OK so we're only so far into the game but so far while I do like it overall, and love the premise, I have to say I have a number of issues with the execution which I'm going to list here. Obviously not everyone will agree, but these are things that annoyed me.
1. This is supposed to be a game where you're a secret agent and yet way too many of the missions are just you randomly going to clubs to sleep with people or do wet T shirt contests, apparently to get ready for your position as a undercover stripper/prostitute. Quite frankly this portion of the game sucks due to how generic it is, it feels like something straight out of newlife and other similar games and doesn't feel "agenty" at all, there are plenty of games where you just sleep with random dudes at clubs or get manipulated by dirty old losers, it's not really anything new. The premise of a sexual agent story is so compelling, but super underused right now, why do I feel like I'm being taken advantage of by nobodies instead of sleeping with politicians for info or having clandestine affairs with other agents maybe even working my way into the confidence of some foreign just to assassinate him and make off with top secret documents. It's just sort of banal? Boring? I mean it's the same stuff I've read a million times before.
2. The university segment was actually one of my favorites, but felt too short and too non descriptive, I apparently had a boyfriend at graduation, but then I apparently dumped him by the time I got a job and I don't recall it ever saying how or why whatsoever. And these sort of time skips where a friend or boyfriend or something will be mentioned one page and then forgotten the next with never a mention again are extremely common during this portion of the game. Somewhat annoying to say the least.
3. Lack of agency. I have some options but quite often I'm streamlined down one path regardless of what I say, with the only thing that changes being slight flavor text if anything at all. I realize more paths = more dev time and for content that some people will never see, but if I'm a special agent I want to be able to get things done in more than one way. By the same token make successes/failures/choices matter more, or else replayability suffers.
4. Sex scenes suck, seriously way too few options, way too little flavor text no personality behind any of it (It'd be nice if guys had at least 5 or so personality subsets that each approached sex and dialogue differently). Again dev time I realize is a factor but even just having a couple more alterations of the extremely short flavor text for some of the sex options would be nice. As of right now it's much like newlife that you just click click click until orgasm. Not exactly very engaging.
5. Get rid of chance to fail. This is suggestion but people are just going to reroll until they get what they want anyway, there should be flat barriers for how much you need to get a certain result based of various stats, and that should be that. Or else people will game the system and get the same result anyway.
Overall I like the game, but the very premise of the game and what it could (and in my opinion should) be is really not there in the way I thought it would be. I don't feel like an agent, not even a slutty one. I feel like just some character from any number of life sims. Make me feel like an agent more please.