tomcody111

Newbie
Aug 12, 2017
40
101
I get what you are saying, but I disagree.

Is there consent? I sort of feel yes. The manager makes it clear from the start that a condition to work there is to have sex with him. You have the choice to stay or leave. Knowing that, you choose to stay and have sex with him. The author not giving you the option to take consent away doesn't mean consent wasn't given. Crush is clearing stating it's not rape.

Personally I think the game would be better with a rape option. If you resisted the manager advances, then he rapes you and takes your passport, forcing you to work to get it back. Making it an adversarial relationship, OR you could go the other way and be aggressive and willingly sleep with him and then you two have a playful relationship as it's currently written. Be interesting to see the story from different play styles but it's clear Crush can't do that. He is to slow as is, making different complicated dialogue branches would make it even slower.
I get what your saying, and in my first playthrough I did play the "consent" route and made the character be as slutty as possible. It was fun and hot and even though the dialogue really doesn't branch I had a good time. My issue is on second playthrough I decided to try a less slutty approach only to be railroaded into the singular story path. I said no to the manager which resulted in a game over. That's not giving the player a choice for consent, that's unavoidable story bottleneck. Wish there would have been a covert option to find dirt on the manager or something else as an alternative. You are supposed to be a government agent after all.

After the first time you agree there comes several more sexual encounters with the manager where you again are given no choice for consent. Why even give us the choice of dialogue options if you are force each time? Not to mention the encounter with the owner, which again all of this is fine and hot if that's your playthrough. But you get presented with a refusal dialogue option that gets ignored and overwritten. When you as the character choose that option and are refused, that's the Rape tag. Whether Crush states it or not. Not saying its bad, its a porn game, but it should still be tagged.

Like your idea about the adversarial relationship, that would be great if as well as investigating the club your character could add on a vendetta to get back at the manager as well. Guess its a bit too much to expect.
 

cheesepie

Newbie
Sep 28, 2022
17
49
100% with you that there should be a less slutty route, disappointing that Crush doesn't have different versions of events depending on choices made.
Dear lord, please don't give him more ideas... According to research it took 2017-COVID just to reach Bangkok. Please let our Female Agent finish one mission to completion before branching endlessly.
 

Kevin Smarts

Well-Known Member
Respected User
Game Developer
Jul 21, 2017
1,845
2,390
I have two minds about this. Making an html (usually actually twine) game is easier than a lot of things that people do. It's easier than most jobs. However, it can become extremely difficult when people get in their own way. There are many different personality flaws that can cause this issue, and most of us (myself included) have potential paths towards a bad situation like this. However, if people don't self-defeat, it's actually easy if there's a structured and realistic plan in place.

Honestly, I think many creators eventually clue into how their project has reached a peak and has become self-perpetuating in one way or another. At that point, creators may simply open separate accounts to make other open-ended games to earn money without progress as well.

Finally, some creators lose their minds as soon as they encounter feedback--yet another personality flaw in play. That's probably more frequent than we may guess. Some people are simply too important, either in the non-Internet world or in their own minds, to be wrong or to make a mistake. That does not translate well into game design.
For that last category see: Elon Musk
 
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LHS441025

New Member
Dec 1, 2019
11
9
Can someone tell me how the COVID is going now?
Will there really be serious sequelae?
Does this mean that the project has been postponed indefinitely?
 
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XJ347

Member
Sep 19, 2017
408
1,318
Can someone tell me how the COVID is going now?
Will there really be serious sequelae?
Does this mean that the project has been postponed indefinitely?
You being sarcastic or serious?

People brought up covid because that's how long it took him to start bangkok... It took him over 2 years. Joke is that he is slow...

EDIT: Opps I didnt know he got covid...
 
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cheesepie

Newbie
Sep 28, 2022
17
49
People brought up covid because that's how long it took him to start bangkok... It took him over 2 years
No friend, if you go to page one of this same thread, you'll see the first reactions to the game were in Sept 2017. If my math is correct, it's been more than 5 years to get to Bangkok and now she's starting? side quests in the club.

As a COVID survivor myself, I've no doubt it's rough so I wish him a speedy recovery and a speedier conclusion to our Female Agent's mission (main route). The reason I asked is, for comparison, a simple game like Skyrim took 6 years to complete, while another poster estimated this opus might take till end 2025 at least (8 year cycle). Looking at the Patreon page and this one, I've noticed the moderators are actively deleting posts, such as Patreons who hold him accountable in the last update.

While I wish this game all the best, perhaps, may I suggest that more energy is directed to writing the main story than updates and moderation. Feedback, whether negative or positive should be accepted openly right? Of course, this is just my opinion. I've read of some mythical storyboard or plan, so maybe someone like a mod could hold the team accountable to timelines? Some (hopefully) constructive suggestions for Crush.

See everyone in 2026 (just in case). Trust that we'll have a complete game by then, will gladly pay whatever Crush is charging for final release.
 
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Dracis3D

Member
Game Developer
Nov 16, 2017
255
391
may I suggest that more energy is directed to writing the main story than updates and moderation. Feedback, whether negative or positive should be accepted openly right?
Crush does not view this site much, but as a general question how much do updates and community engagement go to keeping the funding high? I have a feeling that Crush's community engagement is time well spent from a commercial point of view. Clearly less so on the productivity side. I'm slightly surprised that the Patreon posts are being deleted, Crush tends to tolerate criticism.
 

Riven

Newbie
Aug 6, 2016
33
81
The reason I asked is, for comparison, a simple game like Skyrim took 6 years to complete, while another poster estimated this opus might take till end 2025 at least (8 year cycle).
I know I'm going to regret it, but how does comparing a game made by a team of professionals ( ) to a game being developed by a single amateur makes any sense to you?
 
Apr 3, 2019
267
826
I know I'm going to regret it, but how does comparing a game made by a team of professionals ( ) to a game being developed by a single amateur makes any sense to you?
It's not really a fair comparison, big companies just work differently. If anything, I think it would be much, much better to compare it to one of the hundreds of indie games out there.

In any case, the main difference is scope. Skyrim is obviously (or at least I hope it's obvious) a game with a MUCH bigger scope than this.

If you look at popular indie games though, you can see the development time is hardly ever above 3 years. Just to give three examples:

- Hades. Roguelite with a fair amount of character dialogue. Three years, team of 20 people
- Hollow Knight. Metroidvania, also some dialogue and lore but arguably more focused on the gameplay itself. Three years as wel, team of three people
- Doki Doki Literature Club: I think this is, in many ways, the fairer comparison. It's a VN (using a platform that is also pretty popular for lewd games, funnily enough). Two years development time, and also the (solo) dev's first game.


Now, just to give the dev a little bit of leeway, let's also consider the following two games:

- Stray (Released a few months ago) started development in 2015 apparently. It was announced in 2020 though.
- Cuphead was made by two people and it took five years.

I don't think Cuphead is a fair comparison again however, since it went for an incredibly specific "development work" (handdrawn animation) that is inherently more time intensive
 

Riven

Newbie
Aug 6, 2016
33
81
It's not really a fair comparison
I know that, hence me asking cheesepie for his justification. Call it a morbid curiosity.

As for the rest of your post I agree with you. You can add even more examples like Stardew Valley, Inscryption or Minecraft to your list.

But ultimately us discussing this won't change anything. Crush is an extremely slow (one and a half update this year, with a slim chance of rounding it to the whooping two) 'developer' (but mainly an aspiring writer) who won't change as long as his patreons are happily bankrolling this quest for unreachable perfection.
 

Arkady

Member
May 15, 2018
208
388
bankrolling this quest for unreachable perfection.
Brilliant. If Crush ever runs out of promises to make, he can always offer backers "I bankrolled the quest for unreachable perfection and all I got was this lousy t-shirt" t-shirts.
 
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Nope

Active Member
Aug 5, 2016
686
1,234
Crush does not view this site much, but as a general question how much do updates and community engagement go to keeping the funding high? I have a feeling that Crush's community engagement is time well spent from a commercial point of view. Clearly less so on the productivity side. I'm slightly surprised that the Patreon posts are being deleted, Crush tends to tolerate criticism.
I didn't see any patreon posts being deleted but I don't follow it religiously. There are still some fairly critical posts up on the previous couple updates. As far as this thread....I mean it's 90% just talking crap about Crush's ongoing milking so not sure why anything other than personal attacks would get deleted.
 

D4n0w4r

Member
May 21, 2020
322
1,054
This thread has been purged of posts a couple of times already. Might have snagged some reviews as well to make the game look better. Typically only happens when Crush decides to actually post here.
 
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