3.80 star(s) 65 Votes

benisfug

Member
Aug 18, 2018
308
890
"Made accountable for business model"? You know they doubled their patron member count with this model amid all those controversy right? I don't even doubt for a second that they will make bank once the game launches on Steam no matter the user reviews.
I don't think you understand what he meant. Helius is abusing a bunch of technicalities and loopholes in Steam's license agreement to host their game on Steam and monetize it off-site without giving a Valve a cut.
 

omegabox

Member
Jan 3, 2018
178
135
I don't think you understand what he meant. Helius is abusing a bunch of technicalities and loopholes in Steam's license agreement to host their game on Steam and monetize it off-site without giving a Valve a cut.
Monetizing off-site is never a problem to Valve, there are an ocean of crowdfunded games out there offering backers only beta and key resellers selling keys and redeem codes without giving Steam a cut. As long as the game is to be launched as F2P like displayed on Steam Helius is safe, as the key will have 0 value. The problem is that nobody knows when the game will launch.
 
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Nihil5320

Member
Jul 2, 2022
385
966
Monetizing off-site is never a problem to Valve, there are an ocean of crowdfunded games out there offering backers only beta and key resellers selling keys and redeem codes without giving Steam a cut. As long as the game is to be launched as F2P like displayed on Steam Helius is safe, as the key will have 0 value. The problem is that nobody knows when the game will launch.
They aren't just selling standard keys that will give you access on release though, they're selling virtual currency and release state override keys. The latter practice at the very least is .

I agree with you that Valve won't do anything as they selectively enforce their own rules, I suspect on the logic that it's a pain to enforce and they'd rather have a subset of devs freeloading than drive any to competing stores, but I definitely think that they should enforce rules like this. As well as others like their false marketing requirements which extend to third-party sites.

At the moment Valve essentially let devs do an end run around those restrictive terms, so long as they don't actually release on steam, and more than a few devs (mostly hailing from Patreon) are definitely starting to abuse it.
 

clickandboom

Newbie
Jun 20, 2020
98
80
They aren't just selling standard keys that will give you access on release though, they're selling virtual currency and release state override keys. The latter practice at the very least is .

I agree with you that Valve won't do anything as they selectively enforce their own rules, I suspect on the logic that it's a pain to enforce and they'd rather have a subset of devs freeloading than drive any to competing stores, but I definitely think that they should enforce rules like this. As well as others like their false marketing requirements which extend to third-party sites.

At the moment Valve essentially let devs do an end run around those restrictive terms, so long as they don't actually release on steam, and more than a few devs (mostly hailing from Patreon) are definitely starting to abuse it.
The devs said on discord that the patrons won't need another key after beta ends, which means the keys they distributed are most likely standard keys instead of override keys.
 
3.80 star(s) 65 Votes