- Oct 1, 2020
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I prefer to send them to archive, that way the error disappear and i know exactly what games are in there as the name is greyed out. At the same time I can always remove it from there and recheck it to see if it was fixed (if it was a api cache issue) or not and if in a few days i see the thread still gone, i can convert it or remove it.maybe use the tab system and throw them in a dedicated tab for that (Error Tab or something) until it is resolved either because it is back or the user deletes or converts it in the checker
I get your point, was just an idea on my part, I think both options have some pros and consI prefer to send them to archive, that way the error disappear and i know exactly what games are in there as the name is greyed out. At the same time I can always remove it from there and recheck it to see if it was fixed (if it was a api cache issue) or not and if in a few days i see the thread still gone, i can convert it or remove it.
Can't agree more about this, and sorry, didn't want you to think i belittle your suggestion. Sorry for that.I get your point, was just an idea on my part, I think both options have some pros and cons
Hi, I was wondering how the tool was able to quickly search for threads without me being logged in, and found out about the independent caching API you run. Can we use such API for our own (small) projects? As long as the usage is within reason, of course.This tool makes a compromise: it makes small chunked requests to a dedicated API to check for new version numbers, and when an update is found it then fetches the full thread and scans it for all the game details.
That section from the OP you quoted is outdated, the correct version is on github, I'm yet to update the op here after 11.0. But yeah now it's a cache api I run specifically for this tool. I tried to design it in a way that can't really be abused that much, and it's cached as much as possible on top with Cloudflare, so you should be good to use it if it's helpful for whatever you're working onHi, I was wondering how the tool was able to quickly search for threads without me being logged in, and found out about the independent caching API you run. Can we use such API for our own (small) projects? As long as the usage is within reason, of course.
Putting them in a dedicated tab, even though a good suggestion, won't prevent the error, unless you combine it with e.g. the below suggestion from KaosKallymaybe use the tab system and throw them in a dedicated tab for that (Error Tab or something)
That's actually even better than making them custom games.I prefer to send them to archive, that way the error disappear and i know exactly what games are in there as the name is greyed out.
That's what I was thinking, I mean if i make it custom, I don't even know if i can convert it back to F95 again, in case it is back. Where with archive, is 2 clicks swap.That's actually even better than making them custom games.
More easily undone.
Yes, you can convert it back just as easily, but archiving is much easier, to make it a custom game you need to do it one by one in the More Info popup, and that button changes to Convert to F95zone game once made custom. But (un)archiving, now that's way faster... multi select, right-click. click and done. I feel dumb to not have thought of that.That's what I was thinking, I mean if i make it custom, I don't even know if i can convert it back to F95 again, in case it is back. Where with archive, is 2 clicks swap.
Yeah, I actually saw the cache API mention in the github readme, and then went on F95 to ask you just in case.That section from the OP you quoted is outdated, the correct version is on github, I'm yet to update the op here after 11.0. But yeah now it's a cache api I run specifically for this tool.
I was planning to use it for some light statistics gathering of game thread info, nothing that requires being very up-to-date, so I thought your API would be pretty good for my use case. It's going to be a personal project for now, but I might post the findings at some point if they're interestingI tried to design it in a way that can't really be abused that much, and it's cached as much as possible on top with Cloudflare, so you should be good to use it if it's helpful for whatever you're working ondid you have any use in mind already?
Checking notifications is disabled by default now for new users, but previous users will have it enabled, and it obviously requires and accountIsn't the account now optional?
If I clear the cookies and RPDL session, it opens the login popup
if i know right, it should be that option marked there. Your FS checker is in the notification bar, it might be hidden in the up arrow, the Show hidden icons.OK, I have to ask a silly question. I accidentally switched to BG mode 'on purpose' Edit: I was curious about something. Now need to know: How do I Switch OFF BG mode? It's stuck. Do I need to uninstall? v11.0.1
It's in the system tray. Bottom right of taskbar. Windows hides new icons by default, so you need to click the little arrow to show all icons (then you can move the f95checker one to the main taskbar tray area so it's always visible). You can click it to open the gui, or right click to do some other things while in background modeOK, I have to ask a silly question. I accidentally switched to BG mode 'on purpose' Edit: I was curious about something. Now need to know: How do I Switch OFF BG mode? It's stuck. Do I need to uninstall? v11.0.1
You don't, it's always been there (atleast for like the last 2 years or something). Put it into the overflow menu if you don't want to see it. But yeah always been there, even before you accidentally switched to background mode.how to get rid of it?
Not really an F95Checker question, more of a Windows question - but here goes (assuming Win11):View attachment 4398766
I have the icon dragged out.
View attachment 4398775
Switch to BG changes to switch to GUI, and vice versa. but system tray icon always remains. how to get rid of it?