Lurkin23

Member
May 15, 2021
243
219
One thing that is annoying, however, is the constant changing of clothes. They look nice and all, but putting them on every other screen is annoying. Especially, when it doesn't really matter what you're wearing.
Yeah, being able to save a set of clothes and makeup would be really helpful.

Show up to work: select work uniform with makeup. One option bam you're in.
 
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Geffe

Newbie
Jul 14, 2019
48
131
My other complaint is why every sex scene needs to go to fucking, should be able to blow a guy for information, or even better (for story purposes) give him a hand job without letting him dump a load in your twat.... especially since you aren't on the pill.
Honestly, I'm so sick of games that have an excess of handjob/blowjob scenes that I'm not too bothered by this. Although, it would be nice to have more choices in the sex scenes (changing position, having a second round, asking for anal, etc). The agent is never allowed to take the initiative at all, she just has stuff done to her.
 

maankamara

Member
Sep 16, 2017
460
758
Honestly, I'm so sick of games that have an excess of handjob/blowjob scenes that I'm not too bothered by this. Although, it would be nice to have more choices in the sex scenes (changing position, having a second round, asking for anal, etc). The agent is never allowed to take the initiative at all, she just has stuff done to her.
I absolutely hate it how many, maybe even most, adult games here are filled with handjobs and blowjobs that never escalate beyond that. In most cases it is painfully obvious the only reason being to reduce work required, or to drag on the story. But the irony here is that this is one of a very few cases where those would make sense. Since you are playing a reluctant participant in most encounters so far it would make perfect sense for her to try to get around without getting fucked, especially on camera.

Unlike those other games where you play a horny teenager alone with a horny MILF, both consenting and ready to go, and then the scene ends in a handjob... what? I think I've seen that scene play out a thousand times since signing up on this forum.

Back to this game. I must say, after giving this a thorough go after years, I am very pleased about the quality of the writing and overall presentation. Once again I find myself wishing for this to get fleshed out and become one of the greatest games, it certainly has the potential. Time will tell, I guess. Best of luck to the devs!

PS: Keeping my fingers crossed for more content related to birth control. Just so delightfully kinky thinking the likes of Connor not giving two shits about consequences. And since risk of pregnancy is not a kink everyone shares it could easily be locked behind a trait or setting. And with things like narcotics and stress already set up as part of the game, those could factor in if she remembers to keep up with the pills. So many options!
 

rbx4

Member
Jan 21, 2018
244
311
Yes birth control is an important thing for establishing that the protagonist is a female. Men might not think about it that much, but a savvy, aware, adult female would.
 
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manscout

Well-Known Member
Jun 13, 2018
1,297
2,178
I only recently discovered this game so I'm not jaded about it yet. Played through the most recent version and then tried some of the older ones that still had the life-sim stuff with more character customization, and while I absolutely love that kind of stuff in games and I think it could have made for an extremely good game if carried out all the way through, I will say the current game still works even without all that stuff, some of the game's potential may have been stripped but what's left now feels more polished and cohesive in some departments (although personally I still feel more affection for the original project, but it is a matter of taste).

I think the main pros of the new game are that:

The presentation is better, the old ones already had some implemented graphical elements but they weren't quite as immersive and gripping as the way it is handled in the new content.

The writing of the spy stuff and in general feels much more grounded and focused, I liked the life-sim stuff of the old content but the actual spy stuff was kinda too "porny". The new content feels more sensible about how a spy mission could end up going down this way rather than "the CIA/MI6 are purposefully training their agents to be hyper-sexual fiends and everyone is kinda horny about it".

I like the sexual progress in the new content better, although I recognize that's probably because I treated the new content as more of an adult novel than straight up porn. The progression makes more sense because the MC is better characterized as "fully prepared, but not experienced" and she plays her cover story well. Sex only happens in a "need to" basis, she's willing to trade sexual favors with her bosses when it is occasionally demanded but doesn't initially agree with being fully whored out, even though that's obviously what her bosses are slowly trying to push her towards. That fits the scenario of a somewhat "loose" girl in a difficult situation, which is her cover. I like that most of the kinkyness comes from her privately coping with the sexual stuff the mission entails rather than a "too much sex will rot her brain" porn trope.

Now the main cons of the new game:

Since the life-sim stuff was stripped, there's less backstory to make certain moments of the game more impactful, e.g I think that the first scene with Connor would have been much more impactful when he fucks her raw regardless of her asking for a condom if it had happened after the life-sim stuff where the player could have always had the MC have her way and made sure sex would only occur with a condom, it would have made for a stronger cut between "what you could do in your everyday life back home" to "what you're going to have to do and the people you will have to deal with as you play the role the mission demands".

This is a con of both versions kinda but I felt it more in the new one, I don't like when games have "pretend complexity", it just looks super ugly to me when the game has exposition for a bunch of mechanics and stats that end up barely ever being used. If you are not sure if you are going to actually use a stat or a mechanic, feel free to implement it but do it out of the player's sight as a hidden mechanic, it makes those slight differences feel neater when replaying the game since they feel more like little easter eggs. But if you start presenting a bunch of things as strategical elements of the player's choice but it ends up never used, it just feels frustrating. E.g different nationalities being said to have different perks for their agents (I think I saw a whole 1 time where an extra dialogue option popped up from being MI6), the "insights" and "reputation" mechanics also got exposition but have barely been used for anything yet and I'm wary of them being pretend complexity.

Overall it is a really good game though, I had a lot of fun playing through it and I hope development goes well.
 

Marlin Brandy

Member
Aug 18, 2018
349
719
What's even more amazing is that it can be...obtained without trying or even thinking about it!
it'd also make narrative sense. working infiltration in a 3 letter agency where you're expected to use sex to negotiate, they'd logically want to make sure the agent can't get pregnant, as that would put her out of commission. IUDs would also make more sense than pills, as it is less susceptible to being tampered with, or be known.
 

maankamara

Member
Sep 16, 2017
460
758
I really hope they implement an option to actually be one of the prostitute girls
The bar people clearly are trying hard to make that happen. I'm very curious to see what sort of leverage the author invents to make that a possibility. I really do hope that it will be far more elaborate than just a yes/no decision.

I was personally never a fan of corruption games where you had full control over it as a player because that takes away the feeling of being corrupted. I already know I am a pervert, giving the decision to me is pointless. I want to see my agent get fucked and how she gets there. Many other corruption games, especially the Japanese RPGs, fail horribly at making corruption feel like it is done to the character rather than the character just seeking out to get fucked. "Oh I wonder what happens if I get drunk and naked and go to this unofficial all-male bathhouse event at night?"

Getting addicted to drugs, and trying to hide it from the agency, might be one path down the rabbit hole of corruption to our agent. Might even tie that to the stress mechanic so that the agent might resort to drugs to cope with stress without giving the yes/no decision directly to the player to make it feel more organic. As I said, I'm curious to see how it gets done.
 

maankamara

Member
Sep 16, 2017
460
758
She has already been given the green light from the agency, and the madam at the cafè is not being subtle at all.
We are undercover with near-endless funds, only limited to keep up appearances of being poor. Our mission is to catch the elusive terrorist that is known to visit this bar on occasion. Story-wise being in the bar for longer shifts gives us much better overview on what is happening for longer time, since we've been told the bargirls have shorter shifts. Just choosing to become a whore would break the character of our agent if it happens without external pressure. And since this title clearly attempts to be an immersive story first and porn game second, I doubt the agent just wakes up one day and decides to go whoring to earn more money that she doesn't need. Or I hope not, at least.
 
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SunHouseRock

Member
Mar 14, 2019
225
57
The bar people clearly are trying hard to make that happen. I'm very curious to see what sort of leverage the author invents to make that a possibility. I really do hope that it will be far more elaborate than just a yes/no decision.

I was personally never a fan of corruption games where you had full control over it as a player because that takes away the feeling of being corrupted. I already know I am a pervert, giving the decision to me is pointless. I want to see my agent get fucked and how she gets there. Many other corruption games, especially the Japanese RPGs, fail horribly at making corruption feel like it is done to the character rather than the character just seeking out to get fucked. "Oh I wonder what happens if I get drunk and naked and go to this unofficial all-male bathhouse event at night?"

Getting addicted to drugs, and trying to hide it from the agency, might be one path down the rabbit hole of corruption to our agent. Might even tie that to the stress mechanic so that the agent might resort to drugs to cope with stress without giving the yes/no decision directly to the player to make it feel more organic. As I said, I'm curious to see how it gets done.
I feel the same, especially when the corruption leads to a game over or makes it harder to continue. Only game I saw that did corruption really well aside from the big ones like CoC was Whore of Babylon because you could be as corrupt as you want if you did your choirs lmao
 

Selen99

Member
Dec 27, 2018
100
84
We are undercover with near-endless funds, only limited to keep up appearances of being poor. Our mission is to catch the elusive terrorist that is known to visit this bar on occasion. Story-wise being in the bar for longer shifts gives us much better overview on what is happening for longer time, since we've been told the bargirls have shorter shifts. Just choosing to become a whore would break the character of our agent if it happens without external pressure. And since this title clearly attempts to be an immersive story first and porn game second, I doubt the agent just wakes up one day and decides to go whoring to earn more money that she doesn't need. Or I hope not, at least.
Iirc it already was hinted in the last update that she got into the parts of the bar she normally can't get into (to get fucked by her boss, forgot the name) and that there are some areas without cameras and they don't have sound anyway (or at least i got that impression).

The game is really good and hot, I just hope it picks up the pace of updades as promised by dev as it would be easier to write different events when mc is a bargirl and can just go to fuck clients etc. just because she was told to do it.
 
Jun 29, 2018
232
2,678
The bar people clearly are trying hard to make that happen. I'm very curious to see what sort of leverage the author invents to make that a possibility. I really do hope that it will be far more elaborate than just a yes/no decision.

I was personally never a fan of corruption games where you had full control over it as a player because that takes away the feeling of being corrupted. I already know I am a pervert, giving the decision to me is pointless. I want to see my agent get fucked and how she gets there. Many other corruption games, especially the Japanese RPGs, fail horribly at making corruption feel like it is done to the character rather than the character just seeking out to get fucked. "Oh I wonder what happens if I get drunk and naked and go to this unofficial all-male bathhouse event at night?"

Getting addicted to drugs, and trying to hide it from the agency, might be one path down the rabbit hole of corruption to our agent. Might even tie that to the stress mechanic so that the agent might resort to drugs to cope with stress without giving the yes/no decision directly to the player to make it feel more organic. As I said, I'm curious to see how it gets done.

It seems a big leap. Naked behind a bar, getting groped and occasional having to fuck her 2 bosses is one thing, going from that to I'll fuck all comers for relative pennies is such a huge leap it'd take something drastic or a very long time for her to reach it I think. I don't think drugs is a good idea, any addiction bad enough to change her enough to want to whore is going to be picked up on by an IS and she'd be pulled, especially as she's on film constantly.

No idea what the dev plans but might be better to just keep it simple. Have her hit a dead end and then have her decide or agree to work as a prostitute simply because an important person or bunch of them is mainly interacting with the prostitutes rather than the bar girls. So basically to establish something with a high value target she has to be a prostitute because she simply doesn't have another in. And doing that work increases corruption rather than she suddenly becomes corrupt enough to do it, have the decision be a mainly professional one for her.

It might be better to have the sex work corrupt her, rather than have her become corrupt enough to jump to sex work basically.
 

okokok

Member
Aug 19, 2016
482
636
The bar people clearly are trying hard to make that happen. I'm very curious to see what sort of leverage the author invents to make that a possibility. I really do hope that it will be far more elaborate than just a yes/no decision.

I was personally never a fan of corruption games where you had full control over it as a player because that takes away the feeling of being corrupted. I already know I am a pervert, giving the decision to me is pointless. I want to see my agent get fucked and how she gets there. Many other corruption games, especially the Japanese RPGs, fail horribly at making corruption feel like it is done to the character rather than the character just seeking out to get fucked. "Oh I wonder what happens if I get drunk and naked and go to this unofficial all-male bathhouse event at night?"

Getting addicted to drugs, and trying to hide it from the agency, might be one path down the rabbit hole of corruption to our agent. Might even tie that to the stress mechanic so that the agent might resort to drugs to cope with stress without giving the yes/no decision directly to the player to make it feel more organic. As I said, I'm curious to see how it gets done.
Get the feeling there's a few paths planned, depending on how the agent has reacted to what connor is doing with her. If she's been taking his money it'd eventually be weird for her cover not to be willing to take others money to do the same. Otherwise there'll likely be some other form of pressure applied (trouble with corrupt police, financial, there are a few ways it could go)
 

Alleykatt

Well-Known Member
May 19, 2017
1,388
2,076
As long as the move to bargirl is gradual, I don't think it is an issue, though I agree that it should be for professional reasons. I think all her actions should have a professional motivation. But there have already been plenty of pointers for how she could sink lower as a barmaid. For example Roxy removing her panties, being pressured to give a blowjob at the bar, getting more involved in the VIP room, or doing a one-ff favour for the boss.
 
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maankamara

Member
Sep 16, 2017
460
758
Iirc it already was hinted in the last update that she got into the parts of the bar she normally can't get into (to get fucked by her boss, forgot the name) and that there are some areas without cameras and they don't have sound anyway (or at least i got that impression).

The game is really good and hot, I just hope it picks up the pace of updades as promised by dev as it would be easier to write different events when mc is a bargirl and can just go to fuck clients etc. just because she was told to do it.
It seems a big leap. Naked behind a bar, getting groped and occasional having to fuck her 2 bosses is one thing, going from that to I'll fuck all comers for relative pennies is such a huge leap it'd take something drastic or a very long time for her to reach it I think. I don't think drugs is a good idea, any addiction bad enough to change her enough to want to whore is going to be picked up on by an IS and she'd be pulled, especially as she's on film constantly.

No idea what the dev plans but might be better to just keep it simple. Have her hit a dead end and then have her decide or agree to work as a prostitute simply because an important person or bunch of them is mainly interacting with the prostitutes rather than the bar girls. So basically to establish something with a high value target she has to be a prostitute because she simply doesn't have another in. And doing that work increases corruption rather than she suddenly becomes corrupt enough to do it, have the decision be a mainly professional one for her.

It might be better to have the sex work corrupt her, rather than have her become corrupt enough to jump to sex work basically.
Access could certainly be one path to it, if done right. There are some logical obstacles, like the fact that you don't really observe much if you are on your back getting fucked in a private room. But I'm sure a clever writer could come up with a solid enough explanation if this is the path chosen. Like somebody really important being only accessible there, but this seems like a harder path to keep believable.
Get the feeling there's a few paths planned, depending on how the agent has reacted to what connor is doing with her. If she's been taking his money it'd eventually be weird for her cover not to be willing to take others money to do the same. Otherwise there'll likely be some other form of pressure applied (trouble with corrupt police, financial, there are a few ways it could go)
Suspicion is definitely a valid option why she might get there. To keep the lore intact it would then require some building up and explanation about the destiny of every woman working in the bar. So far it seems being only topless is a valid career path for girls in the bar, so the agent staying only topless shouldn't make her seem suspicious. Those working the bar before her would also need to be under heavy pressure to become whores. And I'm not saying this couldn't be written in, just saying it doesn't seem to be the case now.

What I gather from these replies is that we agree that there should indeed be some twist coming up that forces her to get more involved in the prostitution and that it shouldn't be money or horniness, as those wouldn't fit the character. To advance the mission or to avoid suspicion both seem like good reasons, and with proper writing wouldn't break the narrative of the story.
 
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