I can't think of a designer who is better at adding the little touches that make the game easier to play. Suddenly, Monica needs to stop in the laundry to pick up panties, and I am thinking that I now have to click my way to the laundry room.. and, boom, the laundry is added to the house location jump drop down. I'm done with the available views on the street "whoring" and, boom, I can skip all that and just play the photo shoots.
I can understand some frustration with the slow pace of the degradation of Monica on the "falling down" path, but recognize that DM has to be careful with that pace because, if she is selling her ass for the price of a kebob in installment three, what is he going to do to top that in installments four and five? If he doesn't top that, the same people complaining that installment three is disappointing will be complaining that installment four and five are disappointing! There's actually a lot of skin and sex in the game, it just doesn't involve Monica. I might not agree with the pace DM is setting for Monica, but I can understand it and accept that he knows the future story a lot better than I do, so I also accept that he is correct to go at the pace he feels right.
That's my two cents on the topic.