CREATE YOUR AI CUM SLUT ON CANDY.AI TRY FOR FREE
x

VN Ren'Py Fates Collide [v0.4b] [KatanaVN]

4.60 star(s) 59 Votes

Pr0GamerJohnny

Conversation Conqueror
Sep 7, 2022
6,758
10,119
I don't recall Raiko having a small amount of content but probably less than Koko and Avis but she isn't a side character. ( the game shows if you are on her route and her points at the end of each chapter) Levy on the other hand yeah she barley has any content I think tho im not interested in her

if im confusing characters my bad not the best with the names on this game
Not a small amount of content, no, but 4 updates is a lot to go through with only a kiss.

bs.jpg
 
  • Like
Reactions: someone666xxx

AnonW123

Member
Dec 26, 2019
319
543
Does anyone know the name of the song (and the artist name) that plays at the party when the MC is pulled into the bedroom by Serena?
 

Redd23

Member
Mar 11, 2018
298
1,203
1730731419201.png


Hellooooo!
Time for another public report. In the previous, patron-only report I mentioned I've started mentally recovering, as I had a very difficult time period of work. And before anyone worries, I continued with the positivity!

Similar to what I wrote there, and how I cleaned up a lot of files on my pc, as the negativity and depression made me clutter stuff more and more, I tried to apply that to work as well. Sometimes I joke with the "I'm sure future Kat will fix it", but it truly became a problem last few months, as whenever I stumbled upon a hurdle, I'd just postpone it for later.
And there was a lot of stuff I postponed...

So, I started dealing with it last ~2 weeks or so since last Patreon report. Sure, some stuff are normal to be postponed till later (such as music/sounds, I always do them at the end of an episode work), but the amount of comments I had in my script files of things I skipped in ep2 alone was just... Too much. Roughly 200 comments, many ignorable due to sounds, but many just skipped due to bad mental before.

Last 2 weeks ended up being spent on a lot of different things due to it, so... I guess a small list!
-> Halloween render done ( actually an animation, but I cant post videos so here is a render)
>> That also made me test animating in my new hs2 install, had some small issues with it and fixed it so we good now
-> Made 2 small anims I skipped before
-> 60 new renders (passed the 2 000 mark for ep2!)
-> Started fixing some of the renders in photoshop, re-rendered some I made a comment before needed fixing
-> Fixed multiple inconsistencies in dialogue, did my own crappy proofreading and sent the whole ep2 script to my real proofreader Scooter (he's almost done and he already said pain awaits me )
-> Together we already fixed some typing inconsistencies from ep1/2 as I always wrote sounds differently each time
-> Spent a day and a half looking at nipples (decided to improve our darker tone Raiko/Levy, as now when they actually feel darker skin with my ep4+ way of lightning, the bright red nipples they had were a bit out of place)
>> ... Also forgot I never changed all girls having shiny glossy nipples so I had to resave 200 cards one by one yay :katmoment:

This and some small bits cut the "comments" by more than a half, and I do feel lighter after doing all that. I'll continue tackling it for another day or two, and then go back to renders. Still the 4 smaller segments remain to be rendered on the beach, so probably ~400 left. Hoping to finish all of the big ep2 work till end of month.

As always, thanks for the patience, and love you all!
Kat <3
 

Redd23

Member
Mar 11, 2018
298
1,203


Ok, another report time.

IRL first: unfortunately got hit with some issues. Ants invaded (again, probably 4th time since I moved in), my heating shut down due to a leak from the heater so I had to call and get it fixed (was 5-6 days without real heating and warm water ) and lastly, washing machine broke, as the rubber holding the drum or something broke of and disintegrated. Yay.

Had my mind on some of those things, and unfortunately, it affected the amount of work I did, but the progress was still ok. So onto the game stuff:

Back to renders last 4 days, around 90 renders done. Raiko volleyball at the moment, will try my best here (butts), but(t) probably no animations as the map is way too big for shadows to play along. Was supposed to start few days earlier on renders though.
The proofreading I mentioned last report got finished by Scoot, and oh boy, there was more work than I anticipated. The usual stuff, but we also decided to focus on any of the smaller inconsistencies, as we really want to eliminate even small ones in rework. In this case, Avis/Serena was the worst offender, as previously there wasn't any connections to what the player/MC knows if you went with Avis outside, or to cafe with her. So I made a list of everything MC learns about Serena/Avis relationship and together with Scoot I made it make sense so he reacts properly at the "culmination" at the beach where the two meet (which is also slightly changed now). Took quite a bit, but glad proofreading and tidying it up is done. Also continued tidying up Koko's timeline of her work, and the hotel party information we receive.
And lasty, UI. Was thinking of this doing later, but with the focus on "doing it now rather than later" I decided to tackle it as well. As you might know/remember, UI already had a lot of tweaks and was in late stage, but there were a multiple of bugs I didn't fix, and some small features missing that I skipped before as "I'll do it later".
Welp the "Later Kat" is now, so I did. Some stuff I managed to fix on my own, I even got an idea for something I haven't seen in any other game (and with help from multiple people, made it work). After 2-3 days of my own work, anything that I couldn't do, I decided to hire someone that I'll pay to do for me. And they did, absolutely fantastic work by them and now only some small bits remaining that I can do on my own/commission (decide on font, exit screen on my own, hire someone for logo animation). All other UI is finalized.
And here is a little preview, again, very similar to old one I did few months ago but now Gallery updated, hints work, End screen points, custom cursors and selector, fixed naming scheme (should now not bug on Androids too) etc.
New with all the changes above:



Old for those that missed:



That's all for this one. Sucks irl is sucking, but progress has been okay.

Love you all,
Kat <3
 

xyzyzyz

Member
Feb 13, 2021
280
194


Ok, another report time.

IRL first: unfortunately got hit with some issues. Ants invaded (again, probably 4th time since I moved in), my heating shut down due to a leak from the heater so I had to call and get it fixed (was 5-6 days without real heating and warm water ) and lastly, washing machine broke, as the rubber holding the drum or something broke of and disintegrated. Yay.

Had my mind on some of those things, and unfortunately, it affected the amount of work I did, but the progress was still ok. So onto the game stuff:

Back to renders last 4 days, around 90 renders done. Raiko volleyball at the moment, will try my best here (butts), but(t) probably no animations as the map is way too big for shadows to play along. Was supposed to start few days earlier on renders though.
The proofreading I mentioned last report got finished by Scoot, and oh boy, there was more work than I anticipated. The usual stuff, but we also decided to focus on any of the smaller inconsistencies, as we really want to eliminate even small ones in rework. In this case, Avis/Serena was the worst offender, as previously there wasn't any connections to what the player/MC knows if you went with Avis outside, or to cafe with her. So I made a list of everything MC learns about Serena/Avis relationship and together with Scoot I made it make sense so he reacts properly at the "culmination" at the beach where the two meet (which is also slightly changed now). Took quite a bit, but glad proofreading and tidying it up is done. Also continued tidying up Koko's timeline of her work, and the hotel party information we receive.
And lasty, UI. Was thinking of this doing later, but with the focus on "doing it now rather than later" I decided to tackle it as well. As you might know/remember, UI already had a lot of tweaks and was in late stage, but there were a multiple of bugs I didn't fix, and some small features missing that I skipped before as "I'll do it later".
Welp the "Later Kat" is now, so I did. Some stuff I managed to fix on my own, I even got an idea for something I haven't seen in any other game (and with help from multiple people, made it work). After 2-3 days of my own work, anything that I couldn't do, I decided to hire someone that I'll pay to do for me. And they did, absolutely fantastic work by them and now only some small bits remaining that I can do on my own/commission (decide on font, exit screen on my own, hire someone for logo animation). All other UI is finalized.
And here is a little preview, again, very similar to old one I did few months ago but now Gallery updated, hints work, End screen points, custom cursors and selector, fixed naming scheme (should now not bug on Androids too) etc.
New with all the changes above:

Link

Old for those that missed:
Link

That's all for this one. Sucks irl is sucking, but progress has been okay.

Love you all,
Kat <3
Bro add last to latest reports.

Am I only the one who feels Nipples needs to be fixed on girls ??
I mean it would be better if nipples are as:
Koko - Pink
Avis - Red
Raiko - Dark Pink

I don't know about other girls but light pink, light red, dark red, pale pink, pale red, white pink, white red nipples will be good on all girls. Other than that I feel some skin tones need to be one on every place. Sometimes it feels dark on night while albino white on day.
 
4.60 star(s) 59 Votes