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Mister_M

Engaged Member
Apr 2, 2018
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Trailer for Darktoz's new game:

I'm not sure if it was shared here, so I thought I'll do it. Does anyone here is his patron and can share some more info or what the development of this game means for Femdom City?

BTW the trailer looks pretty good imo. I was D's supporter for as long as he was working on "The Asylum" (and a little bit longer, I def remember some early updates of FC while I was a patron), which is still perhaps my favorite femdom game even if it looks dated now and we have some newer great titles like "Second Class" or "A New Life in Submission". Unfortunately neither "Captured by Dark Elves" (the scenes were fun, but there was too much boring RPGm fighting between them) nor "Femdom City" (with imo too repetitive and uninteresting jobs and some too straightforward routes) really made me as excited as when playing TA (though I always like D's models, oppresive, but not derived of humor settings and more). However SoB does look quite nice, seems it's more story oriented than FC and there's no fighting/grinding as in CbDE. I'm really tempted to support him again, but I'll wait for the 1st release before making my decision.
 
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Crimson Delight Games

Active Member
Game Developer
Nov 20, 2020
957
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Trailer for Darktoz's new game:
Is that thing in RenPy? I'm not sure, but I swear the UI looks like it.

I played his Captured by Dark Elves a few months ago... didn't have enough time to finish it (and it was waaaay too grindy for my taste) but I think I sunk like 3-4h in there... It was surprisingly well written! Lots of unique characters, a well-paced story, and pretty sensible plot progression. IIRC Darktoz is German, but his English is on point! No idea why he keeps insisting on filler combat in his games, it makes them borderline unplayable - I almost ragequit when I had to fight those armadillo things in CBDE with a fucking picaxe for the 10th time. :ROFLMAO: :ROFLMAO: :ROFLMAO:

Can't say I'm a fan of his urban aesthetic, but I'd play another of his fantasy games if he ever got around to making one.
 

Mister_M

Engaged Member
Apr 2, 2018
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This has to be the first time I see someone complementing Darktoz's writing.

Don't get me wrong: the guy's got his qualities, and his work ethic is a breath of fresh air in the femdom games space, but his writing is absolutely atrocious.
I think he can create a nice settings for his games, oppressive, somewhat claustophobic, but still with a sense of humor and some feelings like from 80s cinema. I also like that MCs in his games never speak by themselves and it's always the player that chooses the response. I know it's often meaningless which one we'll choose, but imo it's a very nice touch and helps with immersion. I also think that he can write nice femdom scenes, but longer relationships and plots are admittedly pretty basic.

I played his Captured by Dark Elves a few months ago... didn't have enough time to finish it (and it was waaaay too grindy for my taste) but I think I sunk like 3-4h in there... It was surprisingly well written! Lots of unique characters, a well-paced story, and pretty sensible plot progression. IIRC Darktoz is German, but his English is on point! No idea why he keeps insisting on filler combat in his games, it makes them borderline unplayable - I almost ragequit when I had to fight those armadillo things in CBDE with a fucking picaxe for the 10th time. :ROFLMAO: :ROFLMAO: :ROFLMAO:
I think only 2 out of his 5 games had combat. I really like his The Asylum; while it's not the best, and the ending(s) is rushed and it doesn't look as good as newer games I really liked the setting, the dialogues, the models and the scenes. I hope that SoB will be more developed, more polished version of TA with some RPG-like mechanics that will offer more replayability.

Edit: I see that SoB will have a map so it seems it will be a sandbox game unfortunately. My excitement got significantly lower.
 
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Mister_M

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Is that thing in RenPy? I'm not sure, but I swear the UI looks like it.
As per Darktoz: "The game engine: Ren'Py. The render engine: Daz3d. / a gallery is planned...as well as little to no grind in the game. The story will be a bit more linear compared to Femdom City. / If you are a fan of dark fantasy and occult themes like The Ninth Gate, Vampire: The Masquerade (LAKueiJin), World of Darkness, witchcraft, Lovecraft and so on this is for you."
 
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Sunshaded

Member
Jul 14, 2018
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Trailer for Darktoz's new game:

I'm not sure if it was shared here, so I thought I'll do it. Does anyone here is his patron and can share some more info or what the development of this game means for Femdom City?
Awesome trailer, didn't realize he was so close to an initial release for this. No wonder Femdom City hasn't been updated for a while.

According to what Darktoz said early this year, he just put Femdom City on hold for a while in order to focus on Blackmore, since Blackmore won a poll. After the initial release of Blackmore, it's very possible he will return to Femdom City rather than work on the next Blackmore release. But it's all up to Darktoz and his patrons, I guess.

I also loved the Asylum but found that the Captured by Dark Elves grind wasn't enjoyable. (People called BDSM Tournament grindy too, but I found it a lot more playable. Though maybe it's just because I have a high tolerance for turn-based combat in RPGs.) And the art style of both CBDE and Femdom City (aside from very early versions) had that washed-out look which was a turn-off for me. Great to see his next game looks so nice and he put so much effort into the gameplay.

This has to be the first time I see someone complementing Darktoz's writing.

Don't get me wrong: the guy's got his qualities, and his work ethic is a breath of fresh air in the femdom games space, but his writing is absolutely atrocious.
I'm personally on the same page as Crimson Delight Games here; Darktoz's writing is some of the best I've seen, though I'm only comparing him to most other original English language femdom game writers. In Asylum, the characterization is vivid and distinct with a degree of subtlety, the narrative pacing is excellent, and the overall storytelling is creative, intriguing, and consistent. No awkward attempted witticisms, and no bland "lick my foot bitch!" style interactions. Best of all, Darktoz actually tells complete stories.
 
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Z - Reborn

totally not zazzaro
Mar 19, 2020
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Mister_M Sunshaded

The pacing is good, that is true, and the setting is alright. But...
bland "lick my foot bitch!" style interactions
...are exactly what ruins everything else for me. Hell without them I'd say the world building could be pretty good too actually, but every time one of those girls opens her mouth the cringe kills every bit of immersion the game managed to get going for it. I'm not sure how you (Sunshaded) can say that he doesn't have any as it's exactly that blandness that makes every single scene of his feel completely fanservicy and immersion breaking for me.

Character writing is also pretty weak. He does a good job making the various mistresses feel different, which is good, but all of them feel like caricatures more than actual characters. Agree to disagree I suppose.
 

Mister_M

Engaged Member
Apr 2, 2018
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feel like caricatures
I don't disagree, but I do think that it kinda works; his models are usually pure fetish with latex costumes, military inspired outfits, etc.; coupled with the settings and themes they create over-the-top quality of his games, which makes the violence, even when it's extreme somewhat unrealistic and just fun. And while I don't like some games - erotically at least - because they approach the subject in a more realistic way (like Karlsson's Gambit and its characters) Darktoz with this comic book feeling not only doesn't throw me from the experience, but also doesn't make me dislike the oppressive, unjust tyrans/corporations precisely because of how over-the-top, grotesque they are.
 

warrenitro

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Aug 20, 2021
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Darktoz' new game Shadow Over Blackmore should be on his Patreon this Sunday May 15 :) I enjoyed both The Asylum and Femdom City and I'm lookin forward to this one, though I kinda hope it doesn't have too much occult or vampire stuff in it.
 

Crimson Delight Games

Active Member
Game Developer
Nov 20, 2020
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He does a good job making the various mistresses feel different, which is good, but all of them feel like caricatures more than actual characters.
Because his games are fetish fuel. You have to take the characters for what they are. I don't expect the quality of writing present in if I'm looking at . Some things are just beyond the scope of a product; just like how you shouldn't expect the complexity and politics of D&D Menzoberranzan drow to be present in a porn game featuring dark elves... especially when said game was made by one dude (who by the way has to do everything from writing to scripting to rendering to play-testing). Like I wrote above, I played CBDE and found it entertaining for what it was... and Darktoz's writing is quite good when viewed through the lens of a femdom-fantasy RPG!

Also, my original comment had more to do with the way he structured the story than anything else. His pacing is pretty good (his obsession with grinding aside), and the character banters between the drow women had me chuckling from time to time due to how thoroughly bitchy and vindictive all of them were, even to each other! Darktoz managed to breathe life into his characters through those short exchanges - he makes great use of what he has (limited as that may be), and that's a lot more than many other devs can claim for their games. I can honestly say I had fun with CBDE and its characters/story - the only thing that ruined it for me was the grind, and the utterly nonsensical combat encounters. I can't speak for his other games because I haven't played them past the intro (maybe CBDE was his best one?), so it's possible I got lucky and didn't run into the really bad content...

Regardless, I think you have to go into his games expecting a heavy focus on femdom, and not much else.

Anything past that is a bonus, which is why CBDE surprised me so much. No idea why he didn't make a sequel. :unsure:
 
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Mister_M

Engaged Member
Apr 2, 2018
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OK I cave in and joined his patreon :p

I see there was only 23 votes more for SoB than for FM (248-225).

The pics he shared show that graphics quality is much higher than FC's. There are skills, intentory, animations, it really looks pretty darn cool.
 

warrenitro

Active Member
Aug 20, 2021
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OK I cave in and joined his patreon :p

I see there was only 23 votes more for SoB than for FM (248-225).

The pics he shared show that graphics quality is much higher than FC's. There are skills, intentory, animations, it really looks pretty darn cool.
I'm on his Patreon for like one measly dollar right now but I may increase it when this new game launches. It looks pretty good so far but I've been burned on Patreon before so we shall see. I don't mind spending a couple bucks for a game that I like but I absolutely hate paying even a nickel one that I don't LoL. Anyway Toz has a good track record and this aint his first rodeo, I'll probably grab it :)
 
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Mister_M

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Apr 2, 2018
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I also used to be subbed to DarkToz, and was in his Discord for some time. I initially enjoyed his stuff, but they got boring and repetitive to me, and progress was so slow. I don't know if Daz3d is good or not but it feels like maybe it isn't, as other devs put out better looking stuff quicker. I didn't think it was worth staying subbed.
Progress of SoB was indeed slow, but reading his posts it seems like he was working on it quite a lot while trying to do some stuff that is rare in other Ren'py games (inventory, combining items for puzzles, skills, custom UI and more) without initially knowing how to work with the engine. It seems the 1st release will be quite substantial, he got really happy about working on it and added more stuff than initially planned (mostly scenes and dialogues) and more complex animations. Also it seems more story oriented than FC and more in the vein of The Asylum.

I think the game will be quite good, at least at the beginning. He does indeed gets bored by the projects, which results in a drop of quality later on and - as was the case with TA - rushed endings. In any case, we'll see how good or bad is the game on Sunday.
 

Anonymous100

Active Member
Jul 7, 2017
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Progress of SoB was indeed slow, but reading his posts it seems like he was working on it quite a lot while trying to do some stuff that is rare in other Ren'py games (inventory, combining items for puzzles, skills, custom UI and more) without initially knowing how to work with the engine. It seems the 1st release will be quite substantial, he got really happy about working on it and added more stuff than initially planned (mostly scenes and dialogues) and more complex animations. Also it seems more story oriented than FC and more in the vein of The Asylum.

I think the game will be quite good, at least at the beginning. He does indeed gets bored by the projects, which results in a drop of quality later on and - as was the case with TA - rushed endings. In any case, we'll see how good or bad is the game on Sunday.
To me Darktoz games are great but 2 major things that always bug me about them are the lack of gallery and that the endings are not only rushed but if you want to see everything in the ending, you have to do in one sitting. As there is no way to save and it's a loop, during endings. This is why the switch to Renpy really makes me happy. I can't wait for it.


Since the OP hasn't been updated the new ver. of League of Domination doesn't appear in latest updates, so if someone missed it, here's 0.2 (0.3 is for Patrons it seems): (link taken from dev's discord)
Thank you, I missed that.

Threads to keep an eye out in the next few days/weeks for updates: Town of Femdom (public release within a week), The Shrink (if some patron decides to leak the update early. Otherwise, we have to wait till June), Shadow over Blackmore (expected patron release on 15th).
 

LAKueiJin

Active Member
Apr 15, 2020
718
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Well, many people commented on SoB and Darktozz in general already, so I'll just throw in my 2 cents as well. I played both "Captured by Dark Elves" and "Femdom city" really early on (when the latter was only at "demo" stage), and also remember trying "The Asylum" and getting stuck somewhere early on in the story and not knowing what to do, after which I think I abandoned it. He was the first western femdom game dev I have ever found and tried before I even had an account on this website, with the only femdom games I played before his being the 3 part Monster Girl Quest VN, "Discipline: The Record of a Crusade" and "Bible Black". I was a patron for a while back then, but I very much second this opinion:

I did actually talk to him before about ren'py and writing out more scenes rather than doing the 3d models, I'm sure I wasn't the only one. So maybe I'll look more into his stuff again. Writing does take time but it can also come much quicker, and when the art is then done to enhance it, it can go a lot further.
and this one:

Character writing is also pretty weak. He does a good job making the various mistresses feel different, which is good, but all of them feel like caricatures more than actual characters.
Darktoz was amazing back in the early age of English-language femdom games, but I often found the writing for his sex scenes rushed and his characters lacking in depth. On the other hand, his plot writing was pretty good, especially early on (some of the endings for CBDE could've been better), and I would say the same thing about the atmosphere he built for his games! (I really liked the soundtrack he used to paint the desolate picture of the prison-mine in CBDE, which is something I don't often say about porn games) While we're on the subject of CBDE, also,

I can honestly say I had fun with CBDE and its characters/story - the only thing that ruined it for me was the grind, and the utterly nonsensical combat encounters.
One of the best ways to avoid too much of the grind is to use Cheat Engine to gift yourself a boatload of experience after you reach the 3rd level of the mine especially, as it works and saves you a lot of boring fights with spiders and giant centipedes. Also, always save before you're about to mine a higher quality stone and f5 the game if it gives you a random fight encounter, so that you don't lose the ore you were about to get! ;) I know you said you finished the game so my cheating advice is probably a tad too late, but hopefully if someone else decides to try out CBDE from what they've seen on this thread this'll help them!

Because his games are fetish fuel. You have to take the characters for what they are. I don't expect the quality of writing present in if I'm looking at . Some things are just beyond the scope of a product; just like how you shouldn't expect the complexity and politics of D&D Menzoberranzan drow to be present in a porn game featuring dark elves... especially when said game was made by one dude (who by the way has to do everything from writing to scripting to rendering to play-testing). Like I wrote above, I played CBDE and found it entertaining for what it was... and Darktoz's writing is quite good when viewed through the lens of a femdom-fantasy RPG!
Agree to disagree on this a little bit - as I said, he built a really nice foreboding atmosphere to truly evoke the feelings of being a prisoner to a group of ruthless cultist dark elves with no regard for your life or that of your fellow prisoners in a mine crawling with dangers, and the storyline itself was pretty engaging and captivating, so CBDE is definitely a good game, but I would say it could've been even better if he gave more nuance to the personality of the various mistresses, somewhat protracted more of the erotic scenes, (even just the dialogue for them to make the scenes feel less fleeting or rushed, not the renders - I actually tried learning some basic daz 3d skills since last week, as I have a pretty good idea for a rather unique femdom fantasy VN, and now I recognize even more how hard it is to make good renders in the daz studio, :LOL: even if you're open to pirating some of the really expensive assets you need...) and also if he gave us more complex endings for a few of the characters. (if I remember correctly, for Arachna or the matriarch of the dark elves, the only ending is you getting eaten and dying) It was a good game, but it being more complex in some regards wouldn've only inproved it in my opinion.

And when it comes to the complexity side in general, (your point about "Vampyr" vs "Vampire survivors"), I dunno, maybe it's just me being a sucker for writing quality above all else and even enjoying text porn games or rather basic VNs more than daz 3d sandboxes with excellent graphics and animated sex scenes if the former have better characters and storytelling than the latter, but I actually think you can write a porn game with better world-building than some triple A games. Obviously it's a difficult task, as you're just 1 person, and you'd have to divide your attention between the porn scenes, the main plot, different romance paths, gameplay, rendering etc, and an open-world environment is far more condusive to adding external lore building to the narrative (like Skyrim could just throw at you 200 plus books the Dovahkiin can read...) than an RPGm or ren'py game, but I would say that if your focus is on delivering a good story and you think long enough about your universe, you can give it many unique political, historical or societal aspects that will make it feel more alive and realistic than the universe of some triple A games.

I don't expect this either from a porn game, as it's hard to pull off well, (probably I wouldn't manage it either even if overnight I'd just get TessSadist's daz studio skills from the Goddess of femdom game-making... :LOL:) but I'd say some of the best fantasy femdom games out there, like Mistresses of the Forest, MGQ or MGQ paradox (even the lezdom game "Mistress vs Slave" when it comes to politics and court intrigue - the lore and world building is pretty basic/standard fantasy in that one, but its politics are definitely more thought out than in some AAA games) managed it quite well!


Anyway, the trailer for darktoz's new game definitely looks good and now I can't wait for the public release! (also Mister_M, is that Jeanette from Santa Monica out there in the middle of the main menu characters? :unsure::LOL:) He might not be my favourite femdom dev these days, but he's definitely good and experienced, and it looks like he's put a lot of effort in SoB, so I'm (cautiously) hyped about it! Sorry for being a little bit late to the party (I've been pretty busy these past few days) and thanks for sharing the trailer Mister_M!
 

Mister_M

Engaged Member
Apr 2, 2018
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"The Asylum" and getting stuck somewhere early on in the story and not knowing what to do, after which I think I abandoned it
Really? I never had any issues with it. As a matter of fact I liked the game so much I've replayed enough times that at some point I was speedrunning it :p

Darktoz was amazing back in the early age of English-language femdom games, but I often found the writing for his sex scenes rushed and his characters lacking in depth.
I think that in his case it wasn't so much the quality of any particular sex scene that did it for me, but the fact that they were happening one after another, which together with the setting kinda created a loop of constant abuse that I really enjoyed.

But I never really liked CbDE nor FC very much, I pretty much like his TA only. The scenes were mostly fun, but there was too much BS between them, so I'm happy he gets to more TA-type of game without any grind (at least he says there won't be grind).

Obviously it's a difficult task, as you're just 1 person, and you'd have to divide your attention between the porn scenes, the main plot, different romance paths, gameplay, rendering etc, and an open-world environment is far more condusive to adding external lore building to the narrative
We should all team-up here and divide the attention between various aspects of world building, brainstorm the ideas and create the best femdom game ever! :D (in html I guess, cause rendering all that stuff would be a nightmare I suppose :p )

is that Jeanette from Santa Monica out there in the middle of the main menu characters?
I think I must sadden you and sadden you quite a lot because D likes to have at least 1 Harley Quinn wannabe in his games (which sucks, I know; I wrote that on his Patreon).

BTW I stopped some time ago (again) supporting Boring Days, and I see the dev posted some "alternate story", am I correct in assuming it's just a short story and not some minigame?
 
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Crimson Delight Games

Active Member
Game Developer
Nov 20, 2020
957
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And when it comes to the complexity side in general, (your point about "Vampyr" vs "Vampire survivors"), I dunno, maybe it's just me being a sucker for writing quality above all else and even enjoying text porn games or rather basic VNs more than daz 3d sandboxes with excellent graphics and animated sex scenes if the former have better characters and storytelling than the latter, but I actually think you can write a porn game with better world-building than some triple A games.
Mate I agree with you 100%, I too am a total sucker for well-written storylines and characters... and I wish more AA/AAA games would put a focus on that, instead of dumping their entire budgets into shiny/explody graphics. And while I agree with you that it's possible to write a porn game with better world-building than 'legit' titles, the problem is that even 'normal' games have shitty writing, let alone ero-games. There just aren't that many writers to go around, and most of the really good ones are working on novels. The industry itself doesn't prioritize narrative/storytelling, either; the best-selling games tend to be sandbox survival clones, or co-op shooters. So there's not much of an incentive to push narrative quality. Same with porn games - most have horrible writing, but people still play them. As a bit of a tangent, Vampire: the Masquerade - Bloodlines is one of my favorite games ever, and I'm surprised no one's ever tried to do a femdom-themed RPG in that setting - it would fit it like a glove!

I don't expect this either from a porn game, as it's hard to pull off well, (probably I wouldn't manage it either even if overnight I'd just get TessSadist's daz studio skills from the Goddess of femdom game-making... :LOL:) but I'd say some of the best fantasy femdom games out there, like Mistresses of the Forest, MGQ or MGQ paradox (even the lezdom game "Mistress vs Slave" when it comes to politics and court intrigue - the lore and world building is pretty basic/standard fantasy in that one, but its politics are definitely more thought out than in some AAA games) managed it quite well!
I'm gonna be a bit cheeky and just say that the game I'm working on (I'm the writer on it) is trying to do what you described - a full ero-RPG with actual world-building, quality writing, meaningful relationships, and a dedicated femdom path. Drop by if you wanna check it out (we're still relatively early in development).

But I don't want to derail the thread - I'm actually looking forward to Darktoz's new game... I doubt I'll have enough time to play through it, but I'm a total sucker for goth/vampire aesthetics, and if he can pull off even 50% of the writing of CBDE -- and combine it with the new and improved graphics -- then it's gonna be quite the game!

We honestly need more goth/vamp games, I don't even care which genre they're in.

We should all team-up here and divide the attention between various aspects of world building, brainstorm the ideas and create the best femdom game ever! :D (in html I guess, cause rendering all that stuff would be a nightmare I suppose :p )
That's actually not as crazy or impossible as you may think.... I'm sure you guys could pull this off if you put your minds to it. Hell, even 4chan managed to complete a couple of projects, there's no reason a group from F95 couldn't do the same for a (femdom) game.
 
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Deleted member 1571565

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Aug 7, 2019
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I am going to state right off the bat: I only skimmed the last few replies and stuff and haven't read (or fully cognitively processed each part) so if what I say is redundant, just take it with a grain of salt.

Firstly: I think its bad practice to give writing quality a free pass because something is a porn game. That is inherently a mistake. I've gotten into smut games through visual novels, and there is a world of difference between the legit S tier story driven VNs with smut/sex in them and nukage games that are solely for fapping. I have many friends in the industry, and the greatest games produced all say the same thing: The masterpieces are what make your brand known and will get you a very loyal crowd, but the nukage games are necessary to fund those games.

The writing quality of people making their first game should aim for a masterpiece, not the trashy cash grabs to fund them. A lot of Koda's games are kinda garbage to me because they are all solely nukage, they have the capacity to do something great but squander it.

/end rant on that stuff, cus frankly there is a ton of points of views and other arguments to be made that I'm too lazy to go into at the moment, and because I rather talk about the other stuff:

I personally love the idea of pooling into what is the best of something/ideas. I realize this is cheating because its plagiarism at heart, but the ideal things I personally like are:

-for HTML, I always thought Kaiserinreich was absolutely phenomenal in executing story/world+ managing resources and how encounters should work. Corruption and settings I think are extremely well executed in JPMagger's The Repurposing Center and The Company by Westane.

-I think content quality of story is best taken from like Tess (Karrlson's Gambit) and QueenSalia (FemU) in how they don't shy away from really nasty content.

-For renders and gameplay, I'm going to step away from femdom (heresy, I know.), I think Love of Magic is down right gorgeous and their maps/simplistic combat style is rather well done and intriguing without burning out the player. The RPG elements also taking away the grind or adding to it depending on the player's tastes.

Crimson Delight Games has a great game/project in the works I have really high expectations for and really looking forward to it, with its RPG+ Choose your own adventure mechanics (although, and I don't mean this as any disrespect and I actually really love you guys and talking to you since I figure your Frenzin), I'm still waiting and looking forward to that release, its been a long time coming ^_^;; You guys have A LOT to show for it, but still it doesn't actually make any aspects yet since I haven't played anything beyond the demo/proof of concept, but your game does warrant the hype and I think its fair to say your game encompasses the most of things I'd love to see.
 
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