There's far worse games when it comes to that. Just out of curiosity, what ARE the biggest problems of this game in your opinion?biggest problems of this game solved! Lack of characters and story branches ...
There's far worse games when it comes to that. Just out of curiosity, what ARE the biggest problems of this game in your opinion?biggest problems of this game solved! Lack of characters and story branches ...
There's far worse games when it comes to that. Just out of curiosity, what ARE the biggest problems of this game in your opinion?
Hmm. Okay.
- Uncontrollable branching
- Too many "god knows who" characters
- Too many forgotten main story characters
Hmm. Okay.
What do you mean if you say "Uncontrollable branching"? That the dev can't keep up with updating the branches or that the player has too little agency (it isn't obvious enough for him) which choices get him on which trajectory?
You choose a bikini colour and in the future it affects the story in a important way etc. I hope you get my point
What are some examples for "god knows who" characters?
Random people they encounter during the holiday. I even enjoy things like pizza man, delivery guy but some random characters are too unnatural in terms of game's course.
Which main story characters do you count as "forgotten" and how would you like to see them treated?
The boy Nicole used to tutor. Our old dudes, D&D dudes, Steve's hot partner etc.
Just to be clear, I'm not trying to get at you or belittle your opinions (which I don't really share to be honest, but that doesn't really prove or disprove anything) - I'm working on a mod for this game, and maybe I can try to fix some of that stuff or at the very least prevent to add to the problem(s).
SO TRUE! I still hope one day we will come back to that storys.The boy Nicole used to tutor. Our old dudes, D&D dudes, Steve's hot partner etc.
Nah, casey, Laura, Margot amd Fiona(?) need more spotlightSO TRUE! I still hope one day we will come back to that storys.
Exploring different paths from choices made is fun... but the choices should hint toward what they lead to or at least make sense in some way. Something as arbitrary as picking the color of the bikini should not be a major deciding factor for how the story plays out.I tend to disagree about the not knowing what choices are going to affect thing, as it's kinda the staple of VNs. Sure, SOME things could be more obvious, but part of the fun of a VN is experimenting with the different choices.
So while I see where you are coming from, it's not something that bothers me in the slightest - quite the contrary, in fact.
About the choices, I can only repeat myself, I see where you're coming from, but disagree.Exploring different paths from choices made is fun... but the choices should hint toward what they lead to or at least make sense in some way. Something as arbitrary as picking the color of the bikini should not be a major deciding factor for how the story plays out.
The vacation could have been more fun if they invited some friends along. Literally any of the pre-existing characters we've met would suffice. There could have been some real adventures there. Instead, we get a bunch of randos thrown at Nicole again with the same rinse and repeat choices (show tits/show pussy... why not show both, mutherfucker!??).
I'd like to see the game come to focus back on characters like Casey, Nicole's ex, that hot chick we fuck at the BBQ, Nicole's co-worker... and add a little tension to it. Turbulence is good storytelling (and no, I'm not talking about having Steve or Nicole cheat on each other).
I dislike stupid binary choices like that, too. But I also dislike choices where "Choose orange bikini to get threesome with Sarah or green bikini to get stranger with Nicole 5 episodes from now".About the choices, I can only repeat myself, I see where you're coming from, but disagree.
Maybe I'm biased, having played a ton of the older japanese VNs - compared to those, the choices in EG are smooth sailing. Yes, you can't be 100% sure what the choice affects, but there aren't many choices to begin with, so exploring all options is (together with skip mode) easy peasy. I guess I'm just a different kind of gamer, as I'd much rather have choice/effects like the swimsuit one than stupid binary choices of the "I want to see this or not" variety.
We're going to have to agree to disagree about this one.
That's not a bad idea, either. I think it was also a bad idea to have two different vacation locations. Obviously, made things more difficult to deliver a solid update.And about the vacation, I think I already wrote everything. I mostly concur. If I could dream up my own version of the game, I'd probably have put in the vacation MUCH earlier, with the idea that Nicole might have been game for some experimentation in a relaxed atmosphere with strangers she wouldn't have considered in her familiar environment. As it stands, the vacation came when everyone (me included) was eager to see more content with familiar faces, and at that point, Nicole was already on board with doing most everything anyway.
But that all is easy to say in hindsight. I bet @Guter Reiter learned something and will put it to good use in his next game.![]()
Development News 44
4 Hours
Hello my Friends!
I want to tell you how my work on the next update is progressing. As I said earlier, it will close the topic of vacation in the forest and then I will switch to work on the main plot. I will also finish the branch with the beach, but I will return to this later.
Anyway, about 300 new renderers are ready at the moment. So far the work is progressing quite actively =) As you may have guessed, there will be several endings waiting for you and each will have its own nuances based on your choice earlier.
In the meantime, I've already started thinking about updating "after vacation". I really miss the old characters. A lot of branches are still undisclosed and need to be continued. But we'll talk about this later =) There is still a lot of interesting things ahead =)
Have a nice day!
Kind regards, Guter Reiter.
But was this what we were talking about?so i offer adding 5 new character and 10 new branch opening in every chapter so the games can finish in year 2088 !
God give GR long blessed life to finish this game
most of your argues still not considering the TIME
we had lot of these kind of conversation about adding animation and reached the point which is animations are veryyyy gooood but not worth it to add 1 month to every update. sames almost goes for characters and branches, characters branches are veryyyy gooooddddd but not for this game anymore