There are new contents for Belva. No new content for Ahyana.Lets fucking gooooooooo!
Also, that patchnote is relatively small. I guess you just didn't want to ruin fun of us exploring new things, right? And it is not just battle balance changes/rent event, right?..
Um.. maybe the translated texts are too long.. I'll fix that in the next version.Have an issue, letters go out of the box and there's missing text coz that, and items on vendors are superposed with numbers and the names. Btw why the character doesnt show on the stats menu? (or it only see the character there when she wears the battle atire?)
Btw: thanks for fixing the view on the maps xD on the ver i played long ago i was like...hell i need a loupe xD
Freak uses bully and Belva will go in heat. And if she's already in heat, she should not get an additional "in heat" state.Idk, if it is a bug but in fighting freak. Freak use bully move while your are already in estrus duplicate in getting another estrus.
Thanks for reminder! I tried, but had no idea on what to write to create the ticket. I guess it's fine I just don't do this. But thank you anyway!If you are the developer of this game please submit to the Developers Badge, make a ticket here, And good Luck with your game Dev.
There are new content for Belva.ummm.....technically no new content for 0.9?
Thank you so much for all the suggestions! I'll fix them in the next update!I have a feeling it might be hard for dev if the character poser program they use doesn't implement that (illusion PlayHome), but yes would be nice
It seems you would be able to do it in HoneySelect 2 I think, with mods
Welcome to the difference between lossless vs lossy image/video compression
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I started playing, went on train as casual then police uniform. In first battle as police uniform, she started off practically naked (only garter on) and no skill option to repair uniform? It was if her uniform was already 60% damaged. Maybe I missed an explanation in the text.
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"From then on, Ahyana devoted her mission as a Goddess..." - (black pregnant bad end) devoted should likely be abandoned
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Not sure why there can't be more space in the left column so the numbers are separated; otherwise you could put the numbers on a new line for each item, and have them right-justified.
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These two texts could be combined together? Separated by a paragraph. Less clicking.
It would also be nice if the text black background had slightly more opacity I think.
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The description text does not wrap to the next line so the end of it cannot be read
Probably old saves will have problems. Not sure how this could happen. I couldn't reproduce the error on my end.I got an error when trying to first fight the new freak enemy. View attachment 3680659
New contents for Belva.does this update has nothing new ??
New contents for Belva. And some texts for Ahyana have been rewritten, and all are translated. And game mechanism has been balanced. These may worth you starting again, but that's your decision.I played the previous version of the game, tell me if it’s worth playing this one? I like the game, but is there new content that is worth starting again?
Sorry for the bug. The fix is: find the file named "D_goblin_m2_02baf_est" in "www/img/pictures/" folder and change its name to "D_goblin_m2_02bf_est". That will fix it.
Correct.as I understand it, all the content in this version is tied only to 3 locations and sewers with a freak, I can't get to the boss dog
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That's understandable. Let me help you.Thanks for reminder! I tried, but had no idea on what to write to create the ticket. I guess it's fine I just don't do this. But thank you anyway!
I 100% agree with your criticism. The gameplay needs rework and the stats of those bosses/enemies nerfed.This game has the worst system for dealing damage to enemies that I have ever seen.
Very soon you begin to deal about 20 damage to the enemy, with their 800 health. WITH A 50% CHANCE OF MISS!
And then your damage drops to 0. WITH A 50% CHANCE OF MISS!
With a thousand attack power. Yep.
And enemies have a passive ability to restore health...
I give the developer a standing ovation. To be such an asshat in game design you have to try hard.
And if someone even mentions the idea of causing damage through crits during sex, then this system stops working almost immediately, because this opportunity is simply turned off.
I'm not even saying that with such a wonderful combat system, the game insistently asks you to kill 15 enemies per day.
And despite the fact that the combat system is built to force the player into softlock during the playthrough, all this can be circumvented with the proper ingenuity. But I have absolutely no idea how to kill the boss with such a nice damage system. How much HP does he have? 5000? AWESOME!
In your house, one of the interactive icons gives you what to do next. I can't remember which one though.How do you progress in the game? There is practically no direction, no hints, clues, walkthroughs. At least she can talk to herself after doing something and say what she is going to do next. Something, anything to help progress in this game easier. I really want to play this game, but, it is frustrating not knowing what to do next.
The game has improved a lot since the last few versions but I think adding mechanics to at least reduce the amount of enemies spawning evry day should be in the game. I'm thinking something along the lines of reducing the amount of enemies respawning in an already cleared area so the player can focus on the newer area while not having to completely abandon the already cleared ones. That way the intend of the game design remains while reducing the time bloat of having to spend more and more time with each unlocked area with clearing enemies you have already seen a thousand times over.