This is the sisters kissing, yeah? Is it in the game yet?
No. And no.This is the sisters kissing, yeah? Is it in the game yet?
Looks banhammered, good news, he does have a Subscribestar,Patreon page under review... Smells like another bonk by the Patreon hammer...
I actually enjoyed the weird English.Don't sweat it. His latest substar update says he found a native English speaker to help with the translations.
from April:Dear subscribers,
I'm happy to announce that my work on chapter 7 is in total progress.
The new chapter will take us on the journey, as the family embarks from their home to the vacation place. Get ready for some exciting, surprising scenes during the journey, as well as their vacation home.
I hope I'll be able to finish the update in Mai.
Thank you for your patience and support. Do not miss it!
yeah, he removed sex scenes.Dear subscribers,
I' am almost finished revising the game up to chapter 06.
The changes include:
- Revised all English texts with an AI grammar checker
- Set all conversation text in white with a black border for better readability
- Chapter 3: Edited the Marina storyline. She won't hit on the MC - you must earn her trust.
- Chapter 5: I rewrote the Mrs. Osterhagen storyline, and removed the early sex scenes. If you choose this path, you can connect to her in the game's later chapters.
Removed, to add them later. Which means he moved the scenes. They'll be there, but later. I don't see why this is a problem. If it doesn't fit the story or the pacing, then do it.from April:
yeah, he removed sex scenes.
What do you mean by that? Different font? Or the typos?Most pressingly, is there a mod to make the text legible?
A less cursive font would help, but mostly it's the colour. Too much of the text is in a colour other than white, against dark backgrounds. It's not that a text box occuping a third of the screen is needed, but the default text should be white: there's a reason why this is standard practice. Characters speak in different colours, there are different colours for thoughts and speech; it adds nothing, it's just fiddly and hard to read. The grey in particular is hard to read, but so are the blue and red on many of the backgrounds. Transition screens are usually black with white text; here they are white with grey text. Choices are presented in grey text on white background - the choices could be moved to lower down the screen and then presented in white text on black. That kind of thing. Grey doesn't work in general, either as text or background (see UI and menu); I don't understand why the dev uses it so much.What do you mean by that? Different font? Or the typos?
Don't worry, this issue will be fixed in the next update. The font is the same, but it's white with black border everywhere.A less cursive font would help, but mostly it's the colour. Too much of the text is in a colour other than white, against dark backgrounds. It's not that a text box occuping a third of the screen is needed, but the default text should be white: there's a reason why this is standard practice. Characters speak in different colours, there are different colours for thoughts and speech; it adds nothing, it's just fiddly and hard to read. The grey in particular is hard to read, but so are the blue and red on many of the backgrounds. Transition screens are usually black with white text; here they are white with grey text. Choices are presented in grey text on white background - the choices could be moved to lower down the screen and then presented in white text on black. That kind of thing. Grey doesn't work in general, either as text or background (see UI and menu); I don't understand why the dev uses it so much.
Yes, for now it's only heavily implied.Should this really have the besti tag?
From what I remember it's only implied right?