf offspring, in a way that kind of stuck out to me when I first played through, but couldn't quite place why. It is definitely mentioned because of the sex that we have with elves, but it also seems to me now like Caribdis probably wants to remind us of the concept, so as to soften the landing when it gets revealed in an upcoming update that Alex is indeed descended from some elf.

And if she is related to Calypso, that elf I guess would be Anima and Alex would maybe have some vestige of her power as well? Probably not to the point of creating a portal, but perhaps she'll be useful in opening the doors of Acheron, which maybe need Anima power on both sides of the doors, so Calypso on the Hyril'ar side and Alex on the Earth side? I imagine too that William Bardot probably sought out Alex's mom for specifically this purpose, which would maybe tie in well with his viewing of his family as only tools. I guess he'd be fine to disown Alex, since he presumes he still has Axel under his thumb, but maybe it'll become a plot beat that that will blow up in his face when Axel reveals he hates his dad now too.

But it would make sense to me that Anima could have some children on Earth. The human who saved her and fell in love with her had children in her home of Hyril'ar, it seems only reasonable that they would check out the human's home too, which I guess would be Earth, and have some children there. That could also tie in nicely with Calypso wondering about visiting Earth in the latest update.

Wew, okay that was more thoughts than I expected. It was a juicy batch of scenes I guess. Definitely a sign of a good game that I can just keep spewing paragraphs of theories out and still never be done.
 
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Redd23

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Mar 11, 2018
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Was using the Universal RenPY Mod and noticed there's a sequence on the Lyre that triggers something. If you input " C C G' G' A' A' G'" and then "Stop" you trigger a very brief Idriel memory flashback. It seems to be identical to the one you trigger if you try to access the MC's memories with the reminisincecombobulator during the Divination trial at Warthogs.

Both flashbacks seem similar to a screenshot from the very beginning of the game on the train to Kredon. It's an image when the MC is monologuing to himself about Eternum and Ulysses. In the image you can see a woman from behind talking to two guys in suits, with a giant holographic globe of the Earth in the background.
Damn nice find! Indeed it seems it was added in 0.9.3, but I think it's only an extra easter egg rather than something impactful - these notes are the start of the creepy "twinkle twinkle" that is Idriel's theme song and plays in most of scenes with her ;)
 
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avnlovr

Newbie
Jul 28, 2023
24
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Pity as too many cliffhangers is a glaring sign of bad & lazy writing
Finally someone talking about this. I love Eternum, it's the best game on here, but the cliffhangers just feel like cheap ways to keep players interested, such as when Orion got shot and when he was seemingly dying. We all knew that Cari wouldn't kill of the main character, so why put a cliffhanger? The 0.9 cliffhanger I found to be much better, but still, it's a bit unfortunate that Cari keeps relying on a trope like that so much, when the rest of the game is so solid. I'm not saying that all cliffhangers are always bad, but to always try to have these "crazy" cliffhangers is pretty stupid according to me.
 

Henchmen13

Newbie
Feb 14, 2023
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Counterpoint to the cliffhanger complains, it's part of the reason we have the game in the first place. Without player engagement and anticipation for the next update, more people would decide to instead return years down the line when the game is finished. This would mean less patrons, meaning less funding, meaning higher chance for the game to be cancelled.

TV shows do the same, ending episodes on cliffhanger so you tune in next week. Being a Dik depending on how you look at it, also end the individual episodes on cliffhangers.

I don't think it's bad writing. It's deliberate choice, both so keep player engagement and possibly because the dev like to tease the player base. If the update ended on Luna's date, rather than when it did, there was going to be a heck of a lot less engagement.

Given how the dev is one of the best in AVN space, and how unlike quite a few others he don't milk the fanbase for cash, cliffhangers to build up hype seem like something fairly innocent.
 
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kanenas49

Newbie
Jan 3, 2026
16
12
13
Finally someone talking about this. I love Eternum, it's the best game on here, but the cliffhangers just feel like cheap ways to keep players interested, such as when Orion got shot and when he was seemingly dying. We all knew that Cari wouldn't kill of the main character, so why put a cliffhanger? The 0.9 cliffhanger I found to be much better, but still, it's a bit unfortunate that Cari keeps relying on a trope like that so much, when the rest of the game is so solid. I'm not saying that all cliffhangers are always bad, but to always try to have these "crazy" cliffhangers is pretty stupid according to me.
It was necessary to happen because when you have powers you feel like you can defeat them all. It had to happen for the protagonist to land in reality and continue to be humble and pay more attention to what he took for granted.
 

avnlovr

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Jul 28, 2023
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It was necessary to happen because when you have powers you feel like you can defeat them all. It had to happen for the protagonist to land in reality and continue to be humble and pay more attention to what he took for granted.
I'm not talking about him almost dying as being the part I don't like (even though I still believe that some aspects of it could have been handled much better), I'm talking about Orion seemingly dying as a cliffhanger felt very cliché and quite cheap, but it was just an example to show that excessive reliance on cliffhangers is a sign of poor writing.

Don't get me wrong though, I love the game, and Cari is, at least according to F95's standard, a fantastic writer, and I don't want to complain about some relatively minor issue; let's instead focus on the good stuff about this game, that is... practically everything else!
 
Feb 21, 2023
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very cliché and quite cheap
I love Eternum as well, but that doesn't change that I'd still say it's a sleazy, tropey, cliche-ridden wholesome harem story. We know for most cliffhangers what the end result has to be, because we already know the game's canon ending with like 99% certainty.

Are the cliffhangers well written? Not really. But are they necessarily bad? Subjective. In my opinion they fit the overall writing style quite well and they're also pretty much a signature move of the Meme Lord Caribdis himself. So cheap shots are more of a stylistic device. Whether you like them or not is obviously up to you.
 

kanenas49

Newbie
Jan 3, 2026
16
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I'm not talking about him almost dying as being the part I don't like (even though I still believe that some aspects of it could have been handled much better), I'm talking about Orion seemingly dying as a cliffhanger felt very cliché and quite cheap, but it was just an example to show that excessive reliance on cliffhangers is a sign of poor writing.

Don't get me wrong though, I love the game, and Cari is, at least according to F95's standard, a fantastic writer, and I don't want to complain about some relatively minor issue; let's instead focus on the good stuff about this game, that is... practically everything else!
Of course, the way he was shot was cheap, but when you have powers, you think you can become a god too, forgetting that you are also mortal with powers perhaps but still mortal.
So the best way is to die cheaply and be more careful than to fight and die in battle from where you will still be careless.

Another secret he revealed is that when you die and come back you can have access to the world you were in when you died.
The "mistake" here that the founder makes but I don't take it seriously is that in the other world where you died you can't go with your body but only with the spirit, that is, the body stays here.
However, because the founder combines mythological elements, as let's say the protagonist could be a guardian who was born into a human body and something shocking happened in order to activate his powers, it is something that even mistakes make it look good and end perfectly in the aesthetics of the game.
 
Jul 9, 2024
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There is nothing else that could be written about harem game to not be cliche. I think Caribdis is doing suprisingly good wtih the writing - it is not stale despite 4 years of development. It is the worst thing to happen to AVN so I am glad we don't have it here.
About Orion "dying" - I think, that with him getting 8 super hot women (and also becoming demigod on his way to real godhood) "death" scene was needed - we, the players, needed something grounded and some failure, because at this point everything was looking too good. This time, with 0.9 cliffhanger it is the same - without cliffhangers Orion is already on his way to 5th gem (with 8 hot girls and demigod status). There is need for anticipation and failure to have good story. Again, I would say that Caribdis love for cliffhangers helps with overall structure of game pretty well.
 

LDEMGqNhTZVT

Newbie
Dec 19, 2025
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The point is that Orion "dying" did not need to be a cliffhanger; rather, it could have been an extremely important plot point in the overall arc of the episode. I appreciate the cliffhangers that aren't as predictable. In this example, we felt 99% sure Orion wouldn't die. It blunts the edge of the cliffhanger.

As a contrast, the end of 0.8 in Hyril'ar was a better cliffhanger. We get a sense that Calypso is out of commission, at least for a while. Are we sure she'll make it? Again, 99% sure the answer is yes, so that's not it. The cliffhanger here has more mystery: we are in Hyril'ar, we know the elves don't like humans, we probably we will not be treated well, but what exactly does that look like? What the heck is even happening in Hyril'ar? What shenanigans might we get involved in? What might we learn about Anima or others? We're confident we'll need Calypso or some other method to get us back to realms / servers in in Eternum, but how long will we be stuck there? Will Calypso be able to help us get back in the episode, or might we have to wait longer?

By comparison to Orion "dying", there are many more questions and much less certainty.
 

kanenas49

Newbie
Jan 3, 2026
16
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Everyone understands that he is the protagonist and he will not die and he does not need a cheap death.
However, what no one understands but attracted me to the game is that when someone has a special gift and maybe more than one strange power, he cannot die until he completes his mission.
This means if he dies but he has not reached his goal something will happen and he will turn back.
It's just (and here's the nice thing) that he'll do something that hasn't been said, something that no one has seen, and that will change the course of time.
 
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