Reading from the sideline I am still on the fence. I recognize your expertise in these things and do agree that there is not much gameplay involved. However, I also see the point that many of us were not into this from day 1 for any gameplay things - there are a lot of games that have that, but lack the subjects and quality of the porn-loops you have here. Even Wildeer Studios´ animations - which in my view match the quality and content of Paralogue/FD - don´t have angles to choose from, let alone multiple positions to initiate at the viewers click of choice.Motion capture is a worthwhile investment, but I wouldn't read too much into that unless they actually detailed the system (which they may have done?). If they did not, just know you can do quite good motion capture with a Vive/Index Kit and your desired number of $100 SteamVR "Puck" trackers. Any room with a couple SteamVR Lighthouses could technically be a motion capture studio (a lot of Virt-A-Mate creators use them for exactly that). I don't know why they were hire people to mimic thrusts and gyrations, but if they did, you can be sure they're not paying them much.
So, if indeed your point is valid, that something like this - or even better - can be achieved within a smaller time- and money-frame, I would simply love to actually see that! I mean, F95 seems to be the go-to source for such content and in the last weeks/months since I became a member I have really difficult times findig something like that. Could you point me to a direction, or give another explanation apart from the one above (regarding poor marketing skills of otherwise great animators/artists).
Mind you, I am really not being cynical here! This is a real question, from the fence. I would love to see other content of similar quality. It doesn´t even have to be better, just equally fine
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