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Sorter

Well-Known Member
Aug 11, 2017
1,363
717
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Yeah it should be FOH Prototype.exe in the x64 folder. Do you have 64 bit windows?
Yes my windows is 64 Win 10. This issue is not the first. I have tried several other games made with the same engine and they just never start.
 

Inquirer5

Newbie
Dec 28, 2021
24
77
95
I hate AI art, I have called out AI slop posted on this site a bunch. Placeholders? Sure. Entire games made with it? Hard pass.

What is starting to piss me off even more, are people who are blind, missing part of their brain or some combination of both who are just trying to ragebait people on a fucking porn game forum by labelling obviously not AI art as if it is.

If all you can muster as a point for why it's AI is that it looks like it COULD be generated, without pointing out a single actual AI generation artifact or mistake, please delete your account. It is super well known exactly what problems they have and they are still easily spotted on pretty much any game on here that uses AI art. You are the same category of morons that STILL go onto TwistedScarlett's game pages and calls them AI because their art has been scraped so much by the ai models. Critical thinking is dead.
 

Eudj

Newbie
May 27, 2022
86
58
118
The game is full of softlocks. For example, on the second map with orcs, entering the cave requires 12 kills. And if you kill everyone on the map and teleport back to the house, then upon returning to the next level, it still requires 12 kills, and there's no one left to kill. Then you restart the level, and the next level requires 12 kills, but the enemies on the map don't respawn in sufficient numbers to proceed.
I suspect the game has a problem with saving progress.
 

TeckXChaos

Member
Feb 15, 2018
267
238
166
The game is full of softlocks. For example, on the second map with orcs, entering the cave requires 12 kills. And if you kill everyone on the map and teleport back to the house, then upon returning to the next level, it still requires 12 kills, and there's no one left to kill. Then you restart the level, and the next level requires 12 kills, but the enemies on the map don't respawn in sufficient numbers to proceed.
I suspect the game has a problem with saving progress.
Yeah, this is an extremely early prototype that wasn't meant to be released to the public. This isn't even an alpha build yet. Expect basically everything to break regularly.
 

Eudj

Newbie
May 27, 2022
86
58
118
Yeah, this is an extremely early prototype that wasn't meant to be released to the public. This isn't even an alpha build yet. Expect basically everything to break regularly.
I know it's a prototype. I read the description. But every author needs feedback. I gave feedback that there are critical bugs in the game, describing exactly what happens and when. They need to be identified and fixed. This is constructive feedback.
The criticism was higher when we were arguing about whether AI was painting the portrait or not. It's too early for criticism. It's not too early for feedback.
 

indyc

Member
Game Developer
Jun 15, 2017
413
873
247
The game is full of softlocks. For example, on the second map with orcs, entering the cave requires 12 kills. And if you kill everyone on the map and teleport back to the house, then upon returning to the next level, it still requires 12 kills, and there's no one left to kill. Then you restart the level, and the next level requires 12 kills, but the enemies on the map don't respawn in sufficient numbers to proceed.
I suspect the game has a problem with saving progress.
I was aware of a ton of saving issues but I haven't heard of this one. I'm going to cross my fingers and hope it's an issue of this September build but I'll try to recreate it on the current build when I get back.

The orc fortress level does not require any kills. The gate is bugged in this version but thankfully works in the current.

Yeah, this is an extremely early prototype that wasn't meant to be released to the public. This isn't even an alpha build yet. Expect basically everything to break regularly.
Honestly it's not an early version at all for how long I've worked on it and how many versions they've been. The one posted here is about 17 versions out of date. However, I would still consider them alpha builds.

That being said, while bug reports are far less valuable on this version, I still greatly benefit for any information and feedback people have.

Just because it wasn't ready for F95 (especially versions less than 0.9.3) doesn't mean I don't need help improving it. My bug team was pretty small before but my list of bugs I'm working on is already massive haha.

I hope you all enjoy your Christmas