- Jul 12, 2020
- 14,400
- 35,660
- 997
Video?I undestand that but i cant find the video of episode 12 and 13
Video?I undestand that but i cant find the video of episode 12 and 13
Lmao maybe we hurt their feelings by calling them out for not continuing the game?has the name been officially changed to "Feelings MatterS"? or is the dev just playing dumb with patreon? u_u
You have to post your full traceback.txt file (preferably as an attachment) to make it possible to try to locate the source of the problem. Your screenshot only shows a tiny fraction of it.decided to try the game out and not even 10 mins in i get this, can anyone help? i have no clue what this shit means. only thing i did was rename relationships, no mods
Default speed is low, some devs seem to prefer it for unknown reasons. However, that's what the Options menu is for.What's up with the text speed in this game? Even maxed out the text is SO damn slow. Then theres the ... thing after every sentence. It's a pain in the ass and really ruins the flow.
{cps} tags. I'll try to look it up and test on this game.TBF, there are absolutely places in the game where the dev uses CPS tags to purposely slow things down. (I haven't looked at the code recently, but I assume it's those tags, since they would probably be the simplest way.) Like when an LI says something like, "When he touches me. . . !" or similar, the dev will slow down the ellipses or w/e to create the pacing he wants. I do remember that specifically happening with this game, because not many devs use that. It's especially common when the hearts start showing in dialogue lines.Default speed is low, some devs seem to prefer it for unknown reasons. However, that's what the Options menu is for. Welcome to your first ever Ren'Py game!![]()
Alright, here's a Ren'Py dialog cps tag remover I made for another game a few years ago. Apparently I made it in a way that should work pretty much everywhere these tags are used in dialog text, including here, in this game.What's up with the text speed in this game? Even maxed out the text is SO damn slow. Then theres the ... thing after every sentence. It's a pain in the ass and really ruins the flow.
filter_hardcoded_cps.rpy and filter_hardcoded_cps.rpyc from the "game" subfolder.I'm sorry, but an uncaught exception occurred.
While running game code:
TypeError: %o format: an integer is required, not TagQuotingDict
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "script.rpyc", line 3828, in script
File "[Ren'Py] Family Matters [Ep. 1-13] [Perv2k16]\FamilyMatters-v0.13-pc\renpy\ast.py", line 2557, in execute
Say.execute(self)
File "[Ren'Py] Family Matters [Ep. 1-13] [Perv2k16]\FamilyMatters-v0.13-pc\renpy\ast.py", line 615, in execute
renpy.exports.say(who, what, *args, **kwargs)
File "[Ren'Py] Family Matters [Ep. 1-13] [Perv2k16]\FamilyMatters-v0.13-pc\renpy\exports.py", line 1482, in say
what = what % tag_quoting_dict
TypeError: %o format: an integer is required, not TagQuotingDict
Windows-10-10.0.19045 AMD64
Ren'Py 8.2.1.24030407
Family Matters v0.13
Wed Sep 17 01:36:29 2025
It's a typo in the script file, a percent characterCode:I'm sorry, but an uncaught exception occurred. While running game code: TypeError: %o format: an integer is required, not TagQuotingDict -- Full Traceback ------------------------------------------------------------ Full traceback: File "script.rpyc", line 3828, in script File "[Ren'Py] Family Matters [Ep. 1-13] [Perv2k16]\FamilyMatters-v0.13-pc\renpy\ast.py", line 2557, in execute Say.execute(self) File "[Ren'Py] Family Matters [Ep. 1-13] [Perv2k16]\FamilyMatters-v0.13-pc\renpy\ast.py", line 615, in execute renpy.exports.say(who, what, *args, **kwargs) File "[Ren'Py] Family Matters [Ep. 1-13] [Perv2k16]\FamilyMatters-v0.13-pc\renpy\exports.py", line 1482, in say what = what % tag_quoting_dict TypeError: %o format: an integer is required, not TagQuotingDict Windows-10-10.0.19045 AMD64 Ren'Py 8.2.1.24030407 Family Matters v0.13 Wed Sep 17 01:36:29 2025
% without the required escape character \: n "Yes, that's all"
cashier "Okay. Would you like to donate 1% of your purchase to charity?"
scene bg store10c3ps with fade
n "Yes, that's all"
cashier "Okay. Would you like to donate 1\% of your purchase to charity?"
scene bg store10c3ps with fade
It's meant to indicate that the LI gets a surge of excitement, intimacy, etc. when kissing him. It's to show they're falling more in love with him and/or getting more aroused with him. It's an uncommon display in VNs, but when it happens it pretty much always means the same thing. (Sometimes in VNs it's alternately used to show the LI is cumming instead of the MC.)why does the screen flash pink when mc is kissed?
are there stat points for the females in game to track this progress?It's meant to indicate that the LI gets a surge of excitement, intimacy, etc. when kissing him. It's to show they're falling more in love with him and/or getting more aroused with him. It's an uncommon display in VNs, but when it happens it pretty much always means the same thing. (Sometimes it's alternately used to show the LI is cumming instead of the MC.)
What progress? What the pink flash indicates? That's just a visual thing; it doesn't affect stats at all. A girl's affection / lust for the MC are tracked just like in any other Ren'Py game.are there stat points for the females in game to track this progress?