- Jun 20, 2018
- 623
- 2,147
Hi, thank you for your feedback. You're right, I should rethink the process of creating dates for deadlines. I understand that delays are extremely frustrating, and that the person who keeps delaying deadlines seems like a mad man or just lazy and that is not great for the reputation of any developer. But let me explain why I'm doing what I'm doing.Enyo Eerie, as the saying goes, the definition of insanity is doing the same thing over and over again and expecting a different result. It's well beyond time you realize that whatever deadline you think you can make is unrealistically short (a number of people have already told you so previously) and you need to rethink how you come up with such unrealistic deadlines.
I'm not complaining about the extended wait. I honestly don't care. I'm saying you need to have an honest review with yourself on how long it takes to do things, come up with more realistic deadlines, and stop over-promising and under-delivering. It will save yourself and your fans a lot of grief. (Unless of course you really are insane, in which case going ahead and keep doing the same thing over and over again. )
My goal is to release updates every 2 weeks (10 events). And realistic deadlines are not helping me with achieving this goal, they don't motivate me to work more passionately and search for ways to improve my workflow. Realistic deadlines make me too relaxed. Again, I understand that this is not fair towards everybody who is waiting, and delays are extremely frustrating, I'm totally aware of it. But for me, and I believe, ultimately for players, is far more important how fast the update will be released at the end.
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