- Aug 16, 2017
- 558
- 354
I'm beginning to believe the only way we're ever going to Bangkok with this game is if we take it there on vacation with us.
I feel like your signature explains it perfectlyOkay. This game reads like it was written by a Commonwealth type - British spellings and turns of phrase.
Why are the two cars we're told are in Scotland driving on the wrong side of the road?
The Glock doesn't need to be cocked - it is a double-action pistol; a trigger pull "cocks" and fires it; there is no hammer to cock.You take the Glock 19 out of your purse and cock it; it's now ready to fire when you pull the trigger.
At least he didn't have the agent flip the safety off.The Glock doesn't need to be cocked - it is a double-action pistol; a trigger pull "cocks" and fires it; there is no hammer to cock.
Joe Steel, that's really interesting feedback, thank you. I am indeed planning to introduce some kind of (optional) romantic relationship subplots into Bangkok. I've saved your comments so I can refer back to them when we're working on that feature. Thanks so much, I really appreciate the thoughtful suggestion.Crush, I was struck by an event in the Istanbul scenario that made me think that there might be another story element that the game could really use: the Female Agent is somewhat alienated from the world by her profession. In Istanbul she has a chance to take some actions to overcome that and, very realistically, that doesn't turn out very well.
In Bangkok, the desire to have someone who really can appreciate her for what she is as a person, rather than a prostitute, will be enormous. But giving in to that desire would be dangerous, because she might say something that is true about her, but not her cover alter-ego. So there would be tension between her desire for personal (not sexual) intimacy and her mission. The game has am attribute called "Neuroticism" which is defined (in the game) as "a tendency to experience negative emotions." The more she remains an outsider without any intimates, the more neurotic she grows. This seems like something the game could play off against the "suspicion" variable to (I believe) be introduced.
The game would then have the played need to have the Female Agent intimately connect with people around her, so she doesn't get neurotic and abandon the mission, and avoid becoming intimate with the wrong people, who would report her suspicious inconsistencies to either the terrorists or the gangs. Who could she trust? Maybe have some telltale dialogues that would tell the perceptive player that this person cannot be trusted, and these tells could be random (who is untrustworthy, and how the Agent can tell) in different playthroughs.
Anyway, just a thought provoked by that really well-done scene in Istambul. Take it for what it is worth.
Ahahaha! I actually did in an earlier version. From seeing Glocks in films I'd always assumed the little lever above the trigger guard was the safety catch.At least he didn't have the agent flip the safety off.
Thanks, guys. As you've detected, I'm not familiar with this weapon, so I'm eager to pick your brains! PeggyBlackett, on the weapon system I'm most familiar with you load a round from the magazine into the chamber by pulling the cocking handle to the rear, then letting it spring forward (just like you do with the slide on a handgun).Quibble:
The Glock doesn't need to be cocked - it is a double-action pistol; a trigger pull "cocks" and fires it; there is no hammer to cock.
He's overtaking.Why are the two cars we're told are in Scotland driving on the wrong side of the road?
View attachment 351290
It'll get there, I promise, I'm working so hard on it.I'm beginning to believe the only way we're ever going to Bangkok with this game is if we take it there on vacation with us.
Heh. The current Glocks have an "improved" safety {introduced several years ago} because too many New York cops were having accidental discharges.I don't actually know about the cocking issue, but others have made the safety mistake, so I'd discovered from previous discussions that the Glock has a complex safety mechanism which is released by a finger squeezing the trigger. The safety mechanism makes it very unlikely that the gun will go off as a result of anything other than a finger squeezing the trigger (it won't accidentally go off when dropped or anything), and Glock considered that sufficient.
Yeah; on most semi-automatic handguns racking the slide {letting it snap forward when you don't have to is showoff/movie stuff {better to pull it back and ride it forward - less unnecessary stress on the mechanism} chambers a round and cocks the hammer.PeggyBlackett, on the weapon system I'm most familiar with you load a round from the magazine into the chamber by pulling the cocking handle to the rear, then letting it spring forward (just like you do with the slide on a handgun).
Does the game as it is have some sort of save mechanism, or will we have to play thw whole thing over again to progress beyond Dubai when the content is available?It'll get there, I promise, I'm working so hard on it.
There is a save mechanism but generally it won't be compatible between versions.Does the game as it is have some sort of save mechanism, or will we have to play thw whole thing over again to progress beyond Dubai when the content is available?
* le sigh *There is a save mechanism but generally it won't be compatible between versions.
I think that that is one of the primary motivations to get the mechanics down before the Bangkok portion of the story, because the negative reactions to having to restart 1/3 of the way through the Bangkok storyline would be worse than the negative reactions to getting to the Bangkok storyline 3 months later.Right now it's not that bad since the game is still relatively short and linear. But when we get to Bangkok, we really need to be able to load save files from previous versions otherwise it will be tedious to replay the "open-world" elements of Bangkok.
The game gets all images from the web, so you need a live internet connection to see the pics. The next version, however, will be (optionally) available as a downloadable file with all the images included, so you can play it offline.every time I start this game on windows or android the pictures won't appear, I know it's a text-based game but it's annoying the pages are messed up, how can I fix it?
Yes, absolutely. We've created some early code for an import wizard and will implement it in a future version.Right now it's not that bad since the game is still relatively short and linear. But when we get to Bangkok, we really need to be able to load save files from previous versions otherwise it will be tedious to replay the "open-world" elements of Bangkok.