- Aug 5, 2017
- 13
- 18
Both your replay and script files don't seem to work with the joker mod.I have jokermod in game and it works fine for me.....also have the family as family....I should have added I DID add the images from CH.9 that were missing tho.
i didn't like this update
[/ZITAT]
I felt the same way. A lot of STEAM about very little content in my opinion. But I really hope that the story will be much stronger again in the next update. The developer can do that !!! I believe in him!
So far, the unstraight updates 9, 7 and 5 have had the best content. So I‘ hoping for 11.
Of course, it's a matter of taste. If you like the content within the family or with the fitness trainer Kareem, it can inspire you. If you're a fan of the Cult, it may be better to wait for the next update.Is it really that bad? I was going to download it but I don't want to download 7 gb of file to see very little to no content.
Don't know what to say....works perfectly for me....downloaded compressed version and jokermod from here...installed first...transferred image folders over from CH.9 to replace missing images....then changed the z_replay and script files.....still can't use old saves...but I have all 3 of the missing blackmail scenes working in game and replay.Both your replay and script files don't seem to work with the joker mod.
Parsing dual definition in the scripts or something, I have no idea.
First of all, sorry that I don't post regularly although have joined F95 for years.
File we will use for the game: Jokermod script Ch10
It seems some logic (if/else) were removed from the original script but the dialogs remain.
1) I downloaded the missing images from Ch9 (posted by gorluin - post #2035). Extracted it into /game folder.
2) I downloaded the Jokermod script Ch9 (posted by JokerLeader - post #2025)
3) I downloaded the Jokermod script Ch10 (from the OP)
4) I compared both Ch9 and Ch10 scripts side by side with the replay animation as the pointer for the scenes
5) First scene after the poker game - the lecture hall. I searched "label minuteslaterr" in both Ch9 and Ch10 scripts and found the trigger. The Ch10 script has the "if-else" removed which I believe is from the original script.
label minuteslaterr:
scene black with dissolve
narrator "15 MINUTES LATER"
scene bg maivederekch563 with dissolve
MT "Ugh, all this fretting is giving me a headache. Thank god class is over."
if Maiveacceptedlotionch4 and MaivePlaysPokerAndStripped is True:
jump astheyou
else:
jump naylahanzch5bathroom
6) The next blackmail scene (to trigger the ch9derekjeremythrees2). Again, the "if-else" removed in Ch10.
label ch9maivejeremyderek:
play music "audio/bgm 25loverelationship.mp3" fadein 1.0 fadeout 1.0 loop
scene bg ch9maivederekblackmail1 with dissolve
MT "Ahh, thank god there was no traffic."
scene bg ch9maivederekblackmail2 with dissolve
MT "Just made it with a few minutes to spare."
scene bg ch9maivederekblackmail3 with dissolve
MT "I can’t let this happen again. "
scene bg ch9maivederekblackmail3 with dissolve
MT "It’s too stressful, and once I miss that first class, my credibility takes a huge hit."
if Maiveworetheswimsuitandthreesomech6 is None:
scene bg ch9maivederekblackmail10 with dissolve
narrator "Maive then began teaching at the university."
scene bg ch9maivederekblackmail18 with dissolve
narrator "This time she taught about American post-Civil War history—the Compromise of 1877"
scene bg ch9maivederekblackmail22 with dissolve
narrator " "
scene bg ch9maivederekblackmail35 with dissolve
narrator " "
scene bg ch9maivederekblackmail38 with dissolve
narrator " "
jump ch9maivehanz
else:
jump ch9derekjeremythrees2
Sorry sir. I just noticed another fix I missed out. The call Maive received which led to the beach wearing the swimsuit. The "if-else" was missing in Ch10.this script worked like a charm, thank you.