Cabin Fever
Engaged Member
- Nov 23, 2018
- 3,620
- 5,851
Well, in my opinion, if you think you can do something but have consistently failed to do so, then no, it's not just an extremely hard goal, it's an impossible goal. And if you are relying on angry comments after missing deadlines for motivation, then you aren't really doing it right.Hi, thank you for your feedback. You're right, I should rethink the process of creating dates for deadlines. I understand that delays are extremely frustrating, and that the person who keeps delaying deadlines seems like a mad man or just lazy and that is not great for the reputation of any developer. But let me explain why I'm doing what I'm doing.
My goal is to release updates every 2 weeks (10 events). And realistic deadlines are not helping me with achieving this goal, they don't motivate me to work more passionately and search for ways to improve my workflow. Realistic deadlines make me too relaxed. Again, I understand that this is not fair towards everybody who is waiting, and delays are extremely frustrating, I'm totally aware of it. But for me, and I believe, ultimately for players, is far more important how fast the update will be released at the end.
_______
You don't have permission to view the spoiler content. Log in or register now.
What you seem to be doing is the proverbial "trying to run before you can walk". It's great that you have set such lofty ultimate goal for yourself, and I wish you all the best to achieve it, but Rome wasn't built in one day. If the reason for missing these deadlines really is the "slacking off" part, then maybe what you should do is set some interim goal of being x number of days faster than the last release, instead of setting a next to impossible deadline right off the bat. Say what you will, but the 3-week release target that you have set for yourself this time is an impossible deadline for you right now, and a number of people have warned you about it.