Sorter

Well-Known Member
Aug 11, 2017
1,367
720
368
Yeah it should be FOH Prototype.exe in the x64 folder. Do you have 64 bit windows?
Yes my windows is 64 Win 10. This issue is not the first. I have tried several other games made with the same engine and they just never start.
 

Inquirer5

Newbie
Dec 28, 2021
24
81
120
I hate AI art, I have called out AI slop posted on this site a bunch. Placeholders? Sure. Entire games made with it? Hard pass.

What is starting to piss me off even more, are people who are blind, missing part of their brain or some combination of both who are just trying to ragebait people on a fucking porn game forum by labelling obviously not AI art as if it is.

If all you can muster as a point for why it's AI is that it looks like it COULD be generated, without pointing out a single actual AI generation artifact or mistake, please delete your account. It is super well known exactly what problems they have and they are still easily spotted on pretty much any game on here that uses AI art. You are the same category of morons that STILL go onto TwistedScarlett's game pages and calls them AI because their art has been scraped so much by the ai models. Critical thinking is dead.
 

Eudj

Newbie
May 27, 2022
98
64
169
The game is full of softlocks. For example, on the second map with orcs, entering the cave requires 12 kills. And if you kill everyone on the map and teleport back to the house, then upon returning to the next level, it still requires 12 kills, and there's no one left to kill. Then you restart the level, and the next level requires 12 kills, but the enemies on the map don't respawn in sufficient numbers to proceed.
I suspect the game has a problem with saving progress.
 

TeckXChaos

Member
Feb 15, 2018
279
260
237
The game is full of softlocks. For example, on the second map with orcs, entering the cave requires 12 kills. And if you kill everyone on the map and teleport back to the house, then upon returning to the next level, it still requires 12 kills, and there's no one left to kill. Then you restart the level, and the next level requires 12 kills, but the enemies on the map don't respawn in sufficient numbers to proceed.
I suspect the game has a problem with saving progress.
Yeah, this is an extremely early prototype that wasn't meant to be released to the public. This isn't even an alpha build yet. Expect basically everything to break regularly.
 

Eudj

Newbie
May 27, 2022
98
64
169
Yeah, this is an extremely early prototype that wasn't meant to be released to the public. This isn't even an alpha build yet. Expect basically everything to break regularly.
I know it's a prototype. I read the description. But every author needs feedback. I gave feedback that there are critical bugs in the game, describing exactly what happens and when. They need to be identified and fixed. This is constructive feedback.
The criticism was higher when we were arguing about whether AI was painting the portrait or not. It's too early for criticism. It's not too early for feedback.
 

indyc

Member
Game Developer
Jun 15, 2017
430
898
298
The game is full of softlocks. For example, on the second map with orcs, entering the cave requires 12 kills. And if you kill everyone on the map and teleport back to the house, then upon returning to the next level, it still requires 12 kills, and there's no one left to kill. Then you restart the level, and the next level requires 12 kills, but the enemies on the map don't respawn in sufficient numbers to proceed.
I suspect the game has a problem with saving progress.
I was aware of a ton of saving issues but I haven't heard of this one. I'm going to cross my fingers and hope it's an issue of this September build but I'll try to recreate it on the current build when I get back. EDIT: Was able to test it on the current version, the kill count seemed to have been fixed months ago and works in 0.9.4.

The orc fortress level does not require any kills. The gate is bugged in this version but thankfully works in the current.

Yeah, this is an extremely early prototype that wasn't meant to be released to the public. This isn't even an alpha build yet. Expect basically everything to break regularly.
Honestly it's not an early version at all for how long I've worked on it and how many versions they've been. The one posted here is about 17 versions out of date. However, I would still consider them alpha builds.

That being said, while bug reports are far less valuable on this version, I still greatly benefit for any information and feedback people have.

Just because it wasn't ready for F95 (especially versions less than 0.9.3) doesn't mean I don't need help improving it. My bug team was pretty small before but my list of bugs I'm working on is already massive haha.

I hope you all enjoy your Christmas
 
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LetshaveShrex

Active Member
Dec 9, 2017
775
138
258
this game is full of bugs , first the ui gets bugged after each level , the breast size changes or return to default after every level , on level 3 where there is a big wooden door for a boss stage maybe? wont me in even after pushing it with the tornado attack,after every level or game launch you might get blindfolded for no reason , sometimes trying to break from chains does not work , fire goblins never die and other mobs might get bugged meaning the game thinks they are dead but they are alive invincible and attack the player and the clothes size change after returning home and coming back to a stage but i kinda like it so i added to watch list.
 

indyc

Member
Game Developer
Jun 15, 2017
430
898
298
this game is full of bugs , first the ui gets bugged after each level , the breast size changes or return to default after every level , on level 3 where there is a big wooden door for a boss stage maybe? wont me in even after pushing it with the tornado attack,after every level or game launch you might get blindfolded for no reason , sometimes trying to break from chains does not work , fire goblins never die and other mobs might get bugged meaning the game thinks they are dead but they are alive invincible and attack the player and the clothes size change after returning home and coming back to a stage but i kinda like it so i added to watch list.
Yeah I agree haha. (far more than what you reported)

Thankfully, our of your issues, the current version (0.9.4) fixes:
Much of the UI getting bugged after each level.
Breast sizes being remembered.
The wooden boss gate now works.
Fire goblins die now.
Clothes are better remembered when teleporting.


I'm not sure about the blindfolded for no reason at the start of levels but I haven't seen it?
Chain breaking can have some odd edge cases and I'm not sure if yours was fixed or not.

I'm excited you can see the potential! I'm driven to make it the best I can.
 
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Troqu

Well-Known Member
Aug 6, 2017
1,661
2,696
490
I hate AI art, I have called out AI slop posted on this site a bunch. Placeholders? Sure. Entire games made with it? Hard pass.

What is starting to piss me off even more, are people who are blind, missing part of their brain or some combination of both who are just trying to ragebait people on a fucking porn game forum by labelling obviously not AI art as if it is.

If all you can muster as a point for why it's AI is that it looks like it COULD be generated, without pointing out a single actual AI generation artifact or mistake, please delete your account. It is super well known exactly what problems they have and they are still easily spotted on pretty much any game on here that uses AI art. You are the same category of morons that STILL go onto TwistedScarlett's game pages and calls them AI because their art has been scraped so much by the ai models. Critical thinking is dead.
I've mentioned in a few other threads but the AI rage is kinda pointless. There is someone in almost every thread of games that have human drawn art that isn't just bad, claiming its AI these days. These people can't even tell what AI is, so why the fuck do they care? If all art looks AI to you then just stick to real porn games or stop raging and move on.

As for this game in particular, the listed fetishes and plot sound fantastic, but I'll heed the warning that this isn't ready for the public. Hoping you can get a real public build ready sometime soon that I can dig into dev.
 

Chronoromancer

Chronoromancer Dev
Donor
Game Developer
Sep 7, 2025
182
420
114
I've mentioned in a few other threads but the AI rage is kinda pointless. There is someone in almost every thread of games that have human drawn art that isn't just bad, claiming its AI these days. These people can't even tell what AI is, so why the fuck do they care? If all art looks AI to you then just stick to real porn games or stop raging and move on.

As for this game in particular, the listed fetishes and plot sound fantastic, but I'll heed the warning that this isn't ready for the public. Hoping you can get a real public build ready sometime soon that I can dig into dev.
Yes.. I agree with you .. here is my pov,

As NSFW developers, we're already fighting so many external battles. Payment processors dropping us. Mastercard crackdowns. Collective shout campaigns. Can't advertise anywhere. Many of us can't even tell friends and family what we do.

The last thing we need is NSFW enthusiasts vs NSFW enthusiasts. Whether someone uses AI, doesn't use AI, outsources to artists, does everything themselves - we're all making content for the same community on a platform that most of the internet pretends doesn't exist.

It's almost 2026. We're knee-deep in the AI age whether anyone likes it or not. If a game is good or bad, sure, feedback helps. But this "prove you're not using AI or we'll witch-hunt you" energy? Save it for Reddit. F95Zone, if nothing else, has never been anti-dev or anti-creator or anti-ai.

Just my two cents as a fellow dev who's tired of seeing the community eat itself.
 

CS proxy

Newbie
Dec 4, 2023
70
114
145
In the graveyard area ghosts and evil spirits can possess you, giving you visions of sex and raising your lust. I think they can screw with your controls too but that I'm not sure about.

It can be pretty hard to get possessed without being knocked down first though, as ghost girls who get too close just get whacked by your sword.
How do you get into the graveyard?
 

vessna

Active Member
Jul 21, 2021
603
358
225
Played with female angel, i encounter a bug, looking like that. . .

I think good idea would be bind a key for interaction like opening chests, because sometimes it doesn't work right , it's buggy.

I have a question about this strange blue one-piece bikini??? what it is for when we enabled NSFW content. . . can we loose it?

another thing is there is a piece of equipment that you can't loose, the dagger and sword sheaths on leg and back.
 
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vessna

Active Member
Jul 21, 2021
603
358
225
Played with female angel, i encounter a bug, looking like that. . .

I think good idea would be bind a key for interaction like opening chests, because sometimes it doesn't work right , it's buggy.

I have a question about this strange blue one-piece bikini??? what it is for when we enabled NSFW content. . .
and i think, some sort of simple character creator could get handy. .
 

indyc

Member
Game Developer
Jun 15, 2017
430
898
298
I have a question about this strange blue one-piece bikini??? what it is for when we enabled NSFW content. . . can we loose it?
I have a question about this strange blue one-piece bikini??? what it is for when we enabled NSFW content. . . can we loose it?
The slime bikini went through too many sizes for some reason. I don't know how to recreate that or why it happened here. If you are playing on the old 0.7.6 version it is probably because breast size reverted to default on a town portal or something.

It can cause body modifications the longer you wear it. The only way to take it off right now is to return to the village and use the wardrobe box in your home. (I think that functionality was in 0.7.6...?)

I think good idea would be bind a key for interaction like opening chests, because sometimes it doesn't work right , it's buggy.
It depends what you mean by buggy. On the first water level the chests need keys to open and also to be dug up. Being next to them is all that's necessary so even if there was a keyboard key that was used I don't think it would change anything. Let me know if there is some other error happening. I REALLY want the entire game playable with just the mouse, as in it is a core goal of the design.

another thing is there is a piece of equipment that you can't loose, the dagger and sword sheaths on leg and back.
If you lost them you'd lose your weapons. They are not worn when you are in the village if you wanted to see the character without them.

and i think, some sort of simple character creator could get handy. .
I appreciate the idea but if only saw the spaghetti code that got things this far... Having customization beyond that, not to mention a UI menu system to select everything would be a nightmare. I have a mountain of bugs to fix and systems to make before I consider even attempting such a thing.
 

vessna

Active Member
Jul 21, 2021
603
358
225
Let me know if there is some other error happening. I REALLY want the entire game playable with just the mouse, as in it is a core goal of the design.
Major problem is in aesthetics technicality, i mean the issue you said eariler with breasts sizes, this problem screws up the whole corruption and other effects on the character. .

One thing is interesting tho. . . the corruption marks, it appears when certain lvl of corruption is met or is it a timelapse?

For spaghetti code, i know what you mean by that, don't rly know how to solve this, but i heard there are some coding pattterns that helps with that, maybe some sort of coding Ai like blackbox could help you out with that. . .

Ahh and one last thing, i am meaning to ask, are you using some sort of engine? like godot or is it all from scratches?

EDIT: I found that when you place character in the middle of catapult and ballista, your character is constantly in one place, frozen, you need to click milion times to find out how to escape it, don't know if this can be labelled as bug or game problem tho.
 

indyc

Member
Game Developer
Jun 15, 2017
430
898
298
Major problem is in aesthetics technicality, i mean the issue you said eariler with breasts sizes, this problem screws up the whole corruption and other effects on the character. .

One thing is interesting tho. . . the corruption marks, it appears when certain lvl of corruption is met or is it a timelapse?

For spaghetti code, i know what you mean by that, don't rly know how to solve this, but i heard there are some coding pattterns that helps with that, maybe some sort of coding Ai like blackbox could help you out with that. . .

Ahh and one last thing, i am meaning to ask, are you using some sort of engine? like godot or is it all from scratches?
While the screenshots you are showing are possible with the current build, they will happen ALLLL the time in the 0.7.6 build here.

When you are corrupted, the tattoos have a certain chance of showing up as one of the many random things that can happen.

Regarding the engine I use - Construct 3 because it requires no actual coding and was finally a full game engine I could mostly understand.

EDIT: I found that when you place character in the middle of catapult and ballista, your character is constantly in one place, frozen, you need to click milion times to find out how to escape it, don't know if this can be labelled as bug or game problem tho.
Like the movement gets frozen? What does the player look like? This could be caused by a ton of things and again - 0.7.6 is an awful build to play on. I'm guessing it was because there was an arousal bomb which is known to get the player locked up in the olden days.
 

vessna

Active Member
Jul 21, 2021
603
358
225
Like the movement gets frozen? What does the player look like? This could be caused by a ton of things and again - 0.7.6 is an awful build to play on. I'm guessing it was because there was an arousal bomb which is known to get the player locked up in the olden days.
yes, that's exactly it, when arousal bomb and ballista is used, player can't move, the portrait gets arousal effect and hit effect in the same time. . .

Another thing is when your character is fully restrained and you go teleport to village, it bugs out and gives you general grievous feature of 4 arms hah. . .

the game has some bugs, but keep up the work, this game seems fine, good game for chill play.
 

vessna

Active Member
Jul 21, 2021
603
358
225
Oh i have another idea, i think good idea would be visualization of weapons disappearing if you are restrained,

like you know for example, in case of pixel character in the game scene, weapons could be dropped down like any other equipment when restrained, but if you free yourself, the weapons could appear in character arms. . like you know, magic or angel's feature.

and for portrait character, if your character is near dropped personal weapons, you can see them beneath the character, but if you go far, the weapons disappears to visualize the actual state in game scene. . it's just some fast thinking ideas, the portrait character visualization. . of course, first thing would be fix the bugs and stuff. . .

btw, in future versions, are you planning to add option to for example pick up other weapons? like other swords, daggers and stuff? Could give player a more unique and complex way to play their way. .
 
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