I like rpg's, and in role-playing games usually you have to repeat a movement to reach a goal. It may take a long time, but if it is so easy, it is not much fun. I also like to have autoplay where I don't have to do anything other than click, but I also like the game as it is. You talk as if you hate the game, but I think you like the game. If I hate a game, I will pass it. If you really hate it, you can pass. I can't understand the insistence of haters
I love the story so I will not pass
I hate the grind of the game so I will continue to complain about this specific point!
I'm not talking about a kinetic novel with auto play
I'm talking about a VN with choices ... so you can follow various paths by you choices... and you will get differnt endings (depend on the choices.
Like is on Being A DIK and/or in the best Ren'Py games
the repetitive scene inside the boxed-plot are very boring... because you have to back at the same point for days and maybe weeks... you have t go to Sleep/Eat and if you do not change clothes you will be punished (masochist players) if you go out the home with Maid clothes you loos the progress with Betty
...this is totally useless and do not have any effect in the story line
the only effect is: WASTE TIME for nothing
Hope this can help you to understand why I will continue to request for a deep mod of this game!
and I think there are a lot of players that don't want to play this game just because the mechanics
that 's why my criticism is constructive... because I understood that I love Monica story also with the mess of the useless game mechanics....
and there would be much more supporters in the DecentMonkey patreon page if he will start to make an official MOD by itself or in collaboration with a modder
Thanks