Parsifal123123

Newbie
Game Developer
May 12, 2024
63
127
As far as physical changes remember the unused sixpack assets already in the game. It's not much, but IMO makes the paperdoll a little bit hotter.
What exactly you mean with "sixpack assets" ? Can you give me a folder path, like "media\avatar\malaysia\" ?


If you get access to all the art so far you could easily make 100's of outfits from copy and paste in photoshop. It's not that hard. Editing based on what exists would be easy. Like I could do it if I wanted. Plus photoshop comes with AI generation now.

Crush actually sent me the original PS files for the nude body once. But I deleted them eventually lol. But basically if you are in the discord you could probably just ask him for stuff, and say you can make outfits, and he would probably give it to you. He doesn't seem very stingy about it.
Oh, making 100 outfits is easy? Really? I would say you are either joking or this AI outfits will look horrible like any AI art without proper manual fixing
 

SuperMaxo

Active Member
Nov 3, 2017
960
774
What exactly you mean with "sixpack assets" ? Can you give me a folder path, like "media\avatar\malaysia\" ?
Assets that were used in previous versions of the game, before rewrites/remakes, and that are no longer used, are still in the game (they've just been commented out in the code)

For example, media/avatar/23_abs-sixPack-fair.png
Or the full-body tattoos found in media/avatar/tattooTests/
 
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42ftw

New Member
Aug 1, 2017
10
34
In my humble opinion, F95 staff should make a tag that is similar to [On Hold] and [Completed], which will indicate an unreliable developer who is missing the deadlines and actively milks their donors. Something like [Unreliable Dev].

Also, there may be a tag for GigaChad developers like yv0751 who's never missed a schedule, is very transparent, and provides for his donors like clockwork. Wish that he could get at least as much money on Patreon as Crush gets doing basically nothing. Apparently, in this world, honest work gets you less than scams do.
 

bobbysg

New Member
Jun 16, 2023
6
5
Assets that were used in previous versions of the game, before rewrites/remakes, and that are no longer used, are still in the game (they've just been commented out in the code)

For example, media/avatar/23_abs-sixPack-fair.png
Or the full-body tattoos found in media/avatar/tattooTests/
Yep. And at least with the sixpack abs, they're still coded into the game so you can turn them on just by toggling the sixPack variable to true.
 

zartarian

New Member
Jun 25, 2017
3
31
just went back and played the 1.6 release from 2020, it's actually hilarious how much more content and how much more compelling it is compared to 1.20, the bj scene with the 3 friends was some of his best writing and she didn't even start crying after it (all the while having to have sex with her boss daily to maintain her employment)
 

Parsifal123123

Newbie
Game Developer
May 12, 2024
63
127
Hello, I have the update you've all been waiting for!
A new version of Future agent mod
Should be installed on v1.20.1 to be played (probably will work fine even on new versions)

Change log:
1)The story continues.
2)Added support for six pack abs, Now you can apply them in the NY shower at the beginning of the game
or at the bottom of the last passage from the previous game version
3)Agency changed from CIA to FBI with minor changes to previous content
4)Other micro changes, I even added one mini secret at the end

I will be glad if you think that mod is worthy and add a link to this post on the main page of the game.

P.S. The file had to be divided into two because I am not allowed to upload such huge files!
 
Last edited:

LHS441025

Newbie
Dec 1, 2019
16
12
Hello, I have the update you've all been waiting for!
A new version of Future agent mod
Should be installed on v1.20.1 to be played (probably will work fine even on new versions)

Change log:
1)The story continues.
2)Added support for six pack abs, Now you can apply them in the NY shower at the beginning of the game
or at the bottom of the last passage from the previous game version
3)Agency changed from CIA to FBI with minor changes to previous content
4)Other micro changes, I even added one mini secret at the end

I will be glad if you think that mod is worthy and add a link to this post on the main page of the game.

P.S. The file had to be divided into two because I am not allowed to upload such huge files!
Trust me dude, if you are willing to open Patreon, I will pay for this project immediately
 

Alleykatt

Well-Known Member
May 19, 2017
1,399
2,093
Hello, I have the update you've all been waiting for!
A new version of Future agent mod
Should be installed on v1.20.1 to be played (probably will work fine even on new versions)

Change log:
1)The story continues.
2)Added support for six pack abs, Now you can apply them in the NY shower at the beginning of the game
or at the bottom of the last passage from the previous game version
3)Agency changed from CIA to FBI with minor changes to previous content
4)Other micro changes, I even added one mini secret at the end

I will be glad if you think that mod is worthy and add a link to this post on the main page of the game.

P.S. The file had to be divided into two because I am not allowed to upload such huge files!
This is great again. Well done. Some minor feedback, I don't think it is a good idea to so blatantly fix the dice rolls (did Female Agent do this too?). It would make for a better game if you were allowed to succeed in the rolls, though I realise this causes more variation in the story which is harder to accommodate.
 
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Senor Smut

Member
Aug 11, 2020
251
923
Fixed dice rolls no good, you need to write the other paths that diverge and circle back into the same story, (so they don't stay separate paths, but the difference ends up in the character sheet outcomes). OR don't bother with dice rolls if there is only one path. Likewise, the writing needs work; spelling and grammar etc.

If you make this a full game consider making the mental and physical changes processes that happen over a long time. I'm not saying drag it out, but don't make it a new mission every 10 slides either. Make them longer missions basically. Likewise you could make the changes happen in levels; so exhibitionism level 1 is no panties, and then level 2 she wears shorter skirts, and she gets it from another mission, and so on. I like the idea of the missions building the character the way you want.
I haven't played the update yet, but nothing infuriates me more in a game than fake choices and fake chances. Choices should mean something literally 100% of the time. If a choice doesn't mean something, then don't make it a choice, ever. If you have a die roll, the roll needs to be legit and consequential literally 100% of the time. If it isn't, then don't make it a die roll, ever. Acting otherwise is just an insult to your players and makes me really not want to play your mod until you fix it.
 

demidemon

Member
Aug 31, 2016
440
605
I haven't played the update yet, but nothing infuriates me more in a game than fake choices and fake chances. Choices should mean something literally 100% of the time. If a choice doesn't mean something, then don't make it a choice, ever. If you have a die roll, the roll needs to be legit and consequential literally 100% of the time. If it isn't, then don't make it a die roll, ever. Acting otherwise is just an insult to your players and makes me really not want to play your mod until you fix it.
dice isnt really a choice unless u keep rerolling and the tool tip literally says sth like "spoiler you can't win" so its really isnt an insult at all.

I think the dice is there just in case the mod expands and enables more paths. Right now the mod is very linear.
 
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Parsifal123123

Newbie
Game Developer
May 12, 2024
63
127
Trust me dude, if you are willing to open Patreon, I will pay for this project immediately
Thanks! I glad you liked game. But Since it is based on original FA game I don't think this is possible. For now game will be based only on my interest and good reviews, If anything from these two ends, then mod also ends.


This is great again. Well done. Some minor feedback, I don't think it is a good idea to so blatantly fix the dice rolls (did Female Agent do this too?). It would make for a better game if you were allowed to succeed in the rolls, though I realise this causes more variation in the story which is harder to accommodate.
I haven't played the update yet, but nothing infuriates me more in a game than fake choices and fake chances. Choices should mean something literally 100% of the time. If a choice doesn't mean something, then don't make it a choice, ever. If you have a die roll, the roll needs to be legit and consequential literally 100% of the time. If it isn't, then don't make it a die roll, ever. Acting otherwise is just an insult to your players and makes me really not want to play your mod until you fix it.
Fixed dice rolls no good, you need to write the other paths that diverge and circle back into the same story, (so they don't stay separate paths, but the difference ends up in the character sheet outcomes). OR don't bother with dice rolls if there is only one path. Likewise, the writing needs work; spelling and grammar etc. Though perfectly understandable if english is your second language, and it's not too bad - just needs more polish in some areas.

If you make this a full game consider making the mental and physical changes into processes that happen over a longer time. I'm not saying drag it out, but don't make it a new mission every 10 slides either. Make them longer missions basically. Likewise you could make the changes happen in levels; so exhibitionism level 1 is no panties, and then level 2 she wears shorter skirts, and she gets level 2 from another mission, and so on. So basically adding intensity to the fetishes/kinks. I like the idea of the missions building the character the way the player wants. But TLDR is that you could have deeper more meaningful length missions for the same outcomes, this way the game doesn't feel rushed.
I was planning to simplify game as much as possible with only one rote to make it less buggy and release 2-4 sexy scenes during each update.
So I decided to add dice rolls as something that makes simple pressing "view next passage" button into something more interesting and sexy experience.
For me these fake dice rolls bring a bit of a feeling that you could avoid sexy stuff but fail to do that, it is like loosing (competition/game/bet/skill check) that then leads to a fun events.
I find this fake rolls kinda Hot™, for me it is like "defeated heroine" fetish.
But I totally understand that you can have opposite feelings about this, even when it obviously indicates that you cannot win this dice:
1.png
I have a possible solution for your preferences, what if I add a setting to the game same as with flickering bulges? That will hide this fake dice rolls based on your preferences? And such passages:
2.png
Will turn into these:
3.png
Does it solves your problem?


Fixed dice rolls no good, you need to write the other paths that diverge and circle back into the same story, (so they don't stay separate paths, but the difference ends up in the character sheet outcomes). OR don't bother with dice rolls if there is only one path. Likewise, the writing needs work; spelling and grammar etc. Though perfectly understandable if english is your second language, and it's not too bad - just needs more polish in some areas.

If you make this a full game consider making the mental and physical changes into processes that happen over a longer time. I'm not saying drag it out, but don't make it a new mission every 10 slides either. Make them longer missions basically. Likewise you could make the changes happen in levels; so exhibitionism level 1 is no panties, and then level 2 she wears shorter skirts, and she gets level 2 from another mission, and so on. So basically adding intensity to the fetishes/kinks. I like the idea of the missions building the character the way the player wants. But TLDR is that you could have deeper more meaningful length missions for the same outcomes, this way the game doesn't feel rushed.
I understand that game feels like a non stop action but that is how I prefer it to continue and that is my preference, I totally agree that adding slower experience (Next mission I planned to be longer) and even adding some non sexy events when heroine (go walk in the park/socialize with friends/writing 20 pages report after NY model agency mission) is a really good practice and makes you more immersed in the game story, but I think higher priority is adding 2-3 sexy scenes in game in each update instead of 1 sexy scene and bunch of non sexy stuff. For me it is like on of the previous Female agent updates when only one BJ scene was added to bartender, which I find not really good.

And talking exactly about 2 stage exhibitionist I think it has multiple problems:
1)I limited in outfits that base game has, I don't have multiple stages short skirt. And making them myself with take time and possible results may be horrible. I am not experienced artists, just look how portal clothes looked like, I made them from base game outfits and it was fast, but I cannot do better.
2)How should I explain to player that on one mission heroine receive preference not wear underwear and in other place she will receive shorter skirts? How these events should be connected? How second mission organization would see that she don't wear panties but they should shorter her skirt? There are panty of plot holes that should be covered.


dice isnt really a choice unless u keep rerolling and the tool tip literally says sth like "spoiler you can't win" so its really isnt an insult at all.

I think the dice is there just in case the mod expands and enables more paths. Right now the mod is very linear.
I was not planning to add extra rotes with dices in future that allows you to do prude rote in a porn game, it will over-complicate game and I find this ridiculous.
For me it's like to buy a laptop to put coffee mugs on it.




For everyone:
For me original FA and this mod is sexy because it forces your (prude/intelligent/...) agent heroine to do sexy stuff on the missions,
Puts her in hopeless situations where she must use her sexuality to achieve success in the mission.
But I totally understand that you can have different preferences and tastes which can inevitably be different from mine and fight with them.
 
3.50 star(s) 125 Votes