Thanks for feedback and following!
In theory captain of a team doesn't do scout and scout missions usually carry out by 2-3 people, so in this 4 man squad there should be 2 men scouting 2 staying in base and at least one of them on guard duty.
That was not a scout mission - the squad was returning to the evacuation point by a different route, which unfortunately (or fortunately???) passed through contaminated territory. Captain just checked path ahead, but about guard duty - you are right, that's an oversight.
and for gears, if the team are made to survive a NOX environment they should have some protective equipment(like we use in bio-hazard protection fully protective mask and glaves at least)
First, the purpose of their mission was to fight mercenaries, where taking additional equipment for Nox proterction made not much sense, since the evacuation was originally supposed to take place in a helicopter, not on the street. Also, a regular gas mask does not provide protection against Nox, because it is basically a liquid that can easily penetrate through the filter inside. A suit with a closed breathing system - looks more reliable, but specifically for this mission it was not needed and have no use in a firefight.
Therefore, the main problem with what happened was that due to unforeseen circumstances. The suqad would have passed through the hospital section without any problems, but something greatly disturbed the "local inhabitants" (this will also be mentioned in 0.02 and will also be discussed in 0.02 and why it happened)
For weaponry a four men squad operation will take more bullet (but you can say they have been a heavy firefight before)
Yes, they was in a heavy firefight before.
if we can have character creation would be nice
I guess this is nearly impossible. I would have to make many versions of renders for each scene - that's just insane amound of work. So nah, no character creation.
All can enjoy some lesbian love with the nox lady
Well, there are still female human characters, soo...